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- Jan 28, 2011
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- 99,690
I figure the quick levelling at the beginning is actually on purpose so you can get to an end-of-PoE1 power level as soon as possible and get more of a BG2 experience? Depends how fast it is later I guess.
The quick levelling at the beginning is to prevent refunds from popamole players. The game is "insanely easy" for the same reason. The real target audience of this game are casual gamers, not codexers.I figure the quick levelling at the beginning is actually on purpose so you can get to an end-of-PoE1 power level as soon as possible and get more of a BG2 experience? Depends how fast it is later I guess.
Which will never happen because it would defeat the purpose of making everything easy to begin with.Which is fine, as long as the difficulty picks up later.
The game is insanely easy. Normal difficulty is literally unplayable, my guys just delete the enemies before I can scratch my balls.
The second complaint feeds into the first one - leveling is insanely fast which makes you even more overpowered than you already were.
Why the hell are you playing on normal? This is 2018. Normal is the new story mode.
Leveling goes much more slowly once you get a few more hours in.
Okay, two massive complaints so far:
The game is insanely easy. Normal difficulty is literally unplayable, my guys just delete the enemies before I can scratch my balls.
The second complaint feeds into the first one - leveling is insanely fast which makes you even more overpowered than you already were.
Don't know why this would be a complaint for the lower levels, since people wanted the game to start at higher levels anyway...
Do you mean the torch ? I asked myself the same question, I guess torches - because of the new animation that Xoti has for instance - are left hand only now.Also, that sabre with 20% burn damage: Is it normal that it can be equiped only in the off-hand? That seems weird.
You could also have been tipped off by Josh Sawyer openly admitting it three days before release! http://www.rpgcodex.net/forums/inde...go-to-new-thread.119184/page-396#post-5597361
Wonder how long it'll take to fix.
Have you played Jagged Alliance 2, Temple of the Elemental Evil, Knights of the Chalice or (to mention a recent game) Battle Brothers? If not, you should have a look.I'd just wait for patches, tbh, it's obviously undercooked. Like always. Good thing there's no danger of running out of good games to play while waiting on those patches, I can wait a lot, I still haven't played D:OS2, lol. Not that I have a particularly strong desire to, but that's neither here nor there.
I always do first playthrough on Normal. Pretty sure I once explained on the Codex how I play these games.
I have 3 rules:
1. No restarts. The player character I made is the one I have to finish with, even if I completely fucked things up and he is absolutely useless.
2. No research. I play completely blind from start to finish. I don't read on strategies, I don't check the internet where the good loot is, I don't check which classes are good and how to build them, I don't use any outside information, ever. It is me vs. the game.
3. I play semi-iron man where saves are only used to save progress, but they cannot be used to pop chest loot, check all the decisions in conversation to get best outcomes, win mini-games, and other weird shit that people do.
Playing like this usually makes first playthrough of a new game fun enough even on Normal.
But here, it's just fucking retarded. It isn't even a Story Mode, it's a fucking Interactive Movie mode. It literally plays itself and fights are over in seconds with zero input from me. It's unbelievably bad.
re: Skaen - I came up with him in late 2012, but he wasn't based on any particular influence. (I may be unusual in this, but a lot of my ideas bubble up from my subconscious, and if they're inspired by something, I don't know what it is.) He appeared more as a visual image - a ragged figure following behind the Burned Queen. The goal with him was to create a malevolent god who would appeal to those who suffered undeservedly, and whose rituals could be suitably horrific.
I can't speak for the writers who developed the Skaen cultists that appear in game, though. They might very well have been inspired by other sources like the ones you mentioned.
Have you played Jagged Alliance 2, Temple of the Elemental Evil, Knights of the Chalice or (to mention a recent game) Battle Brothers? If not, you should have a look.
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Lacrymas, Ziets says we were wrong about Skaen.
re: Skaen - I came up with him in late 2012, but he wasn't based on any particular influence. (I may be unusual in this, but a lot of my ideas bubble up from my subconscious, and if they're inspired by something, I don't know what it is.) He appeared more as a visual image - a ragged figure following behind the Burned Queen. The goal with him was to create a malevolent god who would appeal to those who suffered undeservedly, and whose rituals could be suitably horrific.
I can't speak for the writers who developed the Skaen cultists that appear in game, though. They might very well have been inspired by other sources like the ones you mentioned.
But here, it's just fucking retarded. It isn't even a Story Mode, it's a fucking Interactive Movie mode. It literally plays itself and fights are over in seconds with zero input from me. It's unbelievably bad.
I heard good things about Betrayal at Krondor. I want to play it. Have you played Realms of Arkania 2 – Star Trail? I probably saw this thread, it has a bunch of suggestions. If it is just about the combat, maybe you should look for more strategy games that have some RPGish elements. Sid Meier's Alpha Centauri is really something.Have you played Jagged Alliance 2, Temple of the Elemental Evil, Knights of the Chalice or (to mention a recent game) Battle Brothers? If not, you should have a look.
Of course, but I can replay those as well, classics never lose their charm. I didn't like Battle Brothers, though, too unstructured and sandboxy for me.
I heard good things about Betrayal at Krondor. I want to play it. Have you played Realms of Arkania 2 – Star Trail?
So my last two saves were fucked, but the third one worked. Not sure what the trigger is - the one that works is on the world map, while the two that didn't are at the Burial Site.
Also, that sabre with 20% burn damage: Is it normal that it can be equiped only in the off-hand? That seems weird.
Launched a new game real quick to rush to Xoti and see if the companion reputation works, it doesn't.
I think it might be possible to force POTD in console.
Sorry, the second part of my post wasn't in response to yours, I should have made myself clearer.Seems to work for me. I bluffed the druid in the woods and Xoti wasn't pleased. There is a whole screen with a your reputation and the relationship to companions.
Can someone enlighten me on something : I have several hours in the game now, i'm level 6 and have Xoti, Edér and Serafen in the party.
Real problem though, is that on the reputation window, I don't have any companion showing up. I've cleared the first island, I did the pirate's lair quest to take the fucker form the beginning off. To utter a word : I'm pretty sure i'm passed the tutorial part (couldn't tell, expert mode disable pop ups). I suspect it's a giant bug ? Isn't this supposed to appear as soon as I recruit a companion ?