- Jun 7, 2020
and having a devil of a time with a particular room
The way some room are designed will fuck you up in turn based. They force to move with you party within a tight corridor, only for you to get greeting at the end with a bunch of spread shit which are immedaiatly going to launch a variety of fog and cloud spell plus aoe.
RTwp tend to be easier for such situation, because you don't have to wait you turn for moving out of such an obvious trap.
Well that's actaully not true most of the time, because pathfind will fuck up and instead everyone will be bottlenecked at the end of the corridor and still it all the aoe.
That's my main beef with level such as sanctum, prison, fane and lab, forcing you to play the door game is rarely good design.