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Return To Monkey Island - MI2 sequel from Ron Gilbert

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
It's made even worse by the fact that it reuses some locations from MI1.

MI1 had good graphics for its time, and it had a high level of visual clarity. You can look at a room and see at a glance what's what, despite the low res pixel art.
The MI1 remake has questionable character art, especially Guybrush's hair (wtf), but other than that it still looks decent enough and it retains visual clarity: you can see at a glance what's what.
But the new artstyle... when lined together like in my post above, you can see that all three screenshots are supposed to show the same scene.

But the screenshot from the new game is a complete mess. You have to look real hard to discern all the shapes. Just a mess of shapes and colors that look more like a Picasso painting than something that belongs in an adventure game.
You know... a genre about looking at scenes, picking up objects, and solving puzzles. It's hard to do that when the game's visual presentation lacks clarity. And holy shit, I have never seen an adventure game with as little visual clarity as this new "Monkey Island" game. It's a complete mess.
 

Darkozric

Scholar
Edgy
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Jun 3, 2018
Messages
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It's made even worse by the fact that it reuses some locations from MI1.

MI1 had good graphics for its time, and it had a high level of visual clarity. You can look at a room and see at a glance what's what, despite the low res pixel art.
The MI1 remake has questionable character art, especially Guybrush's hair (wtf), but other than that it still looks decent enough and it retains visual clarity: you can see at a glance what's what.
But the new artstyle... when lined together like in my post above, you can see that all three screenshots are supposed to show the same scene.

But the screenshot from the new game is a complete mess. You have to look real hard to discern all the shapes. Just a mess of shapes and colors that look more like a Picasso painting than something that belongs in an adventure game.
You know... a genre about looking at scenes, picking up objects, and solving puzzles. It's hard to do that when the game's visual presentation lacks clarity. And holy shit, I have never seen an adventure game with as little visual clarity as this new "Monkey Island" game. It's a complete mess.
You WILL play the game, whether you want to or not!

dfgdf.jpg
 

lightbane

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Dec 27, 2008
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Is this the deformed brother of CalArts style? Also, I like how the first of the three pirates is now suddenly black-ish looking for no particular reason.
 

Darkozric

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Edgy
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Very "lively". Lively like a zombie puppet.

:prosper:
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Is this the deformed brother of CalArts style? Also, I like how the first of the three pirates is now suddenly black-ish looking for no particular reason.

I think they're different pirates, not the original characters.

Of course, it's hard to tell people apart from each other when they all look like cubes.
 
Joined
Apr 19, 2008
Messages
3,055
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Brazil
Divinity: Original Sin
Well, it didn't bother me too much. Can't say why but i'm okay with it. My main concern is the story/puzzles... It actually reminds me a bit of broken age, which I felt was kind of easy.

Also, the art style seem messy at first, but from what i've seen the graphics seems quite clear and functional. The problem is mainly because this is not a new IP, but and old and stabilished franchise. I'll probably buy day one...
 

Tramboi

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Paris by night
I don't like the art style either but it has a vector-like potential that should allow more animations for a lower budget, and hence a lenghtier game.
Ok, I retract this. Shitty animations too.
 

taxalot

I'm a spicy fellow.
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Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
I will admit liking the dialogue on the new website. I'm sure the game is plenty of fun and I'll play it. I just wish it didn't look this way.
 
Joined
Mar 15, 2014
Messages
564
It's an utter understatement to call this abomination "shit". It's a complete disgrace. It's not as if its "graphical style" is original or anything, it's just plain ass ugly. Everything in this trailer looks as if it's right out of the mind of a lunatic (google for "Art Brut" to know what I mean). What the hell is going on in the sick minds of these decrepid old designers? Where is the feeling of light-hearted adventuring in the bright and beautiful caribbean landscape here?
 

sigard

Not Excidium
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Jun 9, 2019
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Keshik

Arcane
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Mar 22, 2012
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That's going to take some getting used to when playing, to put it lightly.
 

Ibn Sina

Arbiter
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Jul 12, 2017
Messages
783
Strap Yourselves In
Globohomo art. Fuck Gilbert. I am glad they took the game away from him for Curse, which has the best artstyle and aged really well.
 

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