Longes
Augur
- Joined
- Jan 13, 2013
- Messages
- 395
Phew. After nearly 300 hours I'm done with WotR for a foreseeable future. Did Demon, Swarm-That-Walks, Aeon, and Devil. Thoughts on the paths:
- Demon - pretty cool, although being evil in this game is as pathetic as evil should be. Go on, kick Ember for a laugh, you sick fuck. The path is fun, has a good amount of unique content, and I'd rate it top out of the four I played. The main problem is that it's slow to ramp up and only really gets going in act 4.
- Swarm-That-Walks - barely playable garbage. Don't touch it. This is KotOR 2 ending level of bad and should have been left on the cutting floor. Nothing works, the Crusade Management is turned off because it doesn't work, all the stories dead-end. It's absolute shit.
- Aeon - autistic time cop. The mechanics are... alright-ish. It ends bitter-sweet, and like all the other paths suffers from there not being enough content. It makes me want to play an Aeon game, rather than a game where chunks of Aeon are scattered here and there.
- Devil - begins too late to really be interesting. You have to fuck up and get booted out of the Aeon school to enter and get ready to be fucked by Cheliax like an Abyssal hooker. But I admire the extent to which Galfrey gets outplayed here, and Devil's rousing speech is my favorite of the four. "We are Hell!" indeed. Devil also had my favorite mechanics out of all the paths. Walking into a room, dropping Edict of Never-Ending War, and seeing the enemies explode each other never got old. Overall though - not enough content. I'm also very sad that Asmodeus has zero reactions to the entire path.