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RPG difficulty

Discussion in 'General RPG Discussion' started by Sweeper, Jan 18, 2021.

?

On what difficulty do you play RPGs?

  1. Easy (storyfags vote here)

    0.8%
  2. Normal

    36.3%
  3. Hard

    37.1%
  4. Hardest available (combatchads vote here)

    25.8%
  1. Sweeper Unwanted Zionist Agent

    Unwanted
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    ?
     
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  2. Eisen Learned

    Eisen
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    I start in normal and later increase in future playthroughs
     
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  3. TheSentinel Arcane

    TheSentinel
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    Normal unless the developer indicates the game was designed around some other difficulty.

    Difficulty settings are an abomination that should disappear.
     
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  4. Thac0 Time Mage Patron

    Thac0
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    First run usually second highest, if the game has enough modes.
    That or ironman+normal.
    If there is only one difficulty above normal always that.
     
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  5. just Savant

    just
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    i pick hardest there is then never complete it
     
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  6. NJClaw OoOoOoOoOoh Patron

    NJClaw
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    Pathfinder: Kingmaker
    I'm Ridin' with Biden I'm Ridin' with Biden
    Voted "hard", but only because that's the new "normal".

    Nobody actually plays RPGs on the hardest difficulty available, because usually it entails some sort of extremely annoying challenge. I mean, just look at what the hardest available mode is supposed to be in Deadfire and Kingmaker. People complain about Unfair, imagine playing with all those sliders turned up to the maximum.
     
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  7. Peachcurl Cipher

    Peachcurl
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    Depends on how difficulty is implemented. Among other things.

    For instance, if difficulty mostly affects enemy HP bloat, then I usually play normal or something comparable.

    So I can't really give a blanket answer. Need KC option.
     
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  8. Thac0 Time Mage Patron

    Thac0
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    JRPGs have made almost all difficulty setting disappear, and see where that got them.
    Most Jarpigs are extremely easy and offer no way to further increase the difficulty. Praise those that offer a hardmode for a normal amount of challenge.
     
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  9. NJClaw OoOoOoOoOoh Patron

    NJClaw
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    I'm Ridin' with Biden I'm Ridin' with Biden
    Souls games showed that the answer is not a laughable easy "normal" mode with higher difficulty settings without any actual thought put into them, but a reasonably challenging standard difficulty around which the entire game is designed, with optional ways to get a harder experience.
     
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  10. octavius Prestigious Gentleman Arcane

    octavius
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    Normal, since I absolutely detest HP bloat.
    But I always play without save scumming, and usually with limits on resting, and I play it Iron Manlet if I can.
    And I use mods like SCS for the BG games to make things more interesting.
     
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  11. octavius Prestigious Gentleman Arcane

    octavius
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    Hmm...the most difficult (combatwise) RPG I've played was the Japanese Wizardry Chronicle. Only game in which I have grinded.
     
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  12. Doktor Best Arcane

    Doktor Best
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    I usually go for maximum challenge, but it depends on the game. If the game is known to kick ass left and right i will show respect and pick like second hardest difficulty.

    Sometimes i prefer to reduce the difficulty and make/recruit unoptimized characters/parties if they sound fun otherwise or fit a certain archetype i find interesting to play. I only play Kingmaker on hard for example because my companions are selected after personality rather than combat chadness.
     
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  13. Sultan Novice Patron

    Sultan
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    Aug 1, 2017
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    Pathfinder: Kingmaker
    Usually normal or hard depending on the type of game. I'm not interested in a higher difficulty if all it does is give the enemies a bunch more health or something stupid like that.
     
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  14. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    Normal at first, probably higher if there’s calling for it (and calling for a rerun to begin with).
     
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  15. Xeon Augur

    Xeon
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    I play on harder difficulties unless it block some features like saving whenever or just doubles enemy stats or things like that.
     
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  16. pomenitul Arbiter

    pomenitul
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    Hard for modern games, normal for older ones. I dislike min-maxing and prefer a more 'realistic' challenge, i.e. playing with a deliberately 'gimped' party (narrative-consistent recruitable companions and/or only slightly above-average stats on my charname(s)). I like to keep things interesting for myself without going straight for the faceroll metagaming nuclear option, which bores me to tears.
     
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  17. Butter Arcane

    Butter
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    I always choose Normal unless there's a good reason to do something else. I think RPGs should be designed around their highest difficulty, with any lower difficulties achieved by biasing the math towards the player (Dungeon Rats). Nobody likes HP bloat, but bad players aren't going to complain about HP shrivel (?) if it means they're able to complete the game.
     
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  18. Darth Canoli Arcane

    Darth Canoli
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    It depends on the game, mostly, hard or a hard enough difficulty.

    If the game is very good and the combat part very well designed as well as the difficulty settings, i'd replay it on the hardest difficulty available (and again).
    For a game with a passable (or worse) combat design, i'd slide the difficulty toward normal if i keep playing it...
     
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  19. Hag Savant

    Hag
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    Normal. Except for fps where I can't stand bullet sponges.
     
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  20. *-*/\--/\~ Arbiter

    *-*/\--/\~
    Joined:
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    824
    Since Normal tends to be the new Easy and Hardest possible usually means massive stats inflation without any thought behind it, I tend to gravitate to something in between.

    Though when I started gaming, I was like 8 years old and I remember shamelessly selecting Easy, wondering why my older brother would torment himself with the harder difficulties. Might have had something to do with the fact that I was really afraid of the doctor boss in Wolfenstein3D.
     
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  21. Nifft Batuff Cipher

    Nifft Batuff
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    It depends on how much the game is good. If it is good and I want to savour it as long as I can, I play on hard. If it is not particularly good but I still have a curiosity to play through it, I play on easy, to speed up the game as much as possible.
     
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  22. Thac0 Time Mage Patron

    Thac0
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    Once again the blobber is shown to be the superior JRPG subgenre.
    Indie games and NES era JRPGs tend to be fine from a difficulty standpoint. I quite like the SaGa games by Kawazu Akitoshi for having very unpredictable difficulty. You can be killed 10 times in a row by random encounters or defeat a boss on your first try, since he likes to make his games purposefully vague with a lot of hidden mechanics to keep a sense of wonder alive. Not everyone's cup of tea but very unique. I am currently playing the Last Remnant by him.

    But mainstream classical JRPGs are almost so easy as to become braindead.
    You can read newtmonkey calling games like Breath of Fire and Lufia pointless stomps in his yearly reviews because nothing in those games ever really threatens to kill you.
    Newer JRPGs aren't that much better, with the brand new Yakuza being a complete cakewalk for example.
     
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  23. Yaz Learned

    Yaz
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  24. Takamori Learned

    Takamori
    Joined:
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    I enjoy the hardest difficulty, since it gives me the satisfying feeling of pressure during the combat and a relief after you manage to pull through, recent RPGs that I played was Wasteland 3 on Supreme Jerk, but even on the max difficulty without perma death the encounters felt easy due to no stakes being put on the line.

    PoE 1 and 2 even with its flaws I enjoyed the combat, I have both games the Path of the Damned achievement, early game I agree that is sort of unfair, but once you manage to build the basic combat identity of your party things go smooth since it will rely on your knowledge of preparation (consumable), positioning on each situation, spell preparation, equipment progression/hunting and understanding your party synergy.
     
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