Mistakes were made with "let's have three people make pitches and then combine them" but once you're on that path, spinning your wheels is just costing money.Making games with the idea of being just ''good enough'' is such a terrible thing to say,
Mistakes were made with "let's have three people make pitches and then combine them" but once you're on that path, spinning your wheels is just costing money.
Steamspy says 100-200k, it was 50-100k a couple of days ago, so I'd say it's closer to 100k than 200k. The concurrent players are also declining.
I see the retarded shitlord brigade is in full swing recently.
Well the more nearly-accurate number from May 13 was 111,000 http://www.rpgcodex.net/forums/inde...es-analysis-thread.121823/page-3#post-5613689Yes you are an idiot, we know that already. Stop repeating this bs in every second posts.
I had to endure a lot of torture to actually finish this pile of dung
What wasted potential? Potential assumes talent poorly used. What talent? The game is a BG2 knockoff. It was doomed to fail from the start.The whole game screams "Wasted potential". Such a shame.
The game has almost 200K sales now.
Steamspy numbers are made up bullshit. The game has almost 200K sales now. It’s a bit of a slow burner, true, but it will turn out a decent profit.
Steamspy numbers are made up bullshit. The game has almost 200K sales now. It’s a bit of a slow burner, true, but it will turn out a decent profit.
You can quote me on that, morons.
That's great, but studios of the size of Obsidian can't survive on slow burners alone.Steamspy numbers are made up bullshit. The game has almost 200K sales now. It’s a bit of a slow burner, true, but it will turn out a decent profit.
That's great, but studios of the size of Obsidian can't survive on slow burners alone.
If SteamSpy was a doctor and Codex was a patient.
SteamSpy: you have between 1 and 5000 months to live
Codex: Goodby cruel world, I'm dead in 30 days.
SteamSpy: No, that's not how it wo...
Codex: Stop disputing the only numbers we have.