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Incline PC Gamer: We're in an FPS golden age

Mynon

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We're in an FPS golden age


By Evan Lahti 14 hours ago

Overwatch, PUBG, CS:GO, Quake Champions, Killing Floor 2... the volume and variety of great first-person shooters has never been greater.

S7mjYn3hZCtgps4TizWqMg-650-80.jpg


Don't look now, but right now might be the best time ever for multiplayer FPSes. I'm old enough to have experienced the [to the tune of Bryan Adams] 'FPSummer of Ninety-Nine' that gave us, egad, Quake III, Unreal Tournament, Team Fortress Classic, and the beginning of Counter-Strike. I think 2017 surpasses that.

In terms of depth, frequency of support, and contrasting kinds of multiplayer FPSes I can dig into, I don't think there's been a better moment for the PC gamer. The appropriate way to make this argument is with bullet points:

  • An Arma mod on steroids is the most popular FPS on Steam. PlayerUnknown's Battlegrounds is a story generator that balances intense firefights with goofing around. It's a 100-person free-for-all on a massive map that also respects your time. This week PUBG is running its first major tournament at Gamescom, with a $350,000 prize pool.
  • Even with PUBG alongside it, Arma 3—an intricate and often demanding sim—averages about 22,000 concurrent players daily. That's five times the playerbase it had at launch in 2013.
  • Blizzard's first FPS is colorful, competitive, and inclusive. But maybe most noteworthy is the tenacity and transparency with which Blizzard has iterated on Overwatch over time: it's been patched more than 120 times since launch, with seven seasonal events so far.
  • Investment money is pouring into Blizzard's Overwatch League, which will hopefully lay the groundwork for stable team rosters and great tournaments.
  • Tribes isn't dead, it was just sleeping.
  • Valve's support for CS:GO has been inconsistent, but the shooter has nevertheless cemented itself as an insanely deep competitive game. You could spend months working on your grenade technique alone. With its massive tournaments and a little help from online gambling, CS:GO has paved the way for all other FPS' esports scenes.
  • Quake is back. Even with a free-to-play business model, rentable characters, and 'ultimate' abilities attached to each champion, Quake Champions bunnyhops and talks like a pure Quake game.
  • One of the biggest game publishers in the world made a multiplayer-only, PC-first, tactical FPS and has supported it well for two years. Rainbow Six Siege has 2.3M daily players on all platforms.
  • One decade after Halo 2, Destiny 2 is coming to PC.
  • Tripwire and Antimatter Games are quietly making some of the best FPSes on this list. Killing Floor 2, which just ran a great summer event, deserves some sort of blood-soaked Emmy for its gore system and gun animations. Rising Storm 2: Vietnam represents one of the best midpoints between authenticity and accessibility, continuing the series' ambitious focus on asymmetry.
  • Battlefield 1, with easily the best infantry combat in the series, chugs along with paid expansions.
  • March's Day of Infamy is a worthy successor to Day of Defeat, with great co-op to boot.
  • Unreal Tournament is being remade as a unique collaboration between modders and Epic.
  • Expect a major update to Team Fortress 2 when it turns 10 on October 10.
  • Call of Duty: WWII is getting a beta on PC.
  • 20 years after GoldenEye came out on Nintendo 64, the best version of it exists on PC and is maintained by a team of passionate fans. It's free.
  • LawBreakers is rather good.
  • Most of these games are funded by cosmetic microtransactions that don't affect gameplay, rather than expansions or map packs that would fragment the player base.
  • The 144hz monitors you should play these games on are getting cheaper.
 

Nerevar

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I have played PUBG and CS:GO (CS:S is better) of those games. The rest of them just aren't very good, golden age of FPS makes me think of Doom, Blood and Quake.
 

JarlFrank

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Steve gets a Kidney but I don't even get a tag.
Golden Age is the mid-late 90s and early 00s.

Duke 3D, Blood, Shadow Warrior - essentially all the Build engine games.
Quake.
Unreal.
Return to Castle Wolfenstein.
Half Life.
Heck, even Medal of Honor and Call of Duty came out in the early 00s period, and back then they were still fresh.
Dark Forces II: Jedi Knight, as well as its sequels Jedi Knight II and III.
Red Faction.

And then there were countless FPS games released in that time that might not have been as good and influential as those mentioned above, but still decent and fun to play, like Klingon Honor Guard and Kingpin.
 

Ivan

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honorable recommendations

Half Life 2
Painkiller
Bulletstorm
FEAR


damn the 2000s kinda sucked....gotta say though, the gunporn in Killing Floor 2 does make me pretty hard
 

Mynon

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^Pretty much "every age is the golden age for some".
Tho, this article makes sense in that you hear a bunch of complaints about FPS genre, when we never had so many quality shooters and so much variety between them.
 

JarlFrank

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we never had so many quality shooters and so much variety between them

Did you even read my fucking post in this thread you fucking imbecile

I listed the fucking huge variety of mid-90s to early-00s shooters, and those are only the most notable ones, I could shit out a list twice that long and even the shovelware shooters of that era beat the shit we get now.

The only subgenre of FPS that isn't crap at the moment is military simulationist FPS. I really love Red Orchestra 2. But hey, that's a couple of years old by now, too.
 

TheRedSnifit

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I'd say 2007 was the best single year, with stuff like Crysis, TF2, Half Life 2 ep. 2, The Darkness, Modern Warfare (before they ran the series into the ground), Metroid Prime 3, etc. I don't care for all of those games, but even when I look back to the '90s I struggle to name more than two or three games of note each year.

As for 2017, I dunno. Battlefield and R6 are fun, but Overwatch sucks, Lawbreakers sucks, Quake is basically the same game I've been playing for two decades but with an unecessary class system bolted on. Maybe if Midair is good I'll rank this as one of the better eras.
 

skacky

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Yeah this list of games is pretty much MP-only, which I have very little interest in anymore. Killing Floor 2 is great though.
 
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Overwatch - glorified MOBA game with a first person perspective. Restrictive and repetitive gameplay.


Battlefield 1 - same old shit


Unreal Tournament "remake" - 99 will always be better and still has massive online support by fans


CS:GO - shittier version of CS:S


Call of Duty: WWII - Call of Duty, enough said.


Lawbreakers - flopped within a week of release


"Quake is back" - it didn't go anywhere


DOOM - Doom 1 and 2 are still infinitely better


But really, what do you expect from a guy who looks like this?

yWNypAO.png

Master beta
 
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Ash

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Golden Age is the mid-late 90s and early 00s.

Duke 3D, Blood, Shadow Warrior - essentially all the Build engine games.
Quake.
Unreal.
Return to Castle Wolfenstein.
Half Life.
Heck, even Medal of Honor and Call of Duty came out in the early 00s period, and back then they were still fresh.
Dark Forces II: Jedi Knight, as well as its sequels Jedi Knight II and III.
Red Faction.

And then there were countless FPS games released in that time that might not have been as good and influential as those mentioned above, but still decent and fun to play, like Klingon Honor Guard and Kingpin.

Solid list, but more golden oldies:

Doom
Doom 64 (try the port. It's gud)
Turok
Turok 2
System Shock
System Shock 2 (if it counts. Shock 1 definitely does though)

Decent copycat titles or just OK FPS better than modern brainless cinematic shite x:

The Suffering
Marathon
Half-Life Expansion Packs (Op For)
Alien Trilogy
Clive Barker's Undying
Time Splitters
NOLF

Then further still, you could even add hordes of totally mediocre doom clones, the less interesting of old school console FPS, or weird experiments that are still more engaging and/or innovative than most modern FPS.
Edit: yeah you basically already said that. And yes, there's some early 90s FPS in this list, but imo the golden age of FPS began with Doom and ended with Doom 3 and all the other mediocrity around that time, and only got worse from there.
 
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skacky

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Doom 64 is an excellent game for sure. I consider it even better than Doom 2 (mostly because of its far superior level design). That said you shouldn't play it with Brutal Doom 64. Play Doom 64 EX instead.
 

Ash

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The level design in D64 is really damn good indeed.
What's wrong with BD64, though? It's different to normal Brutal in that there's no dumb third person fatalities. It's just beefier weapons, sharper effects, sensibly touched up levels and better AI. You can't really go wrong there, unless I'm missing something?
 
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skacky

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Doom 64 EX is the most faithful experience as it uses the original ROM as a base. Brutal Doom 64 isn't a port but a total conversion (and strays away quite a bit in some aspects).
 

Ash

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If by faithful you mean classic AI and guns without impact, that's not really a good thing. You can improve things substantially while still being faithful by following the general idea and not changing it into something entirely different. But I don't remember a great deal about the original D64 to contest your claims as it's been over a decade since I played it, so back to shitting on modern FPS and this article we go.
 

Somberlain

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I wonder whether these "journalists" are historically illiterate, unwashed manboon popamolers or if they just shit out these retarded shill pieces to appease their game industry overlords.

:popamole:
 

Kutulu

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Killing Floor 2 is pretty excellent, its not as good as the first but its looks better and has more content.
 

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