I post news
- Jan 28, 2011
I always thought the standard Codex "it's officially considered an RPG if the devs call it an RPG" worked well.
That's the standard of the Codex staff, the userbase not as much.
Pathologic 2's original Kickstarter described it as a "plot-driven survival open-world adventure game". When the game was released in May, its Steam store page described it as a "narrative-driven dramatic thriller". Then in October they changed it to a "story-based sandbox", and then later that month to "groundbreaking open-world horror RPG". I didn't notice that it had "become an RPG" because it happened after the game came out. I think I've said before how much it annoys me when devs do this sort of thing.
It's felipe's call how to handle this. He did all the work.