Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,131
Running the Arrowsong Minstrel Bard archetype from the Call of the Wild Mod through the Varnhold's Lot DLC (lvl 5-10)
https://www.d20pfsrd.com/classes/co...aizo-bard-archetypes/arrowsong-minstrel-bard/
https://www.nexusmods.com/pathfinderkingmaker/mods/112?tab=description
Screenshots next.
https://www.d20pfsrd.com/classes/co...aizo-bard-archetypes/arrowsong-minstrel-bard/
https://www.nexusmods.com/pathfinderkingmaker/mods/112?tab=description
Arrowsong Minstrel is a good fit for running the Companions the DLC provides since they give you four melee characters already and only one Ranged (along with full caster). The one ranged character is locked into Longbow and there is a very good Shortbow for sale at the beginning where you're given 25,000 gold to start for the purpose of purchasing same.
In CotW you need a plan for dealing with Soft Cover (+4 AC for your target if something else is standing in the way of your shot, +2 if partially obscured) on ranged characters and Arrowsong Minstrel has one - it bypasses Soft Cover if it is provided by someone under the effect of your song, which we plan to keep up at all times. You also get Precise Strike as a Bonus Feat replacing your Versatile Performance at lvl 2, Arrowsong Strike at level 6 which lets you Spellstrike (but not Spell Combat so it's just a Standard Action not an enhancement to your Full Attacks), and access to several spells from the Wiz/Sorc list including Hurricane Bow and Rays.
The Bard itself also fills a very valuable niche in the group since the Competence bonus of the Song, the Morale Bonus of Good Hope, and the Enchantment Will targeting spells are all unavailable elsewhere among the companions. Unfortunately Arrowsong Minstrel has Diminished Spellcasting like a Sword Saint so will feel overstretched if you're trying to beat saves much.
The companions you do have are an interesting bunch, and better than they look. Owlcat does a good job teaching players about abilities and approaches they may have overlooked via companions (and increasingly in Wrath via the foes you encounter).
Bruiser is a Scaled Fist Monk whose main Scaled Fist ability (electrifying his fists) has received a substantial upgrade from CotW, now lasting several rounds.
Likewise Cephal the Conjurer's Acid Dart ability got a similar upgrade, now gaining dice like a Kineticist.
Tehara is a high Strength Freebooter who Dual Wields Daggers of all things, but CotW has upgraded Two-Weapon Fighting to gain iteratives naturally like normal attacks so you don't have to keep taking Feats for them, leaving an interesting choice for lvl 6 Two-Handed Combat Style ability.
Gekkor is an Animal Domain Herald Caller with an Elk pet. Her Deity Erastil has given her Longbow proficiency which she uses to little natural effect due to her 10 Strength. Big decision at level 7 is whether to take Boon Companion.
Finally Maegar Varn is a high-DEX Rogue who dual wields Shortswords. He comes with Dirty Trick to set up his targets to fall to his blows.
In CotW you need a plan for dealing with Soft Cover (+4 AC for your target if something else is standing in the way of your shot, +2 if partially obscured) on ranged characters and Arrowsong Minstrel has one - it bypasses Soft Cover if it is provided by someone under the effect of your song, which we plan to keep up at all times. You also get Precise Strike as a Bonus Feat replacing your Versatile Performance at lvl 2, Arrowsong Strike at level 6 which lets you Spellstrike (but not Spell Combat so it's just a Standard Action not an enhancement to your Full Attacks), and access to several spells from the Wiz/Sorc list including Hurricane Bow and Rays.
The Bard itself also fills a very valuable niche in the group since the Competence bonus of the Song, the Morale Bonus of Good Hope, and the Enchantment Will targeting spells are all unavailable elsewhere among the companions. Unfortunately Arrowsong Minstrel has Diminished Spellcasting like a Sword Saint so will feel overstretched if you're trying to beat saves much.
The companions you do have are an interesting bunch, and better than they look. Owlcat does a good job teaching players about abilities and approaches they may have overlooked via companions (and increasingly in Wrath via the foes you encounter).
Bruiser is a Scaled Fist Monk whose main Scaled Fist ability (electrifying his fists) has received a substantial upgrade from CotW, now lasting several rounds.
Likewise Cephal the Conjurer's Acid Dart ability got a similar upgrade, now gaining dice like a Kineticist.
Tehara is a high Strength Freebooter who Dual Wields Daggers of all things, but CotW has upgraded Two-Weapon Fighting to gain iteratives naturally like normal attacks so you don't have to keep taking Feats for them, leaving an interesting choice for lvl 6 Two-Handed Combat Style ability.
Gekkor is an Animal Domain Herald Caller with an Elk pet. Her Deity Erastil has given her Longbow proficiency which she uses to little natural effect due to her 10 Strength. Big decision at level 7 is whether to take Boon Companion.
Finally Maegar Varn is a high-DEX Rogue who dual wields Shortswords. He comes with Dirty Trick to set up his targets to fall to his blows.
Screenshots next.
Last edited: