Urist McLurker
Learned
This/these.D: The reasons Esquilax pointed out.
E: It certainly changed our nature.
A: Booyah!
This/these.D: The reasons Esquilax pointed out.
E: It certainly changed our nature.
A: Booyah!
B: I'm tempted to vote D, but what are we going to do once we get there? We are not leading a band of viking warrior bros - our companions are a baker and a leatherworker. Maybe if we make this tribe strong enough... C is also tempting - do this colonization right. May flip on this.
B: A is going to take this one anyway, so why not. If the gods were worth worshipping, why did they let our family die? Either they were not powerful enough to stop it, or didn't care. Either way, to hell with them (a Conan-like choice imo).
Eh, A is going to take this anyway - I voted B precisely because I want him to be a Conan type warrior. And besides, if the old gods are powerful, give a shit or even exist in the first place, why is the old religion losing to the worship of a guy that got nailed to a tree? As for our experience, we didn't see no burning bush, no booming voice, no revelation from beyond, no nothing. Our character doesn't know if it was the gods that saved him... or something else.Angatyr had a mystical experience. He knew those Christ-Men stories about Lazarus being raised from the dead were nonsense, and his faith in his own gods was wavering as well. But when he was out in the ice, dying and then resurrected, he felt the touch of a greater power. He had a profound mystical experience that changed everything.
In my mind, it's pretty much the equivalent of Moses and the burning bush or Muhammad's encounter with the angel Gabriel in the cave. How the hell could you go back to the hum-drum, mundane routine of life after something like that? You can't just shut your eyes and say "oh well, fuck the gods", because the experience left such a deep mark on him. Or at least, that's the way I interpreted it - I just can't see him as some will-to-power Conan type.
But we are the only capable warrior of our entire band of three. What of our friends - are we leading them to die? Sword or no sword, arrows and spears are still dangerous in great numbers.I think that the real dangers in D won't be physical, our guy is a warrior with a great weapon for cutting up Injuns. The threats are going to be supernatural/spiritual variety. Another big reason I'm voting for it is because in fighting this Chief, perhaps our character can begin to come to terms with the as-of-yet unknown trauma he's suffered.
This/these.D: The reasons Esquilax pointed out.
E: It certainly changed our nature.
A: Booyah!
Yeah, it is. I took it partly also because I don't think that going east alone like this is a really good idea. I think that our friends probably aren't in danger at this point - clearly the shaman wasn't lying about the evil here, or why else would the ghost be spooked like this? But 1 is going to win this anyway, so what the hell.5 seems incredibly hedgy to me. If you're sincerely worried, you should be voting 2 so you can figure out what's going on with this entire supernatural business ASAP instead of wasting time on petty mortal concerns like money.