I don’t see how this is any worse stylistically than, say, the Baldur’s Gate dream sequences.
Baldur's Gate didn't have any prose
It had narrated prose between each chapter and practically every other time you slept.
https://m.youtube.com/watch?v=TcxF59NcQtI
Edit; and since all the prose in the Deadfire intro is also voiced, it strikes me as a pretty good point of comparison.
Really disagree here,
The dream sequence prose you used as example deliver the following info:
1 - Gorion was to meet a wise man and this meeting is about you.
2 - Gorion is on a hurry, probably worried.
3 - there is a discussion about a serious issue as the narrator makes it clear that Gorion isn't used to raise his voice like this.
4 - You see the weird bird watching you and there is something wrong with it, meaning that some strange force is watching you as this isn't an usual bird.
5 - The wise man storms out of the keep and says "this child will the doom of you", meaning you are dangerous somehow.
6 - There is the ilusion of you having the same black eyes as the bird watching you as if the weird bird was inside you.
7 - There is an ominous, "Like the father, like the child."
The objective of the text is to foreshadow, to hint events to come making the player curious and to develop a bit the background of YOUR character with Gorion. It becomes clear that Gorion decided to raise you despite the advise given to him by the wise man, this develops your character as having a dangerous heritage that made those grown men afraid of you, it develops Gorion a bit because he could get rid of you and he didn't AND foreshadow a possible future where you manifest this dangerous heritage on yourself.
The texts on those screens change based on your alignment through the game and each time they appear, you gain a new power, good powers if you are of good aligment or evil powers if you are evil, the texts describe you getting close and closer to your divine heritage, if you are good, this is depicted on a more positive light with you controlling it and if you are evil, you embrace your nature become more and more like Bhall.
The descriptive text on PoE 2 is mostly superfluous like saying how the old bald dude is... an old bald dude and how Berath is divine by explaining all the divine intricacies of her armor when a woman with fucking glowing eyes floating on the ether was more than enough to get the hint.