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KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop - coming to Steam on December 10th

Discussion in 'Tactical Gaming' started by Infinitron, Mar 18, 2016.

  1. Irxy Arcane

    Irxy
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    It shows how terribly unpolished the game is. If you get so many wtfs during the tutorial, expecting the actual game to be any better would be weird.
     
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  2. thesheeep Arcane Patron

    thesheeep
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Tutorials are often just so badly done in games.

    And I just don't get it.
    Tutorials are among the most important parts of a game - way more important than final bosses (since way less people will ever actually see those).
    A game's first impression is quite possibly the most important impression.

    What I get is that you have to cheat a little in tutorials in this kind of game to get certain points across.
    But this can be done so much better.
    instead of forcing players to send units to specified positions, build a level so that they only can be sent along a certain path.
    To show how healing is done, let the first few enemies shoot with a certain number of guaranteed hits, damage, etc.

    Now, if this was early access, and not fully released (at least I see no EA sticker or such on EGS) with full price and DLCs already out to be purchased.

    They might fix and improve it eventually, of course, but by now I don't even think it will be finished by the time it is released on Steam.
     
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  3. ArchAngel Arcane

    ArchAngel
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    You might have different expectations.
    I will agree that tutorial is kind of strange but the rest of the game is much better.
     
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  4. lightbane Arcane

    lightbane
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    So far it seems that PP is a Chink copy of Nu-Xcom, with all that entails.
     
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  5. ArchAngel Arcane

    ArchAngel
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    Nah, it is like what Pathfinder Kingmaker is compared to Dragon Age Origins.
     
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  6. Brinko Cipher

    Brinko
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    Did this piece of shit ever add those behemoths that you would land on to drill neurotoxin into? I remember that from the fig campaign but with how much of a train wreck Gollop has produced I stopped following the updates of this shit after January.
     
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  7. prengle Learned

    prengle
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    fuck JULIAN GOLLOP all my niggas hate JULIAN GOLLOP.
     
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  8. rusty_shackleford Arcane

    rusty_shackleford
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    :nocountryforshitposters:
    You're not supposed to grab all the boxes, you're supposed to grab as many as possible and flee. The game explicitly tells you this.
     
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  9. Daedalos Arcane The Real Fanboy

    Daedalos
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    Is this GUD, yet? Should I BUY?
     
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  10. ArchAngel Arcane

    ArchAngel
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    Not yet. And I don't know when they will add it. Probably after Steam release.
     
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  11. ArchAngel Arcane

    ArchAngel
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    Game is pretty good atm and it will only improve.

    They fixed most of the bugs. If you like it to be very challenging it is pretty good on Legendary now. Enemies slowly evolve and you get nice screens that show you that. How fast they evolve depends on your actions.
    Enemies play like a mix of UFO and X-com ones. By that I mean there are some that just blindside you like in UFO and feel "unfair", especially to newbies but there are also standard enemies that have standard abilities that you just deal with tactically and mostly have control over.
    And in DLC2 they added their version of Chrysalids, I will not go into details so I don't spoil it.

    Tactical combat is very satisfying now. Game has no irritations from Firaxis Xcoms: no pods, no limited actions, no limited inventory, you can swap items between characters during combat, no % based combat that ignores friendly fire, most cover and other things, characters have multiple stats that are used during combat.
    They nerfed most of unrealistic abilities now, your characters are no longer going Zoom Zoom through maps. What is left is partly influenced by Firaxis Xcom and people that just want UFO with new graphics will not get that but otherwise it is pretty cool. Maps are very destructible, you can blow up walls and shoot enemies through the hole.
    There are a LOT of status effects and all of them are useful now, both for us and enemies: Dazed/Shock, Disoriented, Fire, Acid, Paralysis, Virus, Bleeding, War Cried, Panicked, Poison (I probably forgot some more). Then you got options like just focus on most damage or blowing up their limbs.
    Often you find yourself in situations where each of your next moves matter of you might lose some soldiers but now you got more options then in Firaxis Xcom and it is not all based on managing %.

    There is a lot of missions to do, this feels more like playing Long War than basic Xcom. One run can be 50h easily. Now there are all kind of missions, you got scavenge where you need to pick up stuff and get out as reinforcements come in. You got ambush missions where you start surrounded and need to survive 3 turns. You got different kind of story missions based on quests. There are main story quests, main faction quests, DLC quests and secondary quests. There are Haven Defense missions that are kind of like Terror missions but there are also some friendly NPCs fighting alongside you. And there are enemy base missions, those come in 3 kinds: Nest, Lair and Citadel. Nests are unchanged since start, those are caves where you need to kill two control towers to finish it. Lairs got a big overhaul few patches ago, you need to find a Spawnery and get out with all soldiers as enemy reinforcements come in. Citadels also got overhauled, you need to kill enemy Scylla unit but it is a maze with high walls and you need to fight through incoming Pandorans until you get into contact with it and then get out after you kill it.

    Geoscape is also pretty cool, there is always a lot of things to do. Some of those are connected and some are not. Compared to previous versions you are now not swimming in resources and you need to plan how you play which makes it all very interesting, especially since now you cannot scan from your airships but only from scanners that is a base building (like of UFO). You don't search for enemy craft but Points of Interests or enemy bases.

    Soldier customization is also pretty cool. You got 3 body slots and each of those got their own mount slot. Base game lets you mutate your soldiers in different ways (it replaces one of the 3 body slots with a mutation) and DLC1 brought bionics that works similar to mutations but you put in mechanical parts that give different bonuses and has different weakness. Then DLC2 brought in special weapons that are not easy to craft but are pretty powerful and fun to use. And then choosing soldier skills is cool, you can freely multiclass and make any combinations you think can work and you get a 3rd row of random perks that you can also try to make a character around. There are weapon proficiencies but anyone can use any weapons (but they get accuracy penalty). And anyone can use any armor. Only few armors have additional abilities that you need proficiency to use well.

    There are still some problems that devs plan to improve in future. Things like more UI improvements are coming, better AI for enemies, some missions might get more rework or improvements. Vehicles will get more improvements. Research and diplomacy will probably get some improvements. They are also testing systems to improve animations speeds and how to make modding the game easier. And whole DLC3 with enemy air units and crafts and some kind of air combat that should also come before Steam release.

    Current state of the game is of a 8/10 game and once they are finished with all these improvements it will easily become 9/10 game.
     
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  12. Taka-Haradin puolipeikko Prestigious Gentleman Filthy Kalinite Patron

    Taka-Haradin puolipeikko
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Do levels still have spawn points at edges where enemies get reinforcements?
     
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  13. rusty_shackleford Arcane

    rusty_shackleford
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    It's basically an improved NuXcom. I'll admit it does a lot of things better than NuXcom, but it's still just NuXcom.
    If you liked nuxcom then great, you'll probably like this. Otherwise, skip it.
     
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  14. Obsequious Approbation Arbiter

    Obsequious Approbation
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    Only buy at a steep discount, and only if it comes with all the additional content packs. Besides, I think there're two more DLC's on the way, so you're better off waiting until they add the content that should have been there at launch.
     
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  15. Shog-goth Elder Thing Patron

    Shog-goth
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    Seems interesting. What game is it?
     
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  16. ArchAngel Arcane

    ArchAngel
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    Yes but they don't spawn on all missions. And you don't know which spawn point will spawn enemies as there are usually 5+ on every map. Enemy use same spawn points to run away from battle once you destroy all their modes of attack.
     
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  17. ArchAngel Arcane

    ArchAngel
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    It really is not. It has very little to do with new Xcom. It is its own thing.
     
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  18. rusty_shackleford Arcane

    rusty_shackleford
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    In the same way that kingmaker has nothing to do with baldur's gate, sure.
     
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  19. ArchAngel Arcane

    ArchAngel
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    Kingmaker plays fairly different than BG. Just like DAO plays different to BG or Kingmaker. UFO, X-Com and PP are all games from same genre but each are different and unique in its own way.
     
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  20. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    if you get the game on microsoft game pass can you get the DLC's with the game pass too or do you have to actually pay extra for those on top of your membership? I can't figure it out...I actually own the game via Epic but have not bought the DLC yet but I also have game pass and notice its on gamepass so I am wondering if I can just play it via ganepass and add the DLCs for free or if game pass does not include DLC's...I notice gamepass has lots of Paradox games, so its hard for me to believe they are also just allowing all their DLC's for ther 4.99 a month price...
     
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  21. rusty_shackleford Arcane

    rusty_shackleford
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    Doesn't come with the DLCs, which makes gamepass entirely pointless because DLCs make up half of modern games.
     
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  22. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    I can still get extended demos of a bunch of games I am curious about for a dollar though, which is the main reason I got it. I figured they were not allowing DLC's. They should make a DLC price point.
     
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  23. rusty_shackleford Arcane

    rusty_shackleford
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  24. cpmartins Cipher

    cpmartins
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    The main problem with game pass is the worst problem with game pass. You don't own shit.
     
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  25. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    I already paid a dollar, it says my next billing cycle if I kept it would be $4.99, but I don't even know if I will. I might if I am still playing wasteland 3 maybe....... I just started a couple days ago. But I want to try some shooters and some type of games I never try because I think I won't really like them, but since they are 'free' for this month I might as well.
     
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