Genma:TheDestroyer
Arcane
http://www.rpgwatch.com/show/newsbit?newsbit=12881
'Recruit' actually sounds kind of interesting. You're basically starting out totally useless, and the Shepard-like intimidation tactics won't work very well.
"I saw the game in New York last night. It was the E3 build again, but there was something I didn't notice the first time around. "Alpha Protocol" has what's called "Recruit" mode. Just by the name it sounds like "Easy," doesn't it. Well it ain't. Starting the game as a "Recruit" kicks you off with exactly zero skill points (normal play-throughs start with a handful, spread out among several skills). Not to mention, everyone it in the game treats you like a recruit, so if you try to intimidate someone, they may just laugh in your face."
and
"Even though statistics gained from one campaign cannot be carried over to further games, beating the main campaign once opens up the recruit difficulty level. This involves players starting off with zero stats on the RPG mechanic, which provides a significant challenge when taking on the missions (and also unlocks the rather confused recruit dialogue responses). Beating the game on Recruit unlocks the Veteran mode, in which players start off with level five on every RPG stat and also get to use the veteran dialogue."
'Recruit' actually sounds kind of interesting. You're basically starting out totally useless, and the Shepard-like intimidation tactics won't work very well.
"I saw the game in New York last night. It was the E3 build again, but there was something I didn't notice the first time around. "Alpha Protocol" has what's called "Recruit" mode. Just by the name it sounds like "Easy," doesn't it. Well it ain't. Starting the game as a "Recruit" kicks you off with exactly zero skill points (normal play-throughs start with a handful, spread out among several skills). Not to mention, everyone it in the game treats you like a recruit, so if you try to intimidate someone, they may just laugh in your face."
and
"Even though statistics gained from one campaign cannot be carried over to further games, beating the main campaign once opens up the recruit difficulty level. This involves players starting off with zero stats on the RPG mechanic, which provides a significant challenge when taking on the missions (and also unlocks the rather confused recruit dialogue responses). Beating the game on Recruit unlocks the Veteran mode, in which players start off with level five on every RPG stat and also get to use the veteran dialogue."