Blaine
Cis-Het Oppressor
As I've said, the art direction itself is fine.
My opinion is less a criticism than an observation that concessions and compromises had to be made, resulting in a less-than-ideal implementation. Given more resources and/or the presence of more and/or better artists earlier in development, I'm sure the game would look quite different now.
It gets the job done and isn't bad, but can anyone honestly look at it and say, "Good enough! No room for improvement, I wouldn't have done anything differently."?
My opinion is less a criticism than an observation that concessions and compromises had to be made, resulting in a less-than-ideal implementation. Given more resources and/or the presence of more and/or better artists earlier in development, I'm sure the game would look quite different now.
It gets the job done and isn't bad, but can anyone honestly look at it and say, "Good enough! No room for improvement, I wouldn't have done anything differently."?