Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,183
They’re (trying to be) Platonic. We’re Aristotelian.
Never the twain shall meet.
Never the twain shall meet.
I already did this.
Do you ignore my work because your inferiority pains you too greatly?
Where?!
Ithulliak
Main formula: BAB+1d20+DEX+Other >= 19 in order to hit
1d20+(spellcaster level)+bonuses >= 27
Trashos what exactly are you going to do? Speedrun to that fight in the tomb and show me - what? That it can be won without spell penetration?
If something is that hard to hit why aren't you just using AoE spells instead?
I wonder: doesn't the event "SR penetrated on the premise that touch attack was successful" follow the rules of conditional probability instead of the probability of 2 completely independent events?
Well, I will let people smarter than I to discuss, but I wonder: doesn't the event "SR penetrated on the premise that touch attack was successful" follow the rules of conditional probability instead of the probability of 2 completely independent events?
Step A: Overcome Touch AC
Main formula: BAB+1d20+DEX+Other >= 19 in order to hit
For BAB=5, DEX=4, and assuming Point Blank Shot, Precise Shot, and Weapon Focus(Ray) have been taken (ie, Other can easily go up to +20 and higher if you really want it), this translates to 1d20>=1.
Therefore, you have65%95% to hit and35%5% to miss if you really want it.
Step B: Overcome SR
No Penetration feats:
1d20>=13, ie 40% to hit and 60% to miss
Greater Spell Penetration:
1d20>=9, ie 60% to hit and 40% to miss
Therefore, Greater Spell Penetration provides 150% multiplier to base chance to overcome SR in this particular case.
Step 3:Combining Step A and Step B
...is not needed Because step A is completely irrelevant to discussion about spell penetration, only step B matters
Conclusion(Trashos):
...my conclusion is what I have been saying all along (SP is not very important).
Correct Conclusion:
Greater Spell Penetration provides 20% flat bonus or 150% multiplier to base chance to overcome SR in this particular case.
Which roughly means 3 connected spells instead of 2 for 5 attempts in this particular case. Or roughly 33% more damage in this particular case.
Whether this worth 2 feats or not is up to you to decide.
Trashos what exactly are you going to do? Speedrun to that fight in the tomb and show me - what? That it can be won without spell penetration?
Hopefully the post above has answered your question. The main thing I am trying to show you guys is that you cannot depend on penetration against opponents with high SR, Penetration feats or not. You need a backup plan. And since you need a backup plan anyway, the penetration feats are not very important.
If something is that hard to hit why aren't you just using AoE spells instead?
panda, if your chance was 0.0000001%, and you DOUBLE IT, then your new chance is 0.0000002%!!!! Good luck.
I will answer seriously tomorrow, too tired now.
Why would you attack the Astradaemon with Octavia? Select your paladin, click the smite evil button, and move on.All right then, here are the calculations for attacking the Astradaemon in Vordakai's Tomb with Octavia.
We are not supposed to have a Paladin. To my horror, no Jubilost either. But your point is exactly one of my points, in Pathfinder we are generally supposed to attack opponents where it hurts, and this is not what we are doing in our example.Why would you attack the Astradaemon with Octavia?
You do know that saving throws don't usually negate damage entirely, right? Even if something gets their reflex save they still take half the fireball, which is probably more damage than anything your caster could be doing with a weapon. Sirocco only fails to knock them over, etc.
probably more damage than anything your caster could be doing with a weapon.!
Eh, you can try that. You still have to go over SR. Isn't it a better idea to attack the weak points?
Why would you attack the Astradaemon with Octavia? Select your paladin, click the smite evil button, and move on.All right then, here are the calculations for attacking the Astradaemon in Vordakai's Tomb with Octavia.