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KickStarter Prometheus Wept - turn-based RPG from Vigilantes developer - Demo Available

Timeslip

Timeslip Softworks
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909
Does it happen every time you get knocked? I tried dozens of time to recreate :) The not spawning into fights is a clue. I'll check what conditions are required to be added to a fight and see if can figure it out.
 

Timeslip

Timeslip Softworks
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I liked the painted look of the world map.
Good to hear that - I made that by modifying a terrain in Unity, adding objects, and using an AI powered image editor. It was going to be a placeholder until an artist reworked it, but I'll probably tweak it some more and keep it.
 

Timeslip

Timeslip Softworks
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One more bug: I was incapable to craft weapons, because crafting screen doesn't seem to register various handles and blades/barrels etc. on inventory.

I'm guessing this is because your crafting components are in a character inventory, rather than the group inventory?

I'd expect to improve the code to search multiple inventories, but for now, I'll add a notice to make the player aware of this limitation.
 

Timeslip

Timeslip Softworks
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909
Ah okay. If you're looking at it again will you take a screen, might help me figure out the problem.
 

Timeslip

Timeslip Softworks
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Messages
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I'm guessing this is because your crafting components are in a character inventory, rather than the group inventory?
I'm pretty certain that those items were in group inventory.
Another possibility -> when you're making an item which has components which can be made of multiple metals / quality levels, you need to manually select the components. I'll likely get a better solution down the line, but for now, I've added better guidance on the crafting screen.

hEHi8Uj.jpg
 

cdx

Novice
Joined
Dec 31, 2022
Messages
16
I liked the painted look of the world map.
Good to hear that - I made that by modifying a terrain in Unity, adding objects, and using an AI powered image editor. It was going to be a placeholder until an artist reworked it, but I'll probably tweak it some more and keep it.
The painting style is nice but looks too rough, the texture for trees and grass is too similar. The shapes are difficult to make out, which makes them somewhat uncomfortable to the eye, or at least to mine. Also, it seems a bit too saturated. A pass with some img2img can make it look quite a bit nicer, imo (green parts):

XcswoQb.png


gYUe9YP.png


ubjR29z.png
 

ERYFKRAD

Barbarian
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Sep 25, 2012
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28,341
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Timeslip

Timeslip Softworks
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909
Taka-Haradin puolipeikko - would you have any saves after the not getting up bug? They should be located in: C:\Users\*Username*\AppData\LocalLow\Timeslip Softworks\PrometheusWeptDemo\SaveData

I'll PM my email - no pressure and no worries if you don't. I've been unable to replicate the problem. Have a couple of ideas on what might cause the problem, but can't find the breakdown in logic that's causing the bug.
 

Timeslip

Timeslip Softworks
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Hey again. Been a really hectic couple of days. I've got the windows version of Prometheus Wept on Steam now. Could anyone check if the download works from the Steam page and the game runs?

https://store.steampowered.com/app/1208110/Prometheus_Wept/

I'm having issues with it, but this might be because I assigned myself a version which can be accessed before release.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,034
Downloaded, started it up, and am currently in character creation no issues so far.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,034
I managed to trigger a bug:
wWtThte.png

I am unable to unequip said gun but can replace it with another weapon/item. Same thing happened to armor slots but I was able to unequip the extras duplicating my helmet twice in the process. I think what triggered it was using up a stack of equipped valerian paste completely inside the previous combat (id est I think it deleted the item slot along with the item).
 
Last edited:

santino27

Arcane
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Oct 1, 2008
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2,683
My team has the sexiest and deadliest waifus you can recruit.
Hey again. Been a really hectic couple of days. I've got the windows version of Prometheus Wept on Steam now. Could anyone check if the download works from the Steam page and the game runs?

https://store.steampowered.com/app/1208110/Prometheus_Wept/

I'm having issues with it, but this might be because I assigned myself a version which can be accessed before release.
Is the download supposed to be available via Steam? Because I just see Add to Wishlist, although if I click on one of the newsitems, there's a link to download it from indiedb.

fu7P3Jw.png

Edit: As Taka-Haradin puolipeikko pointed out, the demo download button is in a different location, to the right. Sorry for the confusion!
 
Last edited:

Taka-Haradin puolipeikko

Filthy Kalinite
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Hey again. Been a really hectic couple of days. I've got the windows version of Prometheus Wept on Steam now. Could anyone check if the download works from the Steam page and the game runs?

https://store.steampowered.com/app/1208110/Prometheus_Wept/

I'm having issues with it, but this might be because I assigned myself a version which can be accessed before release.
Is the download supposed to be available via Steam? Because I just see Add to Wishlist, although if I click on one of the newsitems, there's a link to download it from indiedb.

fu7P3Jw.png
There's download demo button on the right, under "is this game relevant to you"-bit.
 

Timeslip

Timeslip Softworks
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Aug 27, 2016
Messages
909
I managed to trigger a bug:
I am unable to unequip said gun but can replace it with another weapon/item. Same thing happened to armor slots but I was able to unequip the extras duplicating my helmet twice in the process. I think what triggered it was using up a stack of equipped valerian paste completely inside the previous combat (id est I think it deleted the item slot along with the item).
Thanks for reporting. Unfortunately, I've had no luck recreating it with the used valerian paste stack. Will keep an eye out for it.
 

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