Raapys
Arcane
- Joined
- Jun 7, 2007
- Messages
- 4,960
I recently decided to go through the Myst series, having fond memories of running around in the mysterious world of Myst 1 from when I was alot younger.
So while I played Myst 1 again and quickly solved puzzles that eluded me a decade ago, I must confess that Riven really is something. In fact, it is quite probably one of the hardest game I've ever tried. I'm pretty sure I could have been sitting for days without getting anywhere at some stages of the game; it seems next to impossible on the first play-through without some sort of strategy guide or a walthrough, which unfortunately also ruins the game.
Eventually I jumped over to Myst 3, and to my surprise the puzzles there were almost back to Myst 1 level of difficulty. Or perhaps a more accurate description would be that in Myst 3 the puzzles are sort of 'in your face' as soon as you enter a new world, while in Riven you have to go look for the puzzles, and you can't even be sure you've found a main-quest related puzzle when you do find one. In fact, the biggest problem in the first play-through of Riven might very well be simply navigating and finding your way through the countless semi-hidden passages.
Anyone else thought this game was rather hard? Difficult to imagine that over 2 million people actually bought this game. I've a feeling very few of them actually completed it.
So while I played Myst 1 again and quickly solved puzzles that eluded me a decade ago, I must confess that Riven really is something. In fact, it is quite probably one of the hardest game I've ever tried. I'm pretty sure I could have been sitting for days without getting anywhere at some stages of the game; it seems next to impossible on the first play-through without some sort of strategy guide or a walthrough, which unfortunately also ruins the game.
Eventually I jumped over to Myst 3, and to my surprise the puzzles there were almost back to Myst 1 level of difficulty. Or perhaps a more accurate description would be that in Myst 3 the puzzles are sort of 'in your face' as soon as you enter a new world, while in Riven you have to go look for the puzzles, and you can't even be sure you've found a main-quest related puzzle when you do find one. In fact, the biggest problem in the first play-through of Riven might very well be simply navigating and finding your way through the countless semi-hidden passages.
Anyone else thought this game was rather hard? Difficult to imagine that over 2 million people actually bought this game. I've a feeling very few of them actually completed it.