If the game offers you the possibility and you don't create your own full custom party you are actively contributing to the decline of RPGs.
Why is that?
If the game offers you the possibility and you don't create your own full custom party you are actively contributing to the decline of RPGs.
If the game offers you the possibility and you don't create your own full custom party you are actively contributing to the decline of RPGs.
If the game offers you the possibility and you don't create your own full custom party you are actively contributing to the decline of RPGs.
Why is that?
Because this game will offer a wide array of character builds by having tons of races and classes. The whole point of RPGs is to make your own builds. The best part of any RPG (which allows it) is pouring over the options that are available to you at the start of the game. By using the pre-made ones you are only gimping yourself. Also remember that BG-style companions is what started the whole romance faggotry in the first place. There are a few titles such as JA2, Wiz8 or PST which at least came with good written RPCs, but these are few and far between. Most of them are cringfests written by people who have no place in the writing department.If the game offers you the possibility and you don't create your own full custom party you are actively contributing to the decline of RPGs.
Why is that?
This is true if the pre-made companions come with pre-defined build. But it is possible - in theory - to simply give a companion enough level-ups to bring him/her to the level at which your party is, so you don't have to worry about somebody needing to "catch up". Combine this with full freedom to build that character in any way you wish and it shouldn't be too bad. Sure, if you are a dedicated min-maxer an arbitrary stats' distribution is still going to be a deal-breaker, but for most people it should be good enough.Because this game will offer a wide array of character builds by having tons of races and classes. The whole point of RPGs is to make your own builds. The best part of any RPG (which allows it) is pouring over the options that are available to you at the start of the game. By using the pre-made ones you are only gimping yourself.
Then why not create the character from scratch? Why have to contend with their silly dialogue? Wiz 8 did it right: full customization, plus you get toassign a personality with a very large array of lines that trigger during gameplay. Instead we wound up with omnisexual skeletons a la Original Sin 2.This is true if the pre-made companions come with pre-defined build. But it is possible - in theory - to simply give a companion enough level-ups to bring him/her to the level at which your party is, so you don't have to worry about somebody needing to "catch up". Combine this with full freedom to build that character in any way you wish and it shouldn't be too bad. Sure, if you are a dedicated min-maxer an arbitrary stats' distribution is still going to be a deal-breaker, but for most people it should be good enough.Because this game will offer a wide array of character builds by having tons of races and classes. The whole point of RPGs is to make your own builds. The best part of any RPG (which allows it) is pouring over the options that are available to you at the start of the game. By using the pre-made ones you are only gimping yourself.
At first campaing I'll be sticking to originals (probably). But for sure I'm going to "butcher" them to make better.
I will probably stick to the thematic for each companion on my first playthrough, and eventually try something a bit more funky on subsequent one.
This is true if the pre-made companions come with pre-defined build. But it is possible - in theory - to simply give a companion enough level-ups to bring him/her to the level at which your party is, so you don't have to worry about somebody needing to "catch up". Combine this with full freedom to build that character in any way you wish and it shouldn't be too bad. Sure, if you are a dedicated min-maxer an arbitrary stats' distribution is still going to be a deal-breaker, but for most people it should be good enough.Because this game will offer a wide array of character builds by having tons of races and classes. The whole point of RPGs is to make your own builds. The best part of any RPG (which allows it) is pouring over the options that are available to you at the start of the game. By using the pre-made ones you are only gimping yourself.
To answer the first question: you take NPCs, because you want to interact with them, to experience the extra content they have to offer and the party dynamic they provide. If there is a problem with companions, then it's writers' fault, not with the concept of companions who aren't player-controlled bots.Then why not create the character from scratch? Why have to contend with their silly dialogue? Wiz 8 did it right: full customization, plus you get toassign a personality with a very large array of lines that trigger during gameplay. Instead we wound up with omnisexual skeletons a la Original Sin 2.
Again, full character customization at the beginning is the only proper way for party based RPGs.
At this point it's down to individual opinion.Full freedom sux ass.
The extra mythic stuff the PC gets more than makes up for worse stats.Wrath companions are horrifically strong. The real challenge would be to make a player character that can compete with them.
To answer the first question: you take NPCs, because you want to interact with them, to experience the extra content they have to offer and the party dynamic they provide. If there is a problem with companions, then it's writers' fault, not with the concept of companions who aren't player-controlled bots.
And it's good you mentioned Original Sin 2, because OS2 actually offers you more freedom in this regard than, say, Baldur's Gate 2. In BG2 characters are entirely pre-determined. In OS2 you can change their intended class to what you want/need in the party. Would creating a character entirely from scratch be the best option? That depends heavily on what part of their character sheet is needed for... "NPC-reasons" (for the lack of better term).
It's not possible to reconcile two fundamentally different points of view ("total freedom is best" and "total freedom sucks"), especially when facing a defined scenario (like, IWD vs BG). Some people will like BG more, others will like IWD, depending on their subjective view. Which is why I said it's down to individual opinion. There is simply no accounting for taste.If it were opinion I’d have said I think it sux ass. I made an empirical statement. It may be mistaken, wouldn’t be the first time, but it is not an opinion.
Whose Kickstarter do you mean?There's a reason why their kickstarter isn't taking off even with their goal being so low while they're going for such a popular genre (isometric cRPG with up to date graphics, romance and all that garbage)
It's not possible to reconcile two fundamentally different points of view ("total freedom is best" and "total freedom sucks"), especially when facing a defined scenario (like, IWD vs BG). Some people will like BG more, others will like IWD, depending on their subjective view. Which is why I said it's down to individual opinion. There is simply no accounting for taste.If it were opinion I’d have said I think it sux ass. I made an empirical statement. It may be mistaken, wouldn’t be the first time, but it is not an opinion.
Whose Kickstarter do you mean?There's a reason why their kickstarter isn't taking off even with their goal being so low while they're going for such a popular genre (isometric cRPG with up to date graphics, romance and all that garbage)
Right, I'm going to play one of the many other Pathfinder videogames currently available.why not just go play a different game if you don't care about the story
people who enjoy 3.5e are probably content with eating paintchips or something insteadRight, I'm going to play one of the many other Pathfinder videogames currently available.why not just go play a different game if you don't care about the story
In order to define what's right and what's wrong you need a point of reference.No it is. One is right and one is wrong. Nothing to do with opinion.
What is good for me is right, what is bad for me is wrong. Companions are good for me, and I enjoy the management of MCA and the writing of Krymov.In order to define what's right and what's wrong you need a point of reference.
It's a chellenge. You can accept it or reject it. Those who reject the challenge are lower class people.It's a question of matching the characters to the rest of the game's content (like Amiri's high HP/low AC build being useless against KM's ultra-buffed mobs)
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