- Joined
- Jan 28, 2011
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Yes. Defense is determined by class, level, shields, and possibly/probably magical bonuses.So, both Accuracy AND Defense increase on level up? That's an important difference from D&D, where THAC0/BAB increases on level-up but AC is determined entirely by equipment (after attribute bonuses)
There's also no attribute bonus to Defense though, it seems, so that helps even it out a bit.
Notice that this system is actually more SIMULATIONIST than AD&D. It always bothered me a bit that a naked level 10 AD&D character was as easy to hit as a naked level 1 character. That kind of asymmetry can be interesting, though. DT will probably be a suitable replacement.
By the way, what do you think of the new Concentration/Interrupt mechanic? Looks like those are so new that there's no Grey Icon for them yet.
EDIT: Actually, it seems Interrupt is a per-weapon thing so there won't be one for that.
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