barghwata
Savant
- Joined
- Sep 13, 2019
- Messages
- 504
It's a bit of both, that's why handcrafted maps and dungeons will always be superior torandomly"procedurally" generated shit.
I'd say it's a little of both.
There is an important technical/design element to it, but doing it well also requires a certain level of talent/feeling for it.
Edit: Darth Canoli beat me to it.
Agreed, if it was only science then anyone could do it and yet i still haven't found anything that managed to even approach Deus Ex's level design just yet.