How spoilerish has this thread become? I want to read up on everything but don't want to spoil myself.
It's ok really, just for the love of all that's holy don't click on any spoiler button.
How spoilerish has this thread become? I want to read up on everything but don't want to spoil myself.
Just wait until you get Grieving Mother, the Cipher with 11 Might...WTF are those stats.
Another bad review dragged the metacritic down to 90, hope it won't slide further. Even though reviews are kind of irrelevant, I would have liked to see the PoE do really well as a matter of symbolism. Maybe I'm more shocked than I should be because I haven't read game reviews in a while, but it's so unfair:
Pillars Of Eternity is brutally, and purposefully, difficult and if you’re anything other than an Infinity Engine veteran we advise playing on Easy – because even that is anything but. Especially when you consider that recovering after a battle is almost as complicated and stressful as the fight itself, as you need a proper rest at a well supplied camp to completely rerejuvenate yourself. (Or ideally your own customisable Suikoden II style castle, which you get access to fairly early on in the game.)
Pillars Of Eternity’s problem though is that while it’s an incredibly accurate recreation of late ’90s computer role-players it’s also an incredibly safe one. This is a common issue with Kickstarter games, where the backers demand everything to be exactly like it was in the old days. But the thing is the original games were incredibly ground-breaking and unpredictable in their day – and that’s the one element Pillars Of Eternity barely even attempts to replicate.
There are a few unusual races (mermaid-esque humanoids, for example) and a couple of unique characters classes (Chanters that sing stat and status-altering songs, and Ciphers that suck soul energy to cast as spells) but absolutely nothing that will rock the boat too much.
Cons: Plot and characters make little real impression and writing is overly serious. Zero innovation, even though the original games were known for it. Extremely difficult.
Score: 8/10
what the fug am I reading Who allowed this person to review vidya?
It's not that you wouldn't be justified in giving Eternity 8/10 on certain grounds, but God, these are not it.
So bros, how did your solo PC fare against those 3 wolves in Valewood on Hard?
Yeah, blinding the Wolf and positioning were the keys to my victory, too. I didn't abuse the doorway, though. Cipher's Eyestrike has the bonus of additional AoE blind with lower chance, so I positioned to get at least one young Wolf blinded as well and followed with a quick Mind Wave that floored one of the Young ones in addition to dealing good dmg to the Wolf. I still got knocked down after that but it was too little too late.I had a level 2 Rogue, I stood in the doorway and abused the chokepoint so the Wolf couldn't knock me down before I killed at least one of the Young Wolves, I saved my Blinding Strike for the Wolf.
Yeah, I made a fighter tailor-made for tanking, he had 133 deflection unbuffed. No one could hit him, not even the final boss minions or the endless paths boss (at least not with melee).As far as i can see anything that raises deflection is closest to the "win stat" in the game.
anyone know what the burning stone is for?
anyone know what the burning stone is for?You can give it to the priestess in the Ducal Palace in Defiance Bay.
For those that have done the dragon in searing falls.
anyone know what the burning stone is for?
So bros, how did your solo PC fare against those 3 wolves in Valewood on Hard? My offensive cipher got his ass handed to him a few times until I found a way to deal with them. On the other hand the bandits in the same area were not a problem (I attempted them 4 times and won all 4 with much less trouble than I expected). I'm guessing a defensive fighter would have little trouble with the wolves. I tried a fighter character, but it was an offensive one and although it was still a difficult fight, I killed the wolves on my first attempt.
What is best offense for barb, intelligence for abilities or might for packing a punch?Who gives a flying fuck about beating three fucking wolves? Why the fuck are you people even playing this game?
Barbarian starts weak, but he dishes the most damage and crits later on when he gets more abilities. Pretty cool class really.
its just a shame that body movement is fucked up in this game.
Probably due to a bug though. Eder is currently bugged in my game as well, has around the same Deflection although I believe he's only supposed to have about 70.
25 + Level-1*3 + Stat Bonus + Wary Defender + Item Bonuses, etc
I think the Defender and / or Wary Defender talent bonus duplicates sometimes. Funnily enough it didn't happen in the beta. The Day 1 patch seems to have broken quite a few things.
Neither. But between the two Might should be more important for combat. All enemies bunch up together so any default AoE size is enough.What is best offense for barb, intelligence for abilities or might for packing a punch?Who gives a flying fuck about beating three fucking wolves? Why the fuck are you people even playing this game?
Barbarian starts weak, but he dishes the most damage and crits later on when he gets more abilities. Pretty cool class really.
its just a shame that body movement is fucked up in this game.
Why is it not possible to tell Ethelmoer about the demonkid or Caedmon experimenting on people before engaging the kid in dialogue and unleashing rape in the asylum? FFS OBSIDIAN