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Decline RPG Codex and the internal workings of RPG developers

Discussion in 'General RPG Discussion' started by Iznaliu, Jul 30, 2017.

  1. Iznaliu Arbiter

    Iznaliu
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    I've noticed a disheartening trend that is significantly lowering the quality of discussion on this site. It is, namely, a perception that one knows about the internal workings of RPG developers despite have never worked in anything remotely similar to an RPG development environment. Every man and their dog's opinion is regarded as relevant simply since it supports the preconception that they hold, every little vaguely-rlated anecdote is dredged up and milked for all its worth. Some might say this: "The RPG Codex is host to a number of indie developers and coders; they ought to know about the development of RPGs. This is true, but developing an indie RPG is a very different experience from developing an AAA RPG, or even working at somewhere like Obsidian. The budget, amount of delegation, market requirements, and the factors that seperate the good RPGs from the bad are simply too different to serve as a useful comparison. But these people are hardly the most vocal about their opinions, as they are wise and know that producing a game, even if it is absolute shit, isn't easy. Those who are most vocal have never dipped their toes into the waters of game development, yet they insist they know everything about how RPGs are developed from analysing a few small shreds of evidence and making logical leaps that would make an Olympic long-jumper beam with envy. These people contribute no useful discussion; they are a scourge upon the Codex. They need to realise that there are those who will call out their bullshit and hunt them down for it.
     
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  2. Iznaliu Arbiter

    Iznaliu
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    I'm so sorry that you don't like the truth.
     
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  3. Hobo Elf Arcane

    Hobo Elf
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    What I've observed is that not even the people who claim to be working on RPGs know anything remotely about RPG development.
     
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  4. V_K Arcane

    V_K
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    And this justifies producing shit games how?
     
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  5. Bester ⚰️☠️⚱️ Patron Vatnik

    Bester
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    Let's make a list of those people that are our class enemy. Anyone's blaming the engine for whatever shortcomings is going on the list.
     
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  6. Roguey Codex Staff Sawyerite

    Roguey
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    The Codex was a lot worse about this in the early/mid 00s when they didn't understand why everything couldn't be a Fallout clone. :M
     
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  7. IncendiaryDevice Self-Ejected Village Idiot

    Self-Ejected
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    Does someone want to provide a quest compass on what this nutjub is rambling/ranting about? I've read through the semi-walloftext OP 3 or 4 times now and, as far as I can tell, he doesn't actually say anything, other than he's annoyed with some unidentified user/s who mentioned some unidentified developer/s.
     
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  8. Excidium II Self-Ejected

    Self-Ejected
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    Imbecile.

    Learn to use intellection.
     
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  9. buru5 Very Grumpy Dragon Patron

    Self-Ejected
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    So what are your credentials? What games have you worked on? Do you have a resume of some sort you could attach to your post?
     
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  10. Neanderthal Arcane

    Neanderthal
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    You might not have experience but you can pick up on trends easily enough when they're repeated by four or five unrelated devs, for instance when they're employing shit QA who've never played any o games they supposedly specialise in an veto any incline feature, or call for more handholding an Skinner box shit.

    Well we were going to have a turn based combat system a lot like ToEE but QA didn't respond well.
    At one time we had NPC schedules and a living world but the testers started blubbering about it taking a little thought or effort to find somebody.
    We had a detailed system of landmarks, milestones, adresses and directions but QA struggle to find their arse wi both hands an a compas so quest markers replaced it.
    We had systems for inventory that progressed as the party did but QA started crying that baby want everything now, an so an unlimited stash was implemented.
    Now excuse us but we've got to go and wipe their arses and noses, then clean up the drool QA are flooding their creche with.
     
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  11. Iznaliu Arbiter

    Iznaliu
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    i'm not trying to justify producing shit games.
    Getting the same sales numbers year after year doesn't look good on a balance sheet. BTW QA has minimal influence on development; by the time testing begins, the major design elements are worked out.
     
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  12. Higher Animal Arcane

    Higher Animal
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    You've been following Nassim Taleb on twitter.
     
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  13. Fedora Master Arcane Patron Edgy

    Fedora Master
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    Developers are not some impenetrable ivory tower you can't know the workings of unless you've been inside.
    Anyone who has worked with dangerhairs, nu-males or pajeets will tell you that the company is headed for disaster regardless of what their product is.
     
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  14. Iznaliu Arbiter

    Iznaliu
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    Devs try showing off their workings, but that is just ignored rather than getting a critical look. Remember the PoE documentary? A good portion of the Codex refused to look at it due to their grudge against Sawyer.
     
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  15. Falksi Arcane

    Falksi
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    A good dev - like anyone being successful in any walk of life - will take what he needs from other opinions, and recognize the wheat from the chaff. Regardless of what industry specific knowledge that person has.

    However Iznaliu, I'd welcome any knowledge that you wish to relay to us about the inner workings of game development which you think would enlighten us.
     
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  16. Fedora Master Arcane Patron Edgy

    Fedora Master
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    I don't, actually. The resulting game speaks for itself though.
     
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  17. mogwaimon Magister

    mogwaimon
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    Replace all your mentions of QA with the words "the publisher" and it would be more accurate, I think. Devs barely give QA the time of day nevermind take their suggestions for game mechanics.

    t. someone like what the OP has mentioned with no dev experience.
     
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  18. V_K Arcane

    V_K
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    Then what's your point?
    What's the harm of the codex' unqualified discussins of developers other than "boo-hoo-hoo, we worked so haaaaaard on this turd, you hurt our feelings"?
     
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  19. Wehraboo Unwanted

    Unwanted
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    Oh hey this is one of those posts where someone says you can't criticize RPG unless you made one yourself. Only the OP made a whole thread about it for some inane reason.
     
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  20. buru5 Very Grumpy Dragon Patron

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    OP is actually Todd Howard
     
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  21. Mexi Dumbfuck! Dumbfuck Sad Loser

    Mexi
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    Codex is full of coders and indie game developers? The only one I know is that piece of shit Age of Decadence. The rest of the fuckers are clowns and Fargo cucks.
     
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  22. fantadomat Arcane Edgy Wumao

    fantadomat
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    The grand master Cleve aka god child!
     
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  23. ilitarist Learned Illiterate Village Idiot

    ilitarist
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    Well after release of Fallout 3 everything can be a Fallout clone.
     
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  24. Janise Unwanted

    Unwanted
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    As broken left and right this is - its still more entertaining than anything Obshitian and Co has produced.
    [​IMG]
     
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