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Ross's Game Dungeon (from Freeman's Mind guy)

MicoSelva

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Freeman's mind was funny when Ross really wanted to make that series and had fun with it. Now, when he mostly releases new episodes out of obligation, it lost a lot of heart.

I like him for his Game Dungeon and constant fight against killing games.
 

Bad Sector

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Insert Title Here RPG Wokedex [Steve gets a Kidney but I don't even get a tag.]
Now, when he mostly releases new episodes out of obligation, it lost a lot of heart.

I do not think this is true, he spends a lot of time making each episode with custom levels, scripting and help from other people - i doubt he'd do all that if he only did the episodes out of obligation, especially since he's putting a lot more effort compared to the original series.
 

MicoSelva

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Morpheus Kitami

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I think Ross hit it out of the park with this one. The game itself has an interesting concept, but I'm sure it actually plays like trash. Wonder if he's going to do the werewolf one, assuming that was made into a video game? I know these Terror Trax things originally started out as audio books, those are the ones Spoony played back in the day, so I'm not 100% on if any more were made into computer games.
 

Sukhāvatī

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I think Ross hit it out of the park with this one. The game itself has an interesting concept, but I'm sure it actually plays like trash. Wonder if he's going to do the werewolf one, assuming that was made into a video game? I know these Terror Trax things originally started out as audio books, those are the ones Spoony played back in the day, so I'm not 100% on if any more were made into computer games.
A browser interface seems to be the closest it came to being on PC six years after the original launch.

Years later, Wizards of the Coast shared a minimalist browser interface along with the original audio files from the CD in Real's RM format, requiring recommended audio plugin Realplayer 8 to access.

https://www.mobygames.com/game-group/terror-trax-series
https://www.mobygames.com/game/terror-trax-track-of-the-werewolf
 

Baron Dupek

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I heard he have more games with vampires prepared.
I feel like he release 2? episodes of Freeman's Mind every year because he spend rest on making those special episodes...
 

Baron Dupek

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Looks like he's sticking to interactive movies
 

MicoSelva

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JarlFrank

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[Steve gets a Kidney but I don't even get a tag.]
The best thing about game dungeon is how he tackles weird and obscure games I never even heard about. There's always something unique about those things.

Gothos looks really cool in its concept. Very amateurishly made, but charmingly so.
 

Ol' Willy

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It is where he belongs. Natural fit for him, he is good at that. Not fit for critiquing games at all (except storyfag ones).
His field is adventure and storyfag games so makes sense
 

Bad Sector

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It is where he belongs. Natural fit for him, he is good at that. Not fit for critiquing games at all (except storyfag ones).
His field is adventure and storyfag games so makes sense

How so? Even in this video he says that he needs to use guides, etc to get past puzzles.

It might be because of his other series, but i always thought of him more into FPS and other action games.
 

Morpheus Kitami

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Maybe I'm misremembering, but I can't recall many action games he struggled with that wouldn't give most people trouble anyway. The only exception I can think of is with Clans, in which he missed how to stunlock enemies. Anything else I can think of involved errors he couldn't have forseen (The Chosen) or were incredibly hard to begin with. (Helious)
 

Spukrian

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Well, in his ECHO video it didn't seem like he caught the nuances of the story... so maybe storybased games isn't his forte.

EDIT: Then again, I just remembered his story analysis of the Deus Ex games are very good!
 
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Baron Dupek

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Finally something that's less obscure and just forgotten due to various issues.
I don't watch Let's Plays (because people doing those don't play in my style) but SGS aka supergreatfriend made decent one.
 
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Morpheus Kitami

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The whole "team-based Resident Evil" thing looks pretty nifty, have they tried something like that in the actual Resident Evil games?
Haven't seen the Martian Gothic video yet, but the Outbreak games did something like that, and I think Operation Racoon City did something like that, except it was the PS3 generation, which means it probably wasn't very good.
 

flyingjohn

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The whole "team-based Resident Evil" thing looks pretty nifty, have they tried something like that in the actual Resident Evil games?
There is zero which is based on teamwork between two characters.
And as morpheus said,outbreak but that is more focused on online.
 

Baron Dupek

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