Cryomancer
Arcane
Any DLC worth playing? Like we have a puzzle fest, a Dungeons & Kobolds DLC and .... IS the third DLC good?
I already felt summons were behind the curve as far back as Kingmaker and now everything is so out of wack. Sure you can grab stuff like Aeon bonuses, certain items and so on. There's a datamined quarterstaff that gives a +6 to summons physical stats. I just can't see things adding up to more than cannonfodder but I would love to be proven wrong.
Unless you are playing on Unfair you don't need it.
Challenge accepted.I already felt summons were behind the curve as far back as Kingmaker and now everything is so out of wack. Sure you can grab stuff like Aeon bonuses, certain items and so on. There's a datamined quarterstaff that gives a +6 to summons physical stats. I just can't see things adding up to more than cannonfodder but I would love to be proven wrong.because the creatures you can Summon are the same as in Kingmaker, whereas the enemies you face are generally noticeably stronger at comparable points in the game.
Challenge accepted.
We all work together as a team. I just got owned by the Lizard on the first voyage on Core so looking like all hands on deck.Challenge accepted.
What are the conditions? "Beat the game as a Summon-focused build" doesn't seem enough, your other 5 Party Members can carry you there.
I don’t play solo but seems like the claim is you can’t do damage with Summons. Should at least be able to clear out adds with them.
I'm having fun with the dungeon crawler so far. being able to build a full party from scratch adds a whole new dimension to these games, and I don't like using hired muscle in the main story.Any DLC worth playing? Like we have a puzzle fest, a Dungeons & Kobolds DLC and .... IS the third DLC good?
I don't know if it's worth incorporating it into a build, but I noticed that the ring that summons spiders whenever nearby allies die works on summons too. I used it to cheese Playful Darkness by blocking them with summoned dogs and each time they took one out 4 spiders spawned, so I just pelted them from range as they wasted all their attacks killing critters.This might've been discussed in the thread already, but is it possible to make an effective Summon-focused build here (Core or above difficulty) ?
I… don’t use moderate buffs. Amazing what your buffs can do when you’re not nerfing yourself with splashes and Animal Domain.I don’t play solo but seems like the claim is you can’t do damage with Summons. Should at least be able to clear out adds with them.
You'll probably do fine with Summons early on, but the further into the game you go, the more your Summons will get outscaled by the enemies you're facing. A couple of moderate buffs to Attributes probably won't be able to make up for the disparity.
It feels weird to me that some people like NWN portraits. I think they are pretty meh and even hideous in some cases. I am that I never had to see them again after having played that shiteberg that is NWN OC.
Wow, that's... terrible.There are fixes which didn't make it into the patch notes apparently. According to Vek, the mastermind behind the TTT mod, they've completely rebuilt the code behind the Brown-Fur Transmuter capstone ability and it now works correctly.
(Previously it was disappearing on load etc)
The game is definitely getting there but there are still bad bugs affecting some classes.
For example, the Cavalier has an ability Mighty Charge which is meant to give you the option to perform combat maneuvers for free when you charge, without incurring AOOs as you usually do.
1) You don't get to choose the maneuvers, you automatically get a trip and a bull rush
2) If the bull rush is successful then the target gets pushed away from you and and remaining iterative attacks you had on the target (i.e. in the case of pounce charging) are wasted and do nothing
3) You incur two attacks of opportunity. On your rider, not your mount. The game only lets one AOO occur because Owlcode, but still.
This ability basically ruins my pounce charge build that I'm working on so I have to remove it with Toy Box. Not ideal.
Mistshifter?new class alert
shifter
>No mention of the d10 spell damage calculations.Gold Dragon now properly converts d6 to d8 for spell damage calculations;
As I said, I wanted the emblematic portraits, not the ones with people in them. I can never find portraits that look good. Having a class icon works well enough for me, and in this case I think the ones in NWN are very good.It feels weird to me that some people like NWN portraits. I think they are pretty meh and even hideous in some cases. I am that I never had to see them again after having played that shiteberg that is NWN OC.
I'd say no, there is absolutely no way. Summons are just too weak, and disappear quickly enough that you can't put most buffs on them.This might've been discussed in the thread already, but is it possible to make an effective Summon-focused build here (Core or above difficulty) ?