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Rome Total War II

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,502
CA released a broken game with broken AI trololol

Trolling aside, I hate myself having registered Steam in an European country, 53 euros for this beta is just way too expensive. TPB demoing it seems reasonable but I don't want to play catch up with their promised constant patches.
http://www.greenmangaming.com/s/fr/en/pc/games/strategy/total-war-rome-ii/

this is around 34 euros, not that i advise purchasing the game in its current state but avoid buying from steam directly, even amazon physical copies are cheaper

or better:
http://www.nuuvem.com.br/produto/1268-europa-universalis-iv
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,111
Warhammer total war. Naw, that would be too smart, and it would require licence.
 

Declinator

Arbiter
Joined
Apr 1, 2013
Messages
542
I like how Declinator is complaining he raped a 2 times bigger army of nobody with highly experienced next-to-top tier roman infantry.

The praetorians are really powerful especially for how early you get them but I certainly would not get that kind of results in Rome 1 with similar armies. And them being so overpowered is simply another fault if you want to excuse the AI which does make many ridiculous errors.
The AI does not seem to recruit elite units and likes those levy javelinmen + levy spearmen armies. (And those Praetorians were not "highly experienced" as they mostly just had some bronze chevrons.)

And why does it give me these kinds of odds (best of the three):

2013_09_07_00002.jpg


But then I easily get these kinds of results:

2013_09_07_00003.jpg


In Rome 1 I could sort of trust the auto-resolve. If it gave me that kind of odds I knew that it would be very difficult to win but in this one I'll have no idea (except through looking at the enemies unit list of course.)

And it's not just no-name factions as everything from Carthage, Athens, and Sparta to Seleucid falls just as easily and elite units seem extremely rare. When they do have units like Oathsworns they use them just as badly, i.e. lsend them one-by-one to my front lines and often just turning their back to me and going back.

This is against Sparta and notice how most of my losses are velites who I forgot didn't have skirmish on:

2013_09_07_00001.jpg

The Spartan Hoplites are nerfed a lot if I remember my Rome 1 correctly.

I also tried fighting with shitty mercenaries with a Legio that had no real bonuses to see how they would fare:

2013_09_08_00004.jpg


The Ai has a pretty similar army to mine and even had a couple of Hellenic Cataphracts which were very powerful based on stats but the AI choosing to ride them straight into my spearmen made them seem a bit weak. Those camels spearmen I had were much worse than even Equites (which are much more powerful in this one than in Rome 1.)

I guess I did lose many more men in this one and it's true that most losses occurred exactly where my praetorians would have been (in the front) as those spearmen were just not good at killing infantry. On the other hand the enemy did the same kind of mistakes in this one too. It absolutely cannot handle missile units effectively if you strike aggressively. Sometimes it even sends them out to melee when they haven't used even half their ammo. It also seems very confused about what to do with cavalry. Often it keeps them just out of reach of my missile units and then charges at the front of my men (often when already occupied by its own men and thereby weakening the charge even further.)

Sometimes the AI does sort of try to flank me inside settlements with some of its units but it seems like it may be more of a pathfinding thing than it trying to actually flank me.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,111
In Rome 1 I could sort of trust the auto-resolve. If it gave me that kind of odds I knew that it would be very difficult to win but in this one I'll have no idea (except through looking at the enemies unit list of course.)

At what difficulty are you playing? I have probability of win bar when I have choice between retreat fight or autoresolve.
 

Declinator

Arbiter
Joined
Apr 1, 2013
Messages
542
In Rome 1 I could sort of trust the auto-resolve. If it gave me that kind of odds I knew that it would be very difficult to win but in this one I'll have no idea (except through looking at the enemies unit list of course.)

At what difficulty are you playing? I have probability of win bar when I have choice between retreat fight or autoresolve.

Oh sorry, that probability bar is exactly what I meant in Rome 1. Now we just have a number too in Rome 2.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Started playing Shogun 2 with the Radious TW mod pack which is apparently the best mod for it out there. Well, if it is then woe to Total War modding. Rome and Medieval 2 have numerous excellent mods that bring lots of qualities to the core game, this one is just a mess. Diplomacy is so 'enhanced' that noone ever wants to trade agreement anymore. Even when offered hostages, unlimited military access and more gold than they have ever seen. Battle AI has been enhanced so that the AI won't do stupid things anymore. How? It keeps put when weaker of even of similar strenght as the player. Even when it is attacking. In both battles and sieges. Oh my. And then the new enhanced units. Ugly reskins, pirates with horses and katanas and lacking or dyslectic unit descriptions. Not to mention unit portraits that seem to be randomly taken from a myriad of other mods. The entire thing is shoddy and unfinished and a damn disappointment after hearing all the praise it gets.

Modding will fix it? This mess is one of the apparant best Shogun 2 mods out there. To me the thing is worse than vanilla. Wouldn't count on much regarding Rome 2.
 
Unwanted

Cursed Platypus

Unwanted
Joined
May 31, 2013
Messages
321
Location
Please contact an administrator
Started playing Shogun 2 with the Radious TW mod pack which is apparently the best mod for it out there. Well, if it is then woe to Total War modding. Rome and Medieval 2 have numerous excellent mods that bring lots of qualities to the core game, this one is just a mess. Diplomacy is so 'enhanced' that noone ever wants to trade agreement anymore. Even when offered hostages, unlimited military access and more gold than they have ever seen. Battle AI has been enhanced so that the AI won't do stupid things anymore. How? It keeps put when weaker of even of similar strenght as the player. Even when it is attacking. In both battles and sieges. Oh my. And then the new enhanced units. Ugly reskins, pirates with horses and katanas and lacking or dyslectic unit descriptions. Not to mention unit portraits that seem to be randomly taken from a myriad of other mods. The entire thing is shoddy and unfinished and a damn disappointment after hearing all the praise it gets.

Modding will fix it? This mess is one of the apparant best Shogun 2 mods out there. To me the thing is worse than vanilla. Wouldn't count on much regarding Rome 2.

Well Radious or Darth Mod are both worst than Vanilla shogun anyway. Unsurprisingly both modders are also massive retards.

Vanilla shogun 2 years later is pretty good. Just install a mod that cancels realm divide, play on hard and voila.

Shogun 2 modding's problem is that nobody wanted to mod for this game in the first place. No matter how many tools CA provided or would have provided, the interrest is not as big a in a Medieval Game or Antiquity Game.
If Modability is the same as in Shogun 2, I bet that we would get more mods than in Shogun 2.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
There was an excellent mod that nerfed the AI's cheating but I can't find it anymore and a Realm Divide canceller that I used in my last replay. I'll reinstall them when I find them.

And seriously, the amount of fail that are Shogun 2 mods is staggering. The bigger mods are all abandoned with both Darth mod (shit from a sperging tard) and Radious (utter shit that seems to exist mostly from what he gobbled together from other mods) as exception. The rest of the mods that are popular in the Steam Workshop all amount to endless different multiplayer maps. What a poverty compared to the stuff we got for Rome and Medieval 2. Do hope we'll see some of the more talented modders return to Rome 2. Hope you're right about a game about Antiquity being more popular.
 
Last edited:

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
I have only one question regarding Rome 2...when I delete it from my hard drive should I install EB or RTR7 in its place?
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,111
Modders would fix their own mods, few years later when they have enough time and there will not be a new game that would need to be modded.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
It adds features that the AI doesn't know how to handle and thus won't use. Basically creating a veneer of depth and complexity for the player by adding basically meaningless additions. In the end it is still the same old 'new building unlocks new units' mechanics. It's defenitely an impressive feat in modding but not my thing. I prefer mods like Viking Invasion II that stay close to the core mechanics but offer a different gameplay experience. With VI2 being it an extremely difficult campaign as certain factions and a whole reimagining of the old VI expansion for MTW.
 

Quilty

Magister
Joined
Apr 11, 2008
Messages
2,377
I was always baffled by how that Darth Vader dude managed to con everyone into thinking his mod did anything to alter the AI in TW games. Life imitates Star Wars, I guess.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
There was an excellent mod that nerfed the AI's cheating but I can't find it anymore and a Realm Divide canceller that I used in my last replay. I'll reinstall them when I find them.

And seriously, the amount of fail that are Shogun 2 mods is staggering. The bigger mods are all abandoned with both Darth mod (shit from a sperging tard) and Radious (utter shit that seems to exist mostly from what he gobbled together from other mods) as exception. The rest of the mods that are popular in the Steam Workshop all amount to endless different multiplayer maps. What a poverty compared to the stuff we got for Rome and Medieval 2. Do hope we'll see some of the more talented modders return to Rome 2. Hope you're right about a game about Antiquity being more popular.
http://www.twcenter.net/forums/showthread.php?519382-Yarkis-Reduced-AI-Cheating-Mod

This is the only cheat reduction mod that I know of. If this isn't it and you do find it share that shit.
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
973
Location
Equality Street.
i think the letality of ranged troops needs to be toned down considerably, but increase their range to compensate, skirmishing cavalry really suffer as their unit blobs are fucking massive. And slingers fucking assrape.
Started playing Shogun 2 with the Radious TW mod pack which is apparently the best mod for it out there. Well, if it is then woe to Total War modding. Rome and Medieval 2 have numerous excellent mods that bring lots of qualities to the core game, this one is just a mess. Diplomacy is so 'enhanced' that noone ever wants to trade agreement anymore. Even when offered hostages, unlimited military access and more gold than they have ever seen. Battle AI has been enhanced so that the AI won't do stupid things anymore. How? It keeps put when weaker of even of similar strenght as the player. Even when it is attacking. In both battles and sieges. Oh my. And then the new enhanced units. Ugly reskins, pirates with horses and katanas and lacking or dyslectic unit descriptions. Not to mention unit portraits that seem to be randomly taken from a myriad of other mods. The entire thing is shoddy and unfinished and a damn disappointment after hearing all the praise it gets.

Modding will fix it? This mess is one of the apparant best Shogun 2 mods out there. To me the thing is worse than vanilla. Wouldn't count on much regarding Rome 2.

I noticed that after reading the description of radious's campaign mod for this. Basically it's more gold (lol wut, even a small time empire is swimming in it) and a nuking of the squalor mechanic to where he might as well just remove it entirely.
 

KoolNoodles

Arcane
Joined
Apr 28, 2012
Messages
3,545
I like TROM3 as well for S2. For R1 I've only played EB many moons ago, and Roma Surectum 2 fairly recently, which I really enjoy. Darth and company actually did do a good jon with ETW, making it at least playable. Other iterations, not so sure.
 
Joined
Jan 7, 2012
Messages
15,273
Any good mods for FotS? Figure I should give it a go again to relieve me of the need to care about RTW2. Thinking about a VH Tsu playthrough going for muh freedoms.
 

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