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Eternity Pillars of Eternity 2: Deadfire + DLC Thread - now with turn-based combat!

Discussion in 'Obsidian Entertainment' started by TT1, Jul 12, 2018.

  1. Haplo Prophet Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    In a party... that's not necessary.
    Solo... that's not possible, at least on serious difficulties.
     
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  2. TedNugent Arcane

    TedNugent
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    Asking again - does PotD "inflate" base stats or does it change the level scaling?
     
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  3. plem Educated

    plem
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    it buffs enemies' stats. there's no level scaling by default

    veteran just adds more and harder enemies, doesn't change their stats
     
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  4. Delterius Prestigious Gentleman Arcane

    Delterius
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    i think deadfire potd both inflates enemy stats and puts more enemies in every fight. level scaling is another option. overlevelling isn't an issue just because of stats, it's just that your options widen exponentially and the game doesn't always keep up. especially if you only scale levels in path critical fights.
     
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  5. CommunityGoat Literate

    CommunityGoat
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    We did both, actually. We had to make sure the game was ready to be ported for PS and Xbox so it was pretty important. We had to certify it and mark it ready for console gameplay. At the same time, we had to make sure there were minimal visual bugs, no story skipping, quest completion, item presence (in shops, sidequest, quest completion, etc.), general functionality with buttons and anything you can interact with (even when repeatedly changing settings and languages). Basically we had to push this game to its limits and exhaust possibilities of it going wrong. If it went wrong we had to report it, naturally.

    I reached the performance of finishing the game in 3 hours (without sidequests ofc) for the general sweep on the game. I would basically do this everyday first thing in the morning, then go to other specific tasks. It was pretty insane but I had fun with this game.
     
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  6. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    After being put through this crucible, do you think you could ever play it for fun? Just curious :D

    BTW, I'm going to sound not one but two unpopular opinions this time.

    1. I actually like TB mode and think it suits the complex systems of afflictions/inspirations, penetration requiring to prepare weapons, etc.

    2. I find the walking animation, with an increased walking movement speed to be much more visually pleasing (and reminiscent of the IE games) than the running animation which makes movement too slow to fit the animation itself.
    Put this in a Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\override\WalkSpeedMod\design\gamedata\mod_walk_speed.gamedatabundle file and switch your characters to walking:
    They will walk with (almost) the same speed as they used to run with, but the animation looks better.
     
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  7. Gradenmayer Learned

    Gradenmayer
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    I love monks in this, way more fun and active than d&d's auto-attack stun bots.
     
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  8. Nano Prestigious Gentleman Arcane Patron

    Nano
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    Heartwarming.
     
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  9. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Likely a troll, but with reddit you never really know.
     
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  10. Grunker RPG Codex Ghost Patron

    Grunker
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    Unpopular, maybe, but one you share with the most important opinion-holders on this site (i.e. me)
     
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  11. Mr. Magniloquent Arcane Patron

    Mr. Magniloquent
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    I'm going through my backlog, picking which is next. I'm contemplating Deadfire (I was gifted it, including all DLCs). While I found PoE 1 to be thoroughly bland, I've read that combat in Deadfire is significantly better. That's all I want. I'm not really interested in plot. For someone who thought PoE was mediocre, is Deadfire worth a second chance? Is it a worthy combatfag game?

    PS: I'm a mage supremecist. Hated wizards in PoE1, thought Ciphers were alright. Was unimpressed with priests and druids, but either were better than wizards. Are any of them better in Deadfire?
     
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  12. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Now a bunch of people will say PoE has better combat than Deadfire. IMO Deadfire's combat is better.
     
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  13. Haplo Prophet Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    Bloodmage Assassins are great. Even more so in Turn Based mode.
     
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  14. Lambach Arcane

    Lambach
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    Everything is better in Deadfire, it's a pretty massive improvement in every aspect over the utterly mediocre original. Except maybe the main plot, I'll have to give that one to the original, not because it's good, but because Deadfire's was just really dumb.
     
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  15. Mr. Magniloquent Arcane Patron

    Mr. Magniloquent
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    Giving it a shot. So far, cautiously optimistic. Games looks and runs great on Linux. Went with a single-class blood mage since spells are now per encounter. The spells seems a bit less "meh" than in PoE1, but I think that's just because I can basically use them at will now. Trying to get a handle on skills. Are there any that are of very limited value?
     
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  16. Aeschylus Prestigious Gentleman Swindler Patron

    Aeschylus
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    Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
    Finally gave this a shot, years later. Whoever approved that ship-to-ship combat UI making it into an actual game should be ritually castrated. Otherwise not too bad. Feels pretty blah compared to the Pathfinder games though, both in terms of mechanical diversity, and area/encounter design.
     
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  17. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    In a way, they have been, although Feargus is reportedly happy about it.
     
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  18. TedNugent Arcane

    TedNugent
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    Does anyone mind explaining how the combat in Deadfire is better than POE?
     
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  19. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Play it and you'll see.
     
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  20. Bigg Boss Arcane

    Bigg Boss
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    Sawyer did a breakdown (which some will disagree on) but one thing is you can actually tell what is going on.
     
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  21. Parabalus Arcane

    Parabalus
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    Other difficulties nerf stats, PotD is the baseline.

    More stuff you have to react to, and ways to react to them. Slower default pace. More interesting combos/abilities. Tactics to remove all tedious auto-pilot actions (like no-brainer self-buffs). Best-in-class itemization and it's interaction with characters.
     
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  22. Grunker RPG Codex Ghost Patron

    Grunker
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    +Deadfire: more clarity, much more diverse builds, more combart interactions
    -Deadfire: more contrived/simplified systems (afflictions), more plain bad systems (penetration)
     
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  23. TedNugent Arcane

    TedNugent
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    Wait - you mean the other difficulties, NPCs have negative modifiers relative to the playable characters?

    I was under the impression that POTD took base stats and gave them +15/+15 accuracy/deflection over what was achievable with the core stats in the game.
     
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  24. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The information overload is reduced, the recovery times are more uniform.
     
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  25. AwesomeButton Proud owner of BG 3: Day of Swen's Tentacle Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Stuff like Marked enemy, etc. still has to be spammed every time.
     
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