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"PLUGH" : Coming 1st Quarter 2018

Discussion in 'Golden Era Games' started by Cleveland Mark Blakemore, Sep 20, 2017.

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What Do You Think Of a 3D Zork/Colossal Caves style Game?

  1. Awesome Idea With Right Execution

    49 vote(s)
    39.2%
  2. Meh

    16 vote(s)
    12.8%
  3. Still waiting on Grimoire

    35 vote(s)
    28.0%
  4. Needs more bloom

    6 vote(s)
    4.8%
  5. Reading is teh hard

    5 vote(s)
    4.0%
  6. Hurr Durr will pirate it

    14 vote(s)
    11.2%
  1. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    8,007
    Location:
    Australia
    I went off on a wild tangent back in 2011 and worked on this game for approximately 3 weeks.

    Realized I was supposed to be working on Grimoire so I shelved it.

    Just found the prototype yesterday sitting on a My Passport flash drive and reimported it into Unity and recompiled it.

    OMG. This game is awesome. I did not remember how far along I got with it.

    You would not believe how little effort was put into this. It was like a vacation away from Grimoire and it was just something I was tinkering with. I did not realise at the time that I was onto something. It was just another terrain with some asset drops and a bit of rearranging of stuff, a building with an interior then some caves.

    Basically, I was creating something similar to the start of ZORK/Colossal Caves/Adventure. With waterfall, white farm house, mailbox.

    Then I added a "Y2" rock. Thought it looked good.

    Speaking for myself, I was truly enjoying it. They had not invented the genre "Walking Simulator" back then. All I knew was that it was nice, relaxing, eerie, exploration. I would go to the end of the cliff and look at the waterfall, then check the mailbox.

    I had just put a trapdoor in the farmhouse and was playing with the ladder code (now long obsolete because of an asset I own from Unity Store, excellent FPS controller) to go down into some crude caverns. These caverns were crap, I now own some beautiful ones from the Unity Store, they are really good looking caves.

    I bet four weeks and I would have one hell of a game here. I will work on it after I have Grimoire V2 up on Steam. If you like relaxing exploration games in creepy environments and weird places, some puzzle solving and story progression (no combat at present, might be easy to add a bit) you would like this game.

    Yes, the hashish smoking Cyclops would be present in the game. Of course.

    EDIT : Did not have one at the time but a radial menu would really suit this kind of game that pops up when you click stuff. I have a terrific one I could use now.
     
    Last edited: Sep 20, 2017
    • Brofist x 10
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  2. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    12,457
    Location:
    Just outside the chimpout.
    Zork was the first computer game I ever played.
     
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  3. Bumvelcrow Bellator Sempervirens Patron

    Bumvelcrow
    Joined:
    Nov 17, 2012
    Messages:
    1,866,750
    Location:
    Greater Celtika
    Codex 2013 Codex 2014 Make the Codex Great Again! Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    :hmmm:
    Sorry Cleve, just joshing.
     
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  4. 555 Educated

    555
    Joined:
    Aug 19, 2017
    Messages:
    101
    Location:
    Ankara
    :d1p:
     
    • Agree Agree x 2
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  5. fork Cipher

    fork
    Joined:
    Jun 24, 2017
    Messages:
    1,168
    Console version of Grimoire when?
     
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  6. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    8,007
    Location:
    Australia
    I was playing this prototype today and thinking ...

    Grimoire ... 20 YEARS of work, turned into living hell making me pray for death
    Plugh ... About 22 hours of work, most fun I have ever had, totally stress free, gave me reason to live
     
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  7. v1rus Arcane

    v1rus
    Joined:
    Jul 14, 2008
    Messages:
    1,831


    :salute:
     
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  8. Zep Zepo Titties and Beer Patron Dumbfuck Repressed Homosexual

    Zep Zepo
    Joined:
    Mar 23, 2013
    Messages:
    5,183
    Divinity: Original Sin
    Game (ha! if it ever gets done) will be shit tier Unity asset bundle shovelware.

    Zep--
     
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  9. mondblut Arcane

    mondblut
    Joined:
    Aug 10, 2005
    Messages:
    16,929
    Location:
    Ingrija
    I'd rather have Grimoire 2...
     
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  10. Werdna's Revenge Cipher Patron

    Werdna's Revenge
    Joined:
    Jan 28, 2015
    Messages:
    891
    Location:
    Canuckistan
    I do love me some janky unity store asset half finished games, so I say bring it on!
     
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  11. Background Character Savant

    Background Character
    Joined:
    Jan 17, 2015
    Messages:
    715
    PLUGH? More like UGH am I rite fellas?

    No but seriously good for you
     
    • Funny Funny x 1
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  12. Jimmious Arcane Patron

    Jimmious
    Joined:
    May 18, 2015
    Messages:
    5,125
    UGH! was AWESOME.
    [​IMG]
     
    • Brofist Brofist x 7
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  13. Lonely Vazdru Pimp my Title

    Lonely Vazdru
    Joined:
    Jan 10, 2007
    Messages:
    6,427
    Location:
    Agen
    It's not coming out.
     
    Last edited: Sep 20, 2017
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  14. Deadman Arcane Patron

    Deadman
    Joined:
    Nov 15, 2010
    Messages:
    3,925
    Pathfinder: Kingmaker
    But it's coming out.
     
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  15. mondblut Arcane

    mondblut
    Joined:
    Aug 10, 2005
    Messages:
    16,929
    Location:
    Ingrija
    You will believe a baby grue can fly!
     
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  16. Crispy I'm trying to improve my attitude. Undisputed Queen of Faggotry

    Crispy
    Joined:
    Feb 16, 2008
    Messages:
    1,868,795
    Location:
    Future Wasteland
    ITZ OUT!

    DOWNLOADING NOW!
     
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  17. Parsifarka Arcane

    Parsifarka
    Joined:
    Dec 31, 2014
    Messages:
    806
    Location:
    Potato field
    Why Unity? It's the sappest of the sap, you can code a better engine in two days blindfolded with a single hand and ten liters of coffee. Will you build incline upon decline?
     
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  18. Cleveland Mark Blakemore Golden Era Games Übermensch Developer

    Cleveland Mark Blakemore
    Joined:
    Apr 22, 2008
    Messages:
    8,007
    Location:
    Australia
    Here we go again ... HEY GUIZE I AM REPLACING UNITY ENGINE WITH SOME OF MY OWN CODE IT RULEZ IT WILL HAVE MAXED OUT BLOOM
     
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  19. Iznaliu Arbiter

    Iznaliu
    Joined:
    Apr 28, 2016
    Messages:
    3,686
    I will believe it when I see it.
     
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  20. Zep Zepo Titties and Beer Patron Dumbfuck Repressed Homosexual

    Zep Zepo
    Joined:
    Mar 23, 2013
    Messages:
    5,183
    Divinity: Original Sin
    I released a smelly PLUGH into the shitter this morning.

    Zep--
     
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  21. Parsifarka Arcane

    Parsifarka
    Joined:
    Dec 31, 2014
    Messages:
    806
    Location:
    Potato field
    That's more like it. Go on, thal :salute:
     
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  22. Stalin_Brando Arcane

    Stalin_Brando
    Joined:
    Oct 5, 2005
    Messages:
    5,204
    Is what you tell your victims?



    Anyway, someone please update me on the progress being made in September 2027.
     
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  23. Havoc Cheerful Magician Patron

    Havoc
    Joined:
    Nov 1, 2009
    Messages:
    5,312
    Location:
    Poland
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Quote me in 20 years.
     
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  24. Lonely Vazdru Pimp my Title

    Lonely Vazdru
    Joined:
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    Messages:
    6,427
    Location:
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    Only the tight ones when I'm done.
     
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