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Sierra QfG-likes other than Herione's Quest?

Discussion in 'Adventure Gaming' started by agris, Jan 24, 2022.

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  1. agris Arcane Patron

    agris
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    I just beat HQ and other than a few highly annoying moments, I'd love to experience other adventure/RPG hybrids like it. I looked at Hero-U and Mage's Initiation and they both don't look very appealing. Hero-U looks like a game for children, and I've read that MI is somewhat similar.

    Are there other modern games in the same vein as HQ? I know there's another game made by Crystal Shard in the same spirit of HQ, I think it's called a Tale of Two Kingdoms, but I'm interested in something made by another studio. Crystal Shard, in my opinion, was too fond of gimmicky action moves required in a tight time windows, or else death. HQ was good overall, but I'd like to experience another studio's take on the QfG style.

    Maybe that doesn't exist and ToTK is as close as I can get.
     
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  2. ELEXmakesMeHard Learned

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  3. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    The only one that comes to mind is Quest for Infamy, but personally I thought it was terrible.

    Also, Tale of Two Kingdoms is more like King's Quest - it doesn't have combat or skillups. Still a very good game tho and highly recommended.
     
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  4. agris Arcane Patron

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    Ah ok, good to know. That makes it more interesting, actually.

    I realized after I posted this that the Fallout 2 mod, Fallout Nevada, actually somewhat fits the request for another adventure/RPG hybrid. I played it a bit and was confused by the deeper integration of adventure game elements than either proper Fallout had, but in retrospect it would probably be fun to play it and think of as a more RPG-heavy QfG like.
     
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  5. Modron Arcane

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    There really isn't anything quite like the Quest for Glory series besides the games it directly inspired like Heroine's Quest, Mages Initiation, Hero-U, and Quest for Infamy.

    Nothing else will really scratch that same itch, you might find some adventure games with light rpg elements like Veil of Darkness or RPGs with some adventure game elements like The Legacy: Realm of Terror and Bloodnet.

    Edit found this post from 2013:
    First game does look like it might fit the bill.
     
    Last edited: Jan 24, 2022
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  6. JarlFrank I like Thief THIS much Patron

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    Yeah that list is pretty comprehensive.

    Quest for Glory, Heroine's Quest, Mages Initiation, Quest for Infamy... Hero-U is also similar but more different than the others. But that's pretty much it.
     
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  7. agris Arcane Patron

    agris
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    It's kind of crazy that a genre pioneered by a series that occupied so much of the pysche of 1990s computer gamerz is all but forgotten these days.

    edit: interesting, The Fifth Desciple was also known "Brány Skeldalu II: Pátý učedník" - isn't Brany Skeldalu a czech series of blobbers as well?
     
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  8. JarlFrank I like Thief THIS much Patron

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    Yes, it is. Funny how that goes!
     
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  9. <3sRichardSimmons Arcane Patron

    <3sRichardSimmons
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    Unfortunately HQ is the best of the genre, imo. QfI is very good if you like its sense of humor; many people don’t and as a result can’t stomach the game.

    Mage’s Initiation is… well you can check its thread for my full thoughts on it in my review, but basically it’s bad. Some lovely backgrounds though.

    A Tale of Two Kingdoms is, as mentioned, a pure point and click, but it’s great, albeit quite hard.
     
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  10. V_K Arcane

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    West of Loathing is the most QfG-like game that is not a strict clone. It has the same mixture of slapstic and seriousness, adventure-style locations, lots of puzzles, alternative build-dependent solutions and C&Cs. The main difference it's a lot more free-form: the main quest is almost perfunctory and mostly just there to unlock different regions on the worldmap, but there are three global "sidequests" that you must put together through exploration and that have a much stronger effect on the ending you get.

    Another game with a similar concept to QfG is Whispers of a Machine. It's not a full-on Adventure/RPG hybrid - there's no combat or skills with numerical values. But it has a kind of character development: choices you make in dialogs determine which new augmentations your PC gets at certain plot points, which in turn unlocks different solutions to puzzles.
     
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  11. agris Arcane Patron

    agris
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    nice new avatar V_K - what game is it from? the lovecraft fallout one?
     
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  12. Morpheus Kitami Liturgist

    Morpheus Kitami
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    There's a fan-made game in the original SCI engine, called Betrayed Alliance. Otherwise you could look through adventure/RPG games on Mobygames and hope something there that fits what you want. Fair warning, it looks like most of those are text adventures of some kind or random crap that got the label thrown on it.
     
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  13. ERYFKRAD Barbarian Patron

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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    The Seelie and Unseelie courts are some of the most beautiful things I have seen till date.
     
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  14. V_K Arcane

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    Stygian: Reign of the Old Ones.
    Which, come to think of it, would also qualify as sorta-QfG-like: there's puzzles, multiples solutions and hand-drawn backgrounds. The ending level is terrible, and they never quite ironed the bugs, but the first 10 hours or so are extremely fun. Just stop it when you get to the hospital and pretend that was the real ending.
     
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  15. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

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    That's an interesting perspective. I've never thought of it that way, but it makes sense on reflection.
     
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  16. Ludwig von Eisenthal Augur

    Ludwig von Eisenthal
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    Quest for Infamy is a goddamned masterpiece! It really captures the spirit of QfG better than any other game for me. What I especially love about this game: The worldbuilding is perfectly done, all the different screens fit together, nothing feels wrong. You get the impression of exploring a "real" geographic place. What I didn't like in HQ was that it felt very cramped - QfI gives me a feeling of an open, wide world. The three classes have very different playing styles and puzzle solutions, the humor may offend some but it's exactly my taste, the puzzle design makes sense, the story is really well written and engageing. And I just can't help but like that pesky rogue Roehm. This game is in my personal hall of fame in the adventure departement.
     
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  17. Aeschylus Prestigious Gentleman Swindler Patron

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    It's maybe a bit more adventure than RPG, but Veil of Darkness is another game that comes to mind as a QFG-like.

    I think it's simply because they're a) really hard to design well, and b) a tremendous amount of work.
     
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  18. Neuromancer Savant

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    Veil of Darkness is a great game, but I would consider it more like a mixture between adventure and action game.
    Yeah, you have a health bar and can be affected by status changes, but I don't think, that this is enough for an RPG.

    Still as I said, a good game.
     
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