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Pathfinder Pathfinder: Wrath of the Righteous RELEASE Thread

Discussion in 'Owlcat Games' started by Dishonoredbr, Sep 2, 2021.

  1. Technomancer Savant

    Technomancer
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    What is the max this time, V or X?
     
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  2. Daidre Arcane

    Daidre
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    It is 8.
     
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  3. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    5 in act 3, 8 at the end of the game.

    Imo the only one that is "hard" to raise is leadership. Diplomacy is trivial to max, logistics requires that you spam a lot of buildings (you need to construct something in like 80% of all available slots, so pick whatever is cheap), military needs a little bit of waiting or buying some mercs. Leadership requires that you kill everything on the map, but even then you'll only be at level 4 or something, so you have to also wait a lot of time to kill the demon armies that spawn to attack you.
     
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  4. ArchAngel Arcane Sad Loser

    ArchAngel
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    Ok this game gets more broken all the time. I found another fun combination for a fire mage. Mallander's Insult belt lets you do another 2d6 unholy damage with every fire spell. If you cast spells like Scorching ray it gives that extra 2d6 per ray. Now if you add Ring of Pyromania to this mix, this 2d6 is also added another time to the bonus damage you get from the ring lol. So basically every Scorching Ray does 4d6+1 + 1d6+5 and 4d6 times 3 rays lol. Now bolster this, empower it and maximize it :)
     
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  5. Efe Erudite

    Efe
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    if this is true, just buy generals and do the decree that gives them xp
    you probably lead whole army with 1 fireballer and thats why you have low leadership
     
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  6. Mr. Magniloquent Arcane Patron

    Mr. Magniloquent
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    That would probably work the same with magic missle and elemental bloodline (fire). 5d4+15+5(4d6+8) = 80-195. Empowered 80-245. Not bad for a level 1 spell. As a trickster it could use a level 2 spell slot. As an azata it could hit 2 targets. Probably want to check me on my math.
     
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  7. panda Savant

    panda
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    Not bad, but for rays you can add Aspect of the Asp
    • Grants +2 DC on poison spells, all ray spells deal additonal damage (1d6 + 1 per 2 caster levels) points of acid damage)
    which is already ok by itself, AND THEN should also auto trigger Elemental Barrage for another potential 30d6.
     
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  8. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    There's a decree that gives generals xp?
     
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  9. ArchAngel Arcane Sad Loser

    ArchAngel
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    Depends on if changing damage type into fire makes the spell be considered a fire spell (it all depends on how it is coded). Also Shield spell is common in large parts of the game. You have to waste an action trying to dispel that first.
     
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  10. mediocrepoet First disciple of Mediocrites Patron

    mediocrepoet
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    I think that Meredoth was talking about this awhile back and it not working. Like the spell descriptor is fire or something and only the damage type changes, not the descriptor. Is that right, Meredoth?
     
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  11. Daidre Arcane

    Daidre
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    Elemental Bloodline (Fire) Arcana does not work on Magic Missile. It is Force spell, but only Energy spells could be conversed into Fire.
     
    Last edited: Dec 4, 2021
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  12. Supermedo Scholar

    Supermedo
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    Which companion can be the best healing/support character?
     
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  13. mediocrepoet First disciple of Mediocrites Patron

    mediocrepoet
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    Daeran or Sosiel. Ember's alright.
     
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  14. Meredoth Arcane

    Meredoth
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    Conversion I believe that only works for non persistent evocation spells which deals elemental damage. IDK if works in magic missile. But it doesn't work in Acid fog for eg. Doesn't work in Sirroco(only first turn) and so on.
     
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  15. PrK Learned Patron

    PrK
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    Daeran has ludicrous healing. For support it depends on what you want, but all full casters can be great support characters, plus Arue has Hunter's Bond, Seelah has Mark of Justice, Regill can get Inspiring Command. If you want specifically one character that only heals and buffs, probably Sosiel with Domain Zealot.
     
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  16. ArchAngel Arcane Sad Loser

    ArchAngel
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    Daeran is better at both healing and buffing as he has so many spell slots and he is a spontaneous caster. Also you can pick up for him a second Mystery and give him Barkskin as well. At that point he has all the buffs you ever need.
    Sosiel is better as a Glaive wielding support combat cleric. Just give him Sorcereous Reflex so he can free cast Divine Favor or Divine Power at start of every battle.
     
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  17. plem Novice

    plem
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    Seelah is quite useful with her aura and lay on hands, and though they're half-casters paladins get some great buff spells including class exclusive ones like bestow grace and aura of greater courage

    if you're multiclassing, then Lann can make a great ecclesitheurge cleric since he doesn't care about the armor restriction and adds his wisdom to AC and attack rolls. his charisma sucks for channel healing but some of the domain abilities are amazing
     
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  18. Delterius Prestigious Gentleman Arcane

    Delterius
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    There's also things like Gloves of Neophyte and Robe of Arcane Annihiliation that boosts the dice themselves, and stack with sneak dice as well. How powerful can you make a level 0 fire converted snowball I wonder.
     
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  19. Haplo Prophet Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    Claiming that Daeran is better at buffing means missing the huge impact of multiple Domains (with Domain Zealot).
     
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  20. Daidre Arcane

    Daidre
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    There is one huge problem with Domain Zealot - it eats Mythic feats along with Impossible domain and with sheer amount of time we spend with Mythic Rank < 6 (like 50-80 hours into the game) taking them means delaying either extra spell slots or Enduring Spells. And I would rate Enduring Spells on Divine Caster >>> Anything from Domains.
     
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  21. LannTheStupid Товарищ Patron

    LannTheStupid
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    I think the majority of players build Sosiel as a round-based buffer. Like Tristian was in Kingmaker; most of the time he cast Touch of Good on one of the party members who actually did something.
     
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  22. ArchAngel Arcane Sad Loser

    ArchAngel
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    Which is a mistake because a properly buffed cleric based on Strength and with Two Handed weapon is a beast.
     
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  23. Jaedar Arcane Patron

    Jaedar
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    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    I think this is incorrect.
    Community domain gives the entire party(WIS Modifier, so easily at least +7) sacred (realistically stacks with everything) bonus to attack rolls and saving throws. This is insanely good against various bosses who all have 50+AC. Enduring spells are nice, but at the same time, does it matter that much if your spells last 3 hours or 24 hours? Or 15 minutes vs 24 hours? You really aren't that limited for rests, it's more annoying to have to rest and rebuff than any sort of gameplay penalty.

    Community domain is an outlier in terms of usefulness though, iirc nothing else really comes close except maybe the one that gives an animal companion.
     
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  24. Daidre Arcane

    Daidre
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    My Skald Seelah gives 12 AB to all party each fight.
    +5 Reckless Stance
    +5 Inspire Ferocity
    +2 Call to Violence cloak
    And she even gives +4-5 Will Save with the same button, and realistically, it is an only save that matter.

    I am not limited to my rests but I usually rest 0-1 times per dungeon and ability that I could only use once (If I don't forget about it) is kinda worthless in comparison.
     
    Last edited: Dec 5, 2021
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  25. Haplo Prophet Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    Y not both?

    With Domain Zealot you use domain buffs as Swift Actions and can still stand behind the tank and swing that glaive or something, while debuffing enemies with Archons Aura and Frightful Aspect.
     
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