agentorange
Arcane
https://af.gog.com/game/of_light_and_darkness_the_prophecy?as=1649904300
This game was recently released on gog and, though I've never heard of it, looking at the screenshots got me thinking about that period following the success of Myst in which 3D adventure game became quite the fad. Most of the games were far below the quality of Myst and usually suffered from the problems that all games following a trend suffer from (it's like X but with Y) but what most of them had in common were outrageous, surreal art direction and strange, minimal stories (these qualities may have been a result of a lack of direction rather than a deliberate artistic choice, but the result is still more interesting than the kind of force fed stories we get now days). Related to the minimal stories they also shared a propensity for an atmosphere of loneliness, perhaps as a result of the static environments and the sparsity of npcs or interaction with other characters in general. Despite never having never played the majority of them the sub-genre is ingrained in my memory from the box art and screenshots I looked at as a kid. In particular 9: The Last Resort, I saw this game in a store when I was young and it imprinted itself into my memory. I have yet to actually play the game, and maybe it's better that way.
General 3d adventure (specifically the myst style first person, static environment kind) games thread I guess. Recommendations, opinions etc.
This game was recently released on gog and, though I've never heard of it, looking at the screenshots got me thinking about that period following the success of Myst in which 3D adventure game became quite the fad. Most of the games were far below the quality of Myst and usually suffered from the problems that all games following a trend suffer from (it's like X but with Y) but what most of them had in common were outrageous, surreal art direction and strange, minimal stories (these qualities may have been a result of a lack of direction rather than a deliberate artistic choice, but the result is still more interesting than the kind of force fed stories we get now days). Related to the minimal stories they also shared a propensity for an atmosphere of loneliness, perhaps as a result of the static environments and the sparsity of npcs or interaction with other characters in general. Despite never having never played the majority of them the sub-genre is ingrained in my memory from the box art and screenshots I looked at as a kid. In particular 9: The Last Resort, I saw this game in a store when I was young and it imprinted itself into my memory. I have yet to actually play the game, and maybe it's better that way.
General 3d adventure (specifically the myst style first person, static environment kind) games thread I guess. Recommendations, opinions etc.
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