Uh... ? Because fat-> stupid or stupid-> fat or what the fuck is your reasoning hereIf he didn't seem stupid then how did you explain him being fat?
He seems like a decent enough guy, but he has some serious fucking problems. This video, for example, literally made me sick (jump to 4:16):I don't understand...
I felt sympathy for that fat fuck, he didn't seem obnoxious or too stupid.
http://ukie.info/content/ukie-week-22-2014-uk-video-games-charts
Wii U sales up 666% with new Mario Kart release in one of Nintendo's worst regions. Depending on how this keeps up, the PS4 might lose its lead. (note: loss to watchdogs is likely because it is available on more systems)
http://ukie.info/content/ukie-week-22-2014-uk-video-games-charts
Wii U sales up 666% with new Mario Kart release in one of Nintendo's worst regions. Depending on how this keeps up, the PS4 might lose its lead. (note: loss to watchdogs is likely because Mario Kart launched latter in the week)
Fine by me, GCN was great, even if most people never knew some of the best games on the system.
Six months in, the Xbox One still raises as many questions as it answers. What is Microsoft's vision for this thing? Is it about the cloud, or online gaming, or is it about Kinect? Is it for watching TV, or as the company's more recent messaging seems to suggest, is it now all about gamers and games?
...
First things first: I've lost faith in the Kinect camera. I'm sick of hollering orders at my TV, and have been annoyed by the camera far more often than I've been served by it. There are so many small problems, and they add up to become a very big problem. It takes too long to recognize me and sign me in. It can't hear me well enough, and there are few things more annoying than when my girlfriend and I are taking turns shouting "Xbox, Pause" at a movie as the pizza guy knocks on the door. There's a lag between when I say something and when the console acknowledges it, and that lag is long enough that I usually start repeating myself even as it's reporting that it heard me the first time. And while voice control is bad, gestural control is far worse; it's so weird and inconsistent that I can't believe Microsoft even included it.
...
As is usual for the first year (or two) of a console's lifespan, there aren't enough games for the Xbox One. And really, the console's not doing so bad in this regard—there are already a fair number of good games for the system. Launch standout Dead Rising 3 has gotten a substantial amount of post-release downloadable content, and new games like Plants vs. Zombies: Garden Warfare and Super Time Force have been a whole lot of fun.
The not-on-PlayStation Titanfall has certainly been the most successful game on the Xbox One. However, the Xbox One didn't even get the definitive version that game, which ran noticeably more smoothly on PC and without the Xbox One version's ugly screen-tearing. It's still a super fun game—I play more or less exclusively on Xbox One—but it raises an eyebrow to see that the blockbuster game most closely associated with the Xbox One runs noticeably better on another platform.
...
http://kotaku.com/xbox-one-review-update-six-months-later-1582733858
After EA bought Origin, authority for the new division fell to the president of EA Worldwide Studios, Don Mattrick. Once EA started exerting a tighter grip on Origin, Mattrick pushed teams to stay on schedule (an insistence that badly damaged Ultima VIII, according to Garriott). Mattrick killed many projects because they had spun out of control, and cancelled other projects for reasons staffers still consider mysterious. Some staffers believe (though not for attribution) Mattrick undermined Origin because it competed for resources with Distinctive's new incarnation, EA Canada. This view arose particularly because of the way Mattrick managed Origin's late-'90s move into online games.
Yea ,but he sucks at that
tl;dr a failure at life.
You didn't understand Morgoth-San, that was the objective all along. Do you think that to make all that recycled AAA garbage they really need talented and experienced people? You don't need to be an amazing artist if you are the barrel guy or a talented programmer if you are going to do repetitive work for the most part that rarely challenge your skills. Hacks and robots are more than enough for that. When people start buying games that require more than the lowest mental effort possible we might see the situation change.leaving only robots and hacks behind.
Oh buhuhu...Speaking of lousy business practices:
http://kotaku.com/why-game-developers-keep-getting-laid-off-1583192249
TL;DR
Routine layoffs is why good talent is shied out of this industry permanently, leaving only robots and hacks behind. Enjoy your shitty games. For operational cost efficiency!
Wir müssen alle Roboter werden.
What talent are you talking about? I skimmed through the article and didn't notice any.Over the past few weeks, I've been in touch with some 50 people who have worked in various fields of game development, from QA to publishing.
Quality journalism right there...Over the past few years, some game companies have figured out how to avoid layoff cycles. One Ubisoft Montreal employee reached out to assure me that in ten years at the studio, he's never seen layoffs.
Nintendo closed a warehouse in germany, THE DRAMA, no TALENT will ever go work for nintendo now...UPDATE (6/6/2014): Sadly, just one day after we published this article, Nintendo announced that they'd laid off 130 people and shut down one of their offices in Germany.
You didn't understand Morgoth-San, that was the objective all along. Do you think that to make all that recycled AAA garbage they really need talented and experienced people? You don't need to be an amazing artist if you are the barrel guy or a talented programmer if you are going to do repetitive work for the most part that rarely challenge your skills. Hacks and robots are more than enough for that. When people start buying games that require more than the lowest mental effort possible we might see the situation change.leaving only robots and hacks behind.