Finally done with something approaching an MC build. Feel free to shit on it and tell me about things I missed or things you would do differently. I’ve got three goals:
- Something off-kilter that’s gonna be fun to build, but:
- Can still be strong enough to beat Unfair without too much hair-pulling and:
- Doesn't abuse exploits or make the game steamrolled
Link to the build:
https://docs.google.com/spreadsheets/d/16qq--FuBKw86vLMhPajQMr8ij5zAvsSN4n1rsrcaTR8/edit?usp=sharing
13 BAB is pretty terrible dude. For Unfair I don't think this build is very good, have you calculated your maximum AB & AC? I think you will struggle
You are taking Outflank and StM - they do not stack
Why exactly are you going 12 in Primalist, for the Serpentine reach thing, or something else?
Is turning into a dragon something you have considered for this build?
You do not need Brutality Incarnate if you are buffing your attacks with Greater Magic Fang or the amulet of mighty fists
Have you considered being a Kitsune so that you have access to free pounce?
Thanks for your comments bro,
1. 13BAB was my greatest concern, but there’s no way to stack natural attacks without this retardation, so the question is less whether it is bad and more whether it is too bad… you think it’s gonna fuck me on Unfair? It’s not 13 btw, looking at it again it is 15. Much better, no?
Isn't it actually 17 BAB?
12 Primalist (+12 BAB, Full Progression)
3 Vivisectionist (+2 BAB, Mid progression)
1 Oracle (+0 BAB, Mid Progression)
4 Dragon Disciple (+3 BAB, Mid Progression)
Mythic Toughness is pretty poor. I'd probably go for the one which deals STR damage when you miss instead, you should be able to stack STR really high and still do decent damage against high AC with all your attacks.
I've previously grabbed Weapon Focus, Specialization, and Impoved Crit separately for Claws, Bite and Gore. I thought the general natural attacks one only works for niche stuff like wing buffet and tail lash. I could be wrong on that but it's worth checking before you commit to it. It's one of the reasons I like Feral Champion, to get bonus combat feats to spread around claws, bite, and gore and have them all scale damage with level.
I'd second the Stigmatized Witch over Oracle option. Grab Nails Hex for 2 claw attacks when not raging until you go full demon claws if you don't want Iceplant.
If you do that, I'd grab Beneficial Curse at Mythic 1 to get Wolf Scarred (Character Level 6), and then grab second bloodline: Bloodrager at MR 2. You only delay the bite 1 level that way. You shouldn't need Brutality Incarnate.
Leading Strike is nowhere near as useful in turn-based as it is in RTWP, I'm pretty sure it can only trigger once a turn. I'd consider getting Rupture Restraints or Limitless Rage instead.
It's worth keeping in mind First three mythic ranks tend to arrive around level 6, 8, and 11. MR 4 is harder to predict, could be between level 12 and 14, then level 14 or 15 for MR 5.