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Quake Enhanced Edition

Wirdschowerdn

Ph.D. in World Saving
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Quake – the legendary dark fantasy FPS that revolutionized the genre is now enhanced! This new offering features cross-play, dedicated servers for online deathmatch matchmaking, free optional Add-ons, split-screen support for local deathmatch and co-op, AI opponents in deathmatch and more!

Note: Steam users who already own Quake will automatically receive the new enhanced version with a free download!

Read the FAQ below for details on how to access the enhanced version.



RELEASE NOTES
  • Enhanced Graphics

    Better lighting, new models, updated maps, and a dynamic shadow system headline the graphical features available in Quake. Individual features of the enhanced graphics can be turned on and off to your preference

  • Includes Original Expansion Packs

    The two retail expansion packs, Scourge of Armagon, and Dissolution of Eternity are both now bundled with Quake, and are integrated into the main game. The downloadable expansion pack, Dimension of the Past, has also been upgraded and included

  • Includes Soundtrack

    The iconic original soundtrack by Trent Reznor of Nine Inch Nails is now included on all versions for the first time. The soundtracks for Scourge of Armagon, and Dissolution of Eternity are also included when playing those expansion packs

  • Brand New "Dimension of the Machine" Episode

    Created for Quake's 25th anniversary, Dimension of the Machine is a brand new experience created by the MachineGames team. Continue your fight through brand new dimensions, figure out the secret to restarting the machine, and come face to face with an old foe

  • Free Optional Add-ons

    Similar to our re-releases of DOOM (1993) and DOOM II, we will also be periodically releasing free optional Add-ons available to download in the in-game "Adds-on" menu. Our first Add-on is Quake 64, which includes the original alternate soundtrack by acclaimed composer Aubrey Hodges

  • Split-Screen Multiplayer

    Quake includes 4 player split-screen multiplayer on all platforms, in both deathmatch and co-op modes. Fight against your friends, or with your friends in all five campaigns. AI bots are also available to play against in deathmatch mode

  • Online Multiplayer

    Play custom matches on player-hosted servers, or hop into matchmaking and play on dedicated servers. Quake also now includes the extra levels Acrophobia, and The Edge available in deathmatch mode. Dimension of the Machine also contains all new deathmatch levels

  • Cross-Play Multiplayer

    Play with friends no matter which platform they prefer. Cross-play is available on all platforms, so you can play Quake with everyone

  • Supported Languages

    English, French, Italian, Spanish, German
  • Russian

PC SPECS
Minimum Spec (1080p/60 HZ)

  • Windows 10
  • Intel Core i5-3570 @ 3.4 GHz or AMD Ryzen 3 1300x @ 3.5 GHz
  • NVIDIA GeForce GTX 650 TI (2GB) or AMD HD 7750 (1GB)
  • 8GB System RAM
  • Minimum 2GB free space on hard drive (additional space required for optional Add-ons)
  • High speed broadband connection required for online play

Recommended Spec (*4K/120 HZ)

  • Windows 10
  • Intel Core i5-6600k @ 3.5 GHz or AMD Ryzen 5 1600 @ 3.2 GHz
  • NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
  • 8GB System RAM
  • Minimum 2GB free space on hard drive (additional space required for optional Add-ons)
  • High speed broadband connection required for online play

*Compatible display required

FAQS
I bought Quake already, how do I get access to the new release?

Previous owners of Quake on Steam will automatically receive the new version with a free download. It may already be updated by the time you read this! Additionally, if you didn't own Scourge of Armagon and Dissolution of Eternity on Steam, you will also be granted access to the original versions of those in-game

How do I access the original versions of the game on Steam?

Steam: Launch options are available to launch the original versions of the games, and the original files are still on disk in the same place

How do I play with friends on other platforms via cross-play?

The easiest way to join a cross-play match with friends is using the room code system. The room code is a 4 letter code that can be seen inside the pre-game lobby. Send this to your friends over text message, Discord, or yelling very loudly, and they'll be able to join through the multiplayer menu without having to search through the match browser or enter passwords. Note that on some platforms, cross-play can be disabled at the system level. If you have problems joining cross-play matches, ensure that this is enabled

If I already own Quake on Steam, will my saves carry over?

Existing save games do not carry over from the original to the enhanced versions of Quake and Steam and Bethesda Launcher. You can continue to use original Quake save games by launching the original version of the game on both platforms

Will I need a Bethesda.net account to play the game?

A Bethesda.net account is required for online multiplayer, and Add-ons. Everything else in the game is playable without linking your account

What are the resolutions and framerates for PC?
PC: Maximum supported by video card/display

What input devices are supported on PC?

On the PC, mouse and keyboard and most controllers should work. Split-screen is available with mixed mouse/keyboard and controller

Do I need an always online connection to play the game?

Quake can be played offline. Currently, official Add-ons require an internet connection to play even if previously downloaded, however we hope to address this in a future update

Are existing mods supported on PC?

The PC enhanced version will load any mod that the original version supported (when existing mods have been placed in the game install directory). However it will not support some mods that require a new/different source port from the original game

Note: We did raise some engine limits from the original version in our new enhanced version but cannot confirm compatibility with all modern Quake mods


KNOWN ISSUES
  • In local multiplayer, the weapon wheel will be partially cut off in vertical split screen. This does not occur in horizontal split screen
  • If the player uses the Attack input to respawn in multiplayer, they will fire a shot as they respawn
  • Users are unable to access downloaded Add-ons without being connected to the internet. This is not intended functionality and will be fixed in a future update
  • While in local multiplayer, if you wish to remove players from the lobby, you need to back out of the local multiplayer menu and re-enter it
  • Some player movement issues may occur in online co-op matches in Scourge of Armagon
  • The Guardian death sounds in may repeat indefinitely in Scourge of Armagon. If this occurs, either save and load your progress or exit the level
  • Players switching away from Quake by using ALT+TAB, may notice that they lose control over the cursor. If this occurs, simply return to Quake, and interact with the game to restore control
  • Players will need to plug in a second controller in order to play local multiplayer with one player using mouse and keyboard
 
Last edited by a moderator:

SlamDunk

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Khorinis
https://www.dsogaming.com/news/bethesda-will-reveal-a-revitalized-version-of-quake-at-quakecon-2021/

Bethesda will reveal a “revitalized” version of Quake at QuakeCon 2021 [August 20]

Bethesda has revealed that a new version of the classic Quake game will be presented at QuakeCon 2021. This “revitalized” version of Quake is developed by MachineGames and id Software, and will feature additional content.

As the official schedule of QuakeCon 2021 states:

“Quake is back. In this special stream, John Linneman from Digital Foundry talks to Jerk Gustafsson of Machine Games about the title’s iconic legacy and what it meant to both of them. The pair will also discuss the additional content Machine Games have contributed to this revitalized edition.”
Prepare your disappointments...
 

Naraya

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https://www.dsogaming.com/news/bethesda-will-reveal-a-revitalized-version-of-quake-at-quakecon-2021/

Bethesda will reveal a “revitalized” version of Quake at QuakeCon 2021 [August 20]

Bethesda has revealed that a new version of the classic Quake game will be presented at QuakeCon 2021. This “revitalized” version of Quake is developed by MachineGames and id Software, and will feature additional content.

As the official schedule of QuakeCon 2021 states:

“Quake is back. In this special stream, John Linneman from Digital Foundry talks to Jerk Gustafsson of Machine Games about the title’s iconic legacy and what it meant to both of them. The pair will also discuss the additional content Machine Games have contributed to this revitalized edition.”
Prepare your disappointments...
Seriously. Quake does NOT require any revitalization - it's perfectly fine as it is now.
 

soulburner

Cipher
Joined
Sep 21, 2013
Messages
809
Quake needs to be left exactly as it is. If there is any "revitalization" to be done, it's a proper remake from the ground up (but don't make it a Doom Eternal clone).
 

SlamDunk

Arcane
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Messages
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Location
Khorinis
I will be pleasantly surprised if the Quake "remaster" has everything else the same except for graphics and also the animation of enemies, which are brought as faithfully as possible up to modern standards. Sound also the same but ray-traced.

But, knowing Shithesda, it just will not happen.
 

Riskbreaker

Guest
MachineGames touching Quake 1 :lol:

:flamesaw:
Their Quake episode from a couple of years ago is actually pretty good.

If they plan to do another classic-styled episode for this release, or even something more extravagant content-wise then sure, I'd be somewhat excited about it.
If not, if they're just planning to pack the original game, expansions and their previous episode with their own commercial port, then there's pretty much nothing to be excited about here.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,476
Perhaps its just because I never bought into Quake's hype, having come into the game after basically every other big classic-era shooter, but the only thing Quake-related I'd care to see is the original concept fully realized. You know, Witchhaven, but hopefully done competently.
 

randir14

Augur
Joined
Mar 15, 2012
Messages
641
A rumor from a few months ago claimed it's going to have a female protagonist. I hope it's a return to the Lovecraft/gothic aesthetics, I've had enough futuristic sci fi with Doom and Doom Eternal.
 

Ash

Arcane
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Oct 16, 2015
Messages
6,230
I certainly don't think Quake is "perfect", but it is a solid classic and I don't trust Machine Games nor Bethesda. Even if MG made an alright expansion pack recently and Doom: Eternal is is surprising decent (for an arena shooter). Any good will is hard to recover after ruining Fallout and Wolfenstien, dumbing down their own IP that made them successful in the first place as well as making Arkane shovel shit.
 

Riskbreaker

Guest
A rumor from a few months ago claimed it's going to have a female protagonist. I hope it's a return to the Lovecraft/gothic aesthetics, I've had enough futuristic sci fi with Doom and Doom Eternal.
Where are you getting this from?
Last time there was a rumor about SP Quake reboot, and indeed one goin back to first game's theme, was way, way, WAY back in id's Rage era.
https://www.shacknews.com/article/68945/carmack-id-considering-quake-reboot

I have a hard time imagining Bethesda relaunching another SP FPS alongside Doom and Wolfenstein, especially given the latter's slide into less than stellar sales and reception. If it's a new Quake game being announced it would likely be another MP one but I don't see that as too probable either.
 

randir14

Augur
Joined
Mar 15, 2012
Messages
641
A rumor from a few months ago claimed it's going to have a female protagonist. I hope it's a return to the Lovecraft/gothic aesthetics, I've had enough futuristic sci fi with Doom and Doom Eternal.
Where are you getting this from?
Last time there was a rumor about SP Quake reboot, and indeed one goin back to first game's theme, was way, way, WAY back in id's Rage era.
https://www.shacknews.com/article/68945/carmack-id-considering-quake-reboot

I have a hard time imagining Bethesda relaunching another SP FPS alongside Doom and Wolfenstein, especially given the latter's slide into less than stellar sales and reception. If it's a new Quake game being announced it would likely be another MP one but I don't see that as too probable either.

From two months ago:

https://www.tweaktown.com/news/8011...evelopment-main-character-is-woman/index.html

Notice it mentions Machine Games is working on the project, which we now know is the "revitalized Quake". So either the original leaker made a lucky guess or was telling the truth. Or maybe the revitalized version is a precursor to an actual reboot.
 
Last edited:

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Quake 1 doesn't need anything. It has several sourceports, an active mapping community, massive map packs and gameplay overhauls like Arcane Dimensions, etc.

It's not even that hard to get all of those running straight from Steam, just edit the command line and launch and you're good.

Any "remaster" or "remake" is unnecessary and potentially harmful as it might split the mod community.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,230
Machine Games lmao.

They'll find a way to make it woke. I have no idea how but i'm sure they'll manage somehow.

I could deal with the woke shit if the gameplay of the New Wolf games wasn't also utterly boring. Machine Games are a joke.
 

fork

Guest
It's just another title on the agenda of the woke globo-homo jews to ruin.
 

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