Is this better than Kingmaker? The second half of that game and especially the end game drained my will to live.
The game is absolutely awful, and any of your abilities (including the will to live) will be drained on multiple occasions.Is this better than Kingmaker? The second half of that game and especially the end game drained my will to live.
I'd say "definitely yes", but I am comparing rtwp only km against this. No idea how they'd fare with both in tb mode. But I will say that the mythic paths add a lot, as does having a single storyline running through all acts.Is this better than Kingmaker? The second half of that game and especially the end game drained my will to live.
Throwing axes are ranged weapon and are automatically using Dex for attack but Str for damage. I don't think you can turn damage into Dex as well, it needs to be a melee weapon for that.Looking for best Throwing axe build for Unfair
(with Weapon finesse, so Dex based)
I've got the bow in chapter 1 yesterday. So no need to delay doing reasonable thing)
Looks like this quest proceed to its conclusion in chapter 3 even after her death. So true murderhobos could get their juicy loot from both elves.
Both games are great and no last chapter is worst part of the game but is not as repetitive as Klangmaker.
The game is absolutely awful, and any of your abilities (including the will to live) will be drained on multiple occasions.
I'd say "definitely yes", but I am comparing rtwp only km against this. No idea how they'd fare with both in tb mode. But I will say that the mythic paths add a lot, as does having a single storyline running through all acts.
I don't think you can turn damage into Dex as well
The level of your army is irrelevant. As long as you have enough units to survive a turn or two, only your general matters. I've used a level 5 army for the entirety of chapter 5.However, it is blocked by a level 12 fortress. My main army is still only level 12.
Any quick way to level up my main army aside from skipping days to additional reinforcements to my army?
Is there any major downsides to simply disabling Crusade management at this point? I don't want to spend another 100+ hours on just Crusade army battles.
The Owlcat devs who designed the whole crusade(HOMM 3 ripoff) mechanic must be sent to Gulag and I tried to be merciful.The level of your army is irrelevant. As long as you have enough units to survive a turn or two, only your general matters. I've used a level 5 army for the entirety of chapter 5.However, it is blocked by a level 12 fortress. My main army is still only level 12.
Any quick way to level up my main army aside from skipping days to additional reinforcements to my army?
Is there any major downsides to simply disabling Crusade management at this point? I don't want to spend another 100+ hours on just Crusade army battles.
Just go fighter and add in some barb rage?Looking for good build advise for Dex-based throwing axe build (via Fighter and Mythic finesse).
The level of your army is irrelevant. As long as you have enough units to survive a turn or two, only your general matters. I've used a level 5 army for the entirety of chapter 5.However, it is blocked by a level 12 fortress. My main army is still only level 12.
Any quick way to level up my main army aside from skipping days to additional reinforcements to my army?
Is there any major downsides to simply disabling Crusade management at this point? I don't want to spend another 100+ hours on just Crusade army battles.
The Owlcat devs who designed the whole crusade(HOMM 3 ripoff) mechanic must be sent to Gulag and I tried to be merciful.The level of your army is irrelevant. As long as you have enough units to survive a turn or two, only your general matters. I've used a level 5 army for the entirety of chapter 5.However, it is blocked by a level 12 fortress. My main army is still only level 12.
Any quick way to level up my main army aside from skipping days to additional reinforcements to my army?
Is there any major downsides to simply disabling Crusade management at this point? I don't want to spend another 100+ hours on just Crusade army battles.
More like HOMM V when Owlact was Nival.HOMM 3 ripoff
Near the end of the game, just need to march on to Threshold.
However, it is blocked by a level 12 fortress. My main army is still only level 12.
Any quick way to level up my main army aside from skipping days to additional reinforcements to my army?
Is there any major downsides to simply disabling Crusade management at this point? I don't want to spend another 100+ hours on just Crusade army battles.
More like HOMM V when Owlact was Nival.HOMM 3 ripoff