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KickStarter Pathologic 2 (AKA Pathologic remake)

Discussion in 'General Gaming' started by Crooked Bee, Nov 27, 2013.

  1. RoSoDude Prestigious Gentleman Arcane

    RoSoDude
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    The hardcore survival gameplay is the point, it's not just a pointless obstacle to prevent you from enjoying some novella about a steppe town overtaken by plague. You're supposed to struggle to find time to meet with key NPCs due to your own survival needs. The narrative of Pathologic 2 is meant to be partially glimpsed, incompletely encountered as a result of your personal decisions. If you tried to overexert yourself and end up starved with no money, that's on you. Make better decisions, or live with the ones you've made. Did you think saving the town all by yourself was going to be easy?
     
    Last edited: Sep 13, 2021
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  2. HoboForEternity sunset tequila Patron

    HoboForEternity
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    is it dead?
     
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  3. Morgoth Arcane Patron

    Morgoth
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    Wait potato harvest. Then developer work can again.
     
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  4. Sunri Arbiter

    Sunri
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    unfun game +M
     
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  5. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    It's just RUS idea of fun
     
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  6. v1rus Arcane

    v1rus
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    Its a curious game, indeed. I wouldnt call it fun, but I definitely wouldnt call it boring either.

    Its difficult to swallow, painful, and outright sadistic.

    And yet, I couldnt stop playing it. A true masterpiece in my book.
     
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  7. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    Pathologic has always been too janky for me but I do play DCS. And it is hilarious how the Russians have to make everything harder to fly than in real life.

    There is a video where a WW2 veteran flew his Fw190D again and was annoyed as hell by the flight model, he stalled in every turn and said it was impossible to fly. And then there was some prick from ED who told him it was because he was not used to the PC interface.

    You can easily envision those Russians how they sit in front of their computer, stone faced, corners of the mouth pulled way down determined to get things done the right way and only the right way.
     
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  8. Cpt. Dallas Learned

    Cpt. Dallas
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    I've never played a game that would outright punish you for exploring its own lore and backstory, taking the trouble to watch the evening pantomimes for instance. Time passes, and hunger, exhaustion and health tick down during the play. There is a cost to everything in this game, since all is rationed from time, sleep, item wear, bandits or infection endured while travelling, uncared for patients, etc.
    Half of the 'quest' waypoints are simply backstory and red herrings but it *costs* to find them. This is beyond simple C&C.

    Case in point: hoof it all the way out to the steppe settlement to talk to someone, then all the way through the abattoir where the NPC in question is naturally at the far end. In a minor mercy, they at least drop you back outside the entrance when done.
    Another fun one: tarry too long at the doorway in an infected zone for a map check and a cloud will make a beeline right for you.

    Beat me harder, daddy.
     
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  9. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    Show Spoiler
    [​IMG]
     
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  10. v1rus Arcane

    v1rus
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    I loved this aspect. It pretty much makes you decide whats worth it, and second guess and analyze your choices. "Is this motherfucker going to waste my time again, or theres actually something real going down this time?"

    Spoilers.
    Show Spoiler
    I'm generally a completionist must-do-every-side-quest asshole, and I tried my hardest to do the same here, before I figured it aint gonna work out. I can still remember that on the 4th, or 5h days, there were two events remaining, and midnight was ever so close. No way in hell I'd manage to do to both. One of them was that childhood chick requesting to help her with some water, cant remember the other one. I decided the other one is more urgent, and did it. When I finished the game I checked the girl quest - and found out, that doing it would actually screw me. Water was contiminated and another zone would get diseased. That blew me away so much, I still remember the water quest and not the one I at the moment decided was more important. Its such a realistic, intelligent and ungamey design choice, especially today, where every single game is based on the principle of - DO MOAR< D MOAR YOU DO DO POWERFUL YOU ARE< GRIINNDZ, MAX MXAXMAXMAXAM EVERRY!THING.


    You cannot save everyone.
     
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  11. v1rus Arcane

    v1rus
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    YOU CANNOT SAVE EVERYONE
     
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  12. Cpt. Dallas Learned

    Cpt. Dallas
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    Not sure if Rasputin or Happy Merchant. Is that dev?
    I am one of those assholes as well. Nearly every game will give you *some* reward for this, whether a unique item or perk, or simply the XP for the extra time grinding. The best case for this one might be that one piece of random bin trash you need for item maintenance or a few daisies on the way in and out of the steppes. MOAR GRINDING applies to story fagging as well, it seems. (orders an extra item on menu, or take too long eating and the chef walks out of kitchen to slap you and spit in your food)
    As a counter example, there is almost nothing to be gained or lost by reading most of the books in an Elder Scrolls title.
     
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  13. v1rus Arcane

    v1rus
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    Wholly agreed.

    But, how does it all make you feel?
     
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  14. Cpt. Dallas Learned

    Cpt. Dallas
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    Oh, I know.
    STICKY!!! NOOOOOOOOOO!
    :negative:
     
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  15. Cpt. Dallas Learned

    Cpt. Dallas
    Joined:
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    Wrapped it up, caught all 3 major endings and picked through the wiki for loose ends. Wow, speaking of 'no, fuck YOU'.....imagine taking the 'deal' early on in frustration, then powering on through the game and getting screwed out of any ending.
    :rage:


    Anywhoo.....good stuff. Would herb bride again.

    If I didn't have Truograd and Encased cued up I might try to take my lumps with a default difficulty run.
     
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  16. HansDampf Arcane

    HansDampf
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    Only casuals would take the deal. They deserve that ending.
    I don't think the punishments have that big of an impact anyway.
     
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  17. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    Nobody who have a slightest hint in mind about the devs's philosophy would take that deal, lol.
     
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  18. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    You simply need to understand the philosophy of Russians.

    Life in Russia is miserable and there is no way out of it. The only way to make it easier is to make life harder for other people.

    That's what real Westerners will never get. They think people would help you if you need help. But in Russia they only help you when you don't need it. They laugh about your misery when you do. That's why those games are so fucking annoying. They are meant to be that way and the only bright thing in the life of the developers.

    As to their fans it's of course also possible that people have developed some sort of Stockholm syndrome and become addicted to being tortured. That's something only a Russian could explain to us.
     
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  19. Ol' Willy Arcane Zionist Agent

    Ol' Willy
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    Burning Pontoon Bridges talks from his 20+ years experience of life in Russia
     
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  20. Jaedar Arcane Patron

    Jaedar
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    7,816
    Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Punishment and reward is frequently a matter of expectation. If you expect to be able to learn all the lore, character, backstory and complete every quest... then yes pathologic 2 will feel very punishing. If you have a more realistic bar, you will realize that having the time to watch the pantomimes, doing quests for minor characters and such is the reward for good play.

    I did almost all the errands for everyone, wound up too low on resources and busy that I missed some stuff, and as a result some named characters died (and I also never had nearly enough money to buy the shotgun or rifle). But those were my choices and what made my playthrough unique.
    I tried my best :negative:
     
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  21. prengle Savant

    prengle
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    >he still doesn't know that ipl has never, ever been good at managing pr
     
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  22. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    They probably don't even have PR person.
    And the publisher did literally nothing since acquiring the project.
     
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  23. prengle Savant

    prengle
    Joined:
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    they had a pr lady back in the pathologic + tension era (gauhar aldiyarova) and iirc alphyna was responsible for pr stuff like kickstarter updates for a while but don't take my word for it lol

    saying tinybuild has done nothing in the last few years is slightly disingenuous... they did this:
    [​IMG]
     
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  24. Duraframe300 Arcane

    Duraframe300
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    Imagine simping for a cuck like MatPat.
     
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  25. Verylittlefishes Sacro Bosco Patron

    Verylittlefishes
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    new 1,5h podcast, IPL talk weirdly and cryptically, but supposedly work on Bachelor is progressing.

    Uzbeki woman has a wonderful voice (I think she voiced sisters in The Void?)

    also Infinitron where is my last post from this thread? It was there.
     
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