Kem0sabe
Arcane
Every screen and info from this makes it look like another sequel to Nu Xcom...
That's what i think will happen - your 'deceased' soldiers will be put into a sort of coma and you'll need alien toxin C or something like that to 'unzombify' them. They can also add that the state of soldiers will deteriorate with time so you'll need more of the magic substance to revive them. That would allow you to save the good soldiers while effectively removing them from the field (it can also be made that such restoration is more costly in terms of monetary investment or time than the actual training of a rookie). In any case, this no-perma-death thing is not a topical problem, what is more important is how much of a simulation this will be. This is the only thing that matters for me and many other people who refuse to play Firaxis boardgamecontamination by the alien virus on injuried soldeirs
The game isn't intended to be released until at least 2018 so I wouldn't expect new info for awhile.
The official playlist containing the recorded talks. Unfortunately a couple of talks were lost due to technical issues, despite being successfully streamed during the live event. https://www.youtube.com/playlist?list=PLlpXlcIhgEoYgjyXHwad6wWrsFrkR5lu0
Perhaps this helps.Well, they were looking for investors and publishers at E3. If they're talking with or already partnered with someone, I don't think they would release more information publicly for awhile.
edit: Apparently he was one of speakers at International Roguelike Development Conference 2016 Europe last November, and supposedly was to talk about Phoenix Point. http://www.roguebasin.com/index.php?title=IRDC_2016-Europe#Presentations_and_Demonstrations
But I can't find any video, article, or tweet about his talk. I wonder if he actually did the talk..
edit2:The official playlist containing the recorded talks. Unfortunately a couple of talks were lost due to technical issues, despite being successfully streamed during the live event. https://www.youtube.com/playlist?list=PLlpXlcIhgEoYgjyXHwad6wWrsFrkR5lu0
hmmm
Perhaps this helps.
https://archive.org/details/RoguelikeCelebration2016
Perhaps this helps.Well, they were looking for investors and publishers at E3. If they're talking with or already partnered with someone, I don't think they would release more information publicly for awhile.
edit: Apparently he was one of speakers at International Roguelike Development Conference 2016 Europe last November, and supposedly was to talk about Phoenix Point. http://www.roguebasin.com/index.php?title=IRDC_2016-Europe#Presentations_and_Demonstrations
But I can't find any video, article, or tweet about his talk. I wonder if he actually did the talk..
edit2:The official playlist containing the recorded talks. Unfortunately a couple of talks were lost due to technical issues, despite being successfully streamed during the live event. https://www.youtube.com/playlist?list=PLlpXlcIhgEoYgjyXHwad6wWrsFrkR5lu0
hmmm
https://archive.org/details/RoguelikeCelebration2016
Why would you expect dazzling community contact from Julian Gollop? Does he have a history of high feedback or something?True, but the people behind are not even replying to question about if it is still being worked on.The game isn't intended to be released until at least 2018 so I wouldn't expect new info for awhile.
Why would you expect dazzling community contact from Julian Gollop? Does he have a history of high feedback or something?True, but the people behind are not even replying to question about if it is still being worked on.The game isn't intended to be released until at least 2018 so I wouldn't expect new info for awhile.
Thanks for your query.
We are working hard and fast on the game, but we are keeping quiet while we negotiate with publishers.
Here is a sneak screen shot of our latest prototype which NO ONE outside Snapshot Games has ever seen. We would not be too upset if you 'leaked' it.
image link broken