I found this campaign recently, I thought maybe some people might be interested in it. The turn based combat is definitley a pro, just as the dark-fantasy setting. And it has some kind of stronghold managing gameplay.
http://www.pathofscion.com/
https://www.kickstarter.com/projects/438585437/path-of-scion
The Path of Scion is a classic, story-oriented dark fantasy RPG with a unique manager aspect. Our concept is that the player, who embodies a demi-god must extend his power and influence over the land.
For this task using fellow Prophets (NPCs), sacred powers, political cunning and even military is needed. Your rule will solidify gradually as you progress through the game.
If the characters get into combat, the game mode switches from real-time to a turn based mode using action points for different moves.
We have chosen this solution for different reasons. For one it allows you to make sober-minded tactical decisions, furthermore it is the closest to the original tabletop roleplaying games.
We are planning lots of different weapons, magical and divine spells allowing you to find the most comfortable game-style in any situations.
Even a demi-god needs a place to manage his empire.
We call this place the Nexus, which is your stronghold.
Here you can train your followers, shape your divine powers into form and decide on the fate of each conquered territory.
http://www.pathofscion.com/
https://www.kickstarter.com/projects/438585437/path-of-scion
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