Is it too much Brutal Doom?
Is it too much Brutal Doom?
I haven't played Brutal Doom but from what I can tell BD is supposed to be very focused on melee glory kills, and this is not the case here.
What I played of Prodeus so far is really fookin gud, and the fact that the actual release is soon pleases me muchly.
I'm not an expert and dont care much about the graphics, but that just smells like shitty art direction. Retro visuals can look cool and charming like in Wrath or Graven (in my opinion). Or it can be hideous of course like in some other boomer shooters.They should start all those retro, -inspired, old school, boomer, coomer, whatever projects from remembering that good old games looked nice and usually weren't a fucking eyesore.
I haven't played Brutal Doom but from what I can tell BD is supposed to be very focused on melee glory kills, and this is not the case here.
I do agree that it is gratuitous sometimes, but it generally works better in practice than it looks from videos/screenshots. I was very very sceptical before I played it, but wound up loving it.I can't look at this game. Everything is just too flashy and covering the screen all the time. Huge weapon models, sprites & particles everywhere and all the time, tons of blood - all obscuring the view.
You can't just post something like that without a source man.Prodeus missed its full release launch date? SAY IT AIN'T SO!
it's out
(this game was made by former raven software devs)
Yeah... about that.And the map design is superb.