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Game News Pillars of Eternity Kickstarter Update #70: Screenshots, Stats and Stuff

Discussion in 'News & Content Feedback' started by Infinitron, Jan 15, 2014.

  1. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Tags: Brandon Adler; Obsidian Entertainment; Pillars of Eternity

    After taking a break for a month, the Pillars of Eternity team is back in action with a new Kickstarter update, with all the graphical eye candy and gratuitous faux-Celtic we've come to expect. Have a snippet:

    Areas

    As most of you know, we finished up Od Nua (our mega-dungeon) in our last milestone. I have to say, I think it looks pretty amazing. Currently, the area team is working on our second big city, Twin Elms, and it is looking just as good. Here, take a look for yourself.
    [​IMG]
    Ancient Engwithan ruins near Twin Elms.

    Without getting into too much detail, the Area Designers are fleshing out the end of the game right now and everything is really coming together. The area in the screenshot above looks like the perfect place for a big fight, huh?

    UI

    Most of our UI has either been implemented or mocked up to an Alpha level. The interface that we would like to show you today is the character sheet, which shows character and party information. You can find lots of useful info on the sheet including various party statistics, your reputations with Eternity factions, and character stats.
    [​IMG]
    The character sheet has many useful player and party statistics.
    "+1 Elardh Dwr", just what I always wanted! Notice, by the way, that the roles of the attribute scores appear to have changed since the last time they were described.
     
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  2. Excidium P. banal

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    Whoever is responsible for that sheet was only concerned with aesthetics.
     
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  3. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
  4. Jedi Master Radek Arcane

    Jedi Master Radek
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    That character UI looks so nice, lovly and warm. Reputation system may be interesting. I wonder how will folks react to somebody with an eccentric status.
     
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  5. Hormalakh Magister

    Hormalakh
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    lol Infinitron. Are you trying to take credit for the concentration idea?
     
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  6. Infinitron I post news Patron

    Infinitron
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    Nah.
     
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  7. Irenaeus Self-Ejected Patron Dumbfuck Repressed Homosexual The Real Fanboy

    Self-Ejected
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    PC RPG Website of the Year, 2015 Divinity: Original Sin Torment: Tides of Numenera
    letters too small in that sheet
     
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  8. Roguey Codex Staff Sawyerite

    Roguey
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    Josh Sawyer once again improves on nigh-perfection.

    Bodes well for not having a rushed-feeling endgame.

    I hope there are also spirits of men who have died under particularly tragic or traumatic circumstances.

    That's weird, Shadowrun Returns has footsteps. I guess that was something they added themselves.
     
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  9. Goegoff Educated

    Goegoff
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    Kind of pointless nailing it all down, when even something as fundamental as attributes change from week to week.
     
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  10. Excidium P. banal

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    True enough.
     
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  11. Hormalakh Magister

    Hormalakh
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    josh doesn't think attributes are fundamental. i tend to agree with him.
     
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  12. Goegoff Educated

    Goegoff
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    Fundamental to the layout and contents of the text on the character sheet.
     
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  13. Brother None inXile Entertainment Developer

    Brother None
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    That is a lot of pretty :love:
     
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  14. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
  15. serch Magister

    serch
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    Yes, but they don't cry or moan or shout the player dead, they use manly things like swords, hammers or fireballs. You wouldn't understand, babe.
     
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  16. Zed Codex Staff Patron

    Zed
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    Doubt there will be creatures based on "scorned men" or whatever tho.
    Spirit women and banshee-like creatures are very common in mythology. They are scorned and betrayed women and their M.O. is to lure and attack men and steal away babies. You know, crazy bitch stuff.

    They probably used animation state (eg "is running") + timed cycles (eg "every x millisec") to play footsteps.
    Surprising that Unity didn't have this feature already.
     
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  17. Gondolin Arcane

    Gondolin
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    Looks like an upgraded BG 2 char. sheet to me.
     
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  18. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Kingmaker
    I pledged to this game, albeit reluctantly. I'm sure I'll play it and I'm sure I'll enjoy it to at least some degree. But goddammit is there not a single thing it can do to make me excited about it.
     
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  19. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    They might have had an entire walking animation and sound just start playing at the same time instead of doing a fancy sync.
     
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  20. Direwolf Arcane

    Direwolf
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    The biggest problem I have with what they showed so far is all the names/places/fantasy things just sound so fucking gay. I made up better fantasy names when I was 10.
     
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  21. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    I like that interface so far. Very sweet.
     
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  22. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    At least this shows that Obsidian has a bit more eye for charactersheets than InXile. :smug:
     
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  23. AureliusMMXII Educated

    AureliusMMXII
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    I'm no linguist but it reminds me of the Celtic languages, more specifically Welsh.

    I prefer it to things like Moonsea, Sword Coast etc.

    But yes Welsh is often called gay, mostly because it is totally unpronounceable to anyone outside of Wales.
     
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  24. Stompa Arcane

    Stompa
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    So they actually moved damage to Strength (Might) to shut up autists, good show from Sawyer:smug:
     
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  25. J_C One Bit Studio Patron Developer Sad Loser

    J_C
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    That's because the names they use are not generic like what you are used to.
     
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