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RPG settings

Discussion in 'General RPG Discussion' started by Rabbity_Thing, May 31, 2021.

?

What kind of settings would you like to see more of?

  1. Prehistoric (nomadic tribes, animism)

    13.3%
  2. Early Antiquity (Stone/Bronze Age: Egypt, Assyria, Hittites, Sea Peoples)

    35.6%
  3. Late Antiquity (Hellenistic Period, Persian Empire, Roman Period)

    25.9%
  4. Early Medieval (Fall of Roman Empire, Huns, Frankish state, Muslim conquests)

    15.6%
  5. Late Medieval (incorrect choice)

    11.1%
  6. Renaissance (Age of Discovery, Italian Wars, Reformation)

    20.0%
  7. Absolutist Period (first global empires, Thirty Years War)

    10.4%
  8. Enlightenment (French Revolution, Napoleonic Wars)

    10.4%
  9. Industrial Revolution (Imperialism, Belle Epoque, Great War)

    21.5%
  10. Interwar & WW2 (Communist Revolutions, Fascism, Economic Depression, WAAAR)

    5.9%
  11. Cold War (Espionage, Intrigue, Proxy Wars, Guerrillas)

    11.1%
  12. Contemporary Period (seriously?)

    13.3%
  13. Cyberpunk

    11.9%
  14. Space Sci-Fi

    30.4%
  15. Post-Apo (also incorrect choice)

    8.1%
  16. Thermal Death of the Universe (kc)

    8.1%
Multiple votes are allowed.
  1. Gandalf Learned

    Gandalf
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    Is this Apastron?
     
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  2. Nifft Batuff Liturgist

    Nifft Batuff
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    Sci-fi but not space sci-fi nor cyberpunk.
     
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  3. Thac0 Time Mage Patron

    Thac0
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    Curse you for limiting the answers to three Rabbity_Thing !
    I want everything up to, and including, the late medieval. Fuck guns, armor is cooler than uniforms.

    What I want the most is the Late Bronze Age collapse. We still don't know for certain what happened there, and why the Bronce Age empires fell as hard as they did, so it makes perfect yarn to spin tales off. The ominous https://en.wikipedia.org/wiki/Sea_Peoples act almost like a zombie plague, an unexplained threat sweeping across empires and bringing them to their knees. In some areas they are thought of as fable, in others they are a threat to be reconned with.
    I would set the game in Egypt, because they actually beat the Sea Peoples, so it is the closest we have to a proven confrontation.
    The equipment variation with the peak of bronceworking and the advent of ironworking would be amazing.

    My second pick would be 999 AD. Viking rpgs are dime a dozen, but I would love for one to examine a possible apocalpystic fear, of the world ending in 1000 AD.
    An exerpt from the Manga Vinland SaGa of the mood I would like to see.
    (read right to left)
    Show Spoiler
    [​IMG]
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    [​IMG]
    [​IMG]
     
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  4. kangaxx Learned

    kangaxx
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    No, I'll give them a look! Thanks.
     
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  5. Rabbity_Thing Arcane Wumao

    Rabbity_Thing
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    Well, obviously. Anyone would take a good high fantasy medieval RPG over no RPG, but I'd like devs to unleash their creativity and explore a little outside the boundaries of what market research deems viable. I've no doubt that there are gigantic untapped reserves of creativity between various creators, but the ones with monies are keeping them down.

    I realized halfway through writing the poll that it comes out a bit eurocentric, but decided to keep it that way for the sake of clarity. Also Phoenicians fall into Early Antiquity.
     
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  6. Rabbity_Thing Arcane Wumao

    Rabbity_Thing
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    Well, setting based on contemporary world loses out on much of the sense of wonder you experience while exploring strange setting developers have cooked up. And if you go overboard, you'll end up with a cyberpunk/sci-fi game, which is markedly different. I don't think much outside of urban fantasy can work in this kind of setting, but I am open to being proven wrong.
     
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  7. Rabbity_Thing Arcane Wumao

    Rabbity_Thing
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    Which is precisely why the poll must have only three choices. Elsewise most people would pick most options and the poll would tell us nothing.
     
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  8. TheSentinel Arcane

    TheSentinel
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    High, Romantic, Nostalgic Fantasy.
     
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  9. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    - Crime RPG. Drug smuggling ring, modern mafia, etc. Plenty of cool things can be done with that theme in a modern setting.
    - Modern war RPG. Play as a civilian in a war-torn middle eastern region who can either join the insurgents or the government loyalists. Tactical battles a la JA2 would be the focus, but also improving the people's perception of your side so you get more recruits than the other guys.
     
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  10. Gandalf Learned

    Gandalf
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    What about you Rabbity_Thing?
     
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  11. Cat Dude Learned

    Cat Dude
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    White people are more familiar with their heritage hence more rpg settings are related to European caucasian heritage. Just a common sense.
     
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  12. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    But if I want something familiar I can just go for a walk in my region, plenty of medieval castle ruins, cozy old towns, etc.

    When I play an RPG I want to discover an exotic, otherworldly place. It's called fantasy for a reason. It's supposed to be different from reality, and not just a pastiche of familiar tropes I've seen a hundred times before.
    I don't mind medieval fantasy as such, I love the middle ages and medieval atmosphere, but the majority of high fantasy is barely medieval (just a pastiche of what modern people think medieval is) and it's all very similar to each other.

    It's funny that a genre where the main premise is Your character is going on an adventure!! re-hashes the same setting over and over again until it's grown so familiar, there's nothing adventurous left about it.
    Clearing out yet another goblin cave is about as exciting as going to the mall.
     
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  13. SlightlyRadioactive Learned

    SlightlyRadioactive
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    Been wanting to see more contemporary fantasy settings since I've played VtM:B, there is just something that tickles my fancy in seeing these completely ordinary places for us being home to supernatural beings that may or may not just be trying to live their lives in the shadows of our civilization.
     
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  14. Erebus Arcane

    Erebus
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    As far as the real world is concerned, Antiquity is the time period I love the most. But as inspiration for the setting of a CRPG, I'm afraid it would lose most of what makes it interesting. Tyranny is set at the end of the Bronze Age and it barely shows.

    Anything between the early 16th century and the end of the 19th century could be good, as long as the writers managed to devise a story more interesting than just "Colonialism bad".
     
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  15. MrMarbles Arbiter

    MrMarbles
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    A game that appears to be set in a prehistoric/ early antiquity setting and then, as you uncover the lore, slowly evolves into a forgotten empires/sci-fi setting like the desert planet in Stargate.

    So basically AoD.
     
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  16. Rabbity_Thing Arcane Wumao

    Rabbity_Thing
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    My three votes were for Renaissance, Industrial Revolution and Cyberpunk, though truth be told coming up with the poll stimulated my imagination and I had very compelling ideas for RPGs in most of the time periods.

    Renaissance would make for a fantastic base for an RPG setting since the shape the period took was a mix of influences from medieval era that preceded it and a newfound fascination with the legacy of (Roman) antiquity. I could imagine a game set in a tumultuous region of wealthy city states crammed between mighty empires striving for influence and balancing on the brink of open war. PC would chose his city of origin and social background and be thrust into a world of scheming and intrigue, his adventures would take him from seedy underbelly of his home through gruesome battlefields and all the way to palaces of doges and dukes trying to outcompete each other in both patroning grandiose art and backstabbing. Marble columns, zweihanders and gaudy hats.

    Industrial Revolution because Arcanum. I could elaborate and share my own ideas, but what for? That game played it's hand masterfully when it comes to the setting. I'd like to see some RPG very much in that spirit and if I'll ever get it, I'll take it from there.

    Certain recent release from cyberpunk genre felt like a spit in the face, especially given how I hoped, despite all good reason, that it might be the one to fill the Deus-Ex-shaped void in my heart. Tropes of the genre are rather well known and require no elaboration, so all I'd like is to have them incorporated well into a grim, noir-y RPG with good deal of attention devoted to storytelling and C&C.

    There are others, like the Prehistoric setting where the story would depict PC rise (or fall) within his tribe living in magical wilderness with spirits and old gods and primordial beasts rife with tribal conflicts, feuding deities, shamanic magic and perhaps a Kurtz-like character that would force the PC to unite the tribes/make a valiant last stand/attempt migration to avoid enslavement/abandon his tribe altogether - each of those paths shaped by decisions made in the past, with friends to call upon or vengeful rivals to confront. In my mind such an RPG would require completely new idea for itemization - one stone-tipped spear wouldn't be much better than another and there would be no master craftsmen to create legendary armors. Maybe gathering magical ingredients from powerful beasts, rare flora or as a reward from magical beings and then using them to craft shamanic runes that would grant buffs or modifiers? Haven't really thought it through enough to make a pitch, just throwing this idea around.

    And so on, and so on... This brainstorming made me realize that good ideas are cheap. Someone skilled, determined and dedicated enough to bring them to life - that's where true value lies. Such people however need to eat like the rest of us, so they work for corpos churning out bland, imitative shit day in and day out. Fuck this bullshit.
     
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  17. Darkzone Arcane

    Darkzone
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    Three Choices are not enough.
     
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  18. Rabbity_Thing Arcane Wumao

    Rabbity_Thing
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  19. Saduj Arcane

    Saduj
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    I’ve been waiting for a proper wild west rpg but am resigned to never getting one. Low magic colonial North America like setting would be cool too (Greedfall doesn’t count).
     
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  20. Mr. Magniloquent Arcane Patron

    Mr. Magniloquent
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    I'd like some industrial revolution era. Basically, Arcanum style. Major turning point in humanity, so there is a great deal of material to work with while still being grounded in something familiar and timeless. To a lesser extent, this is also true of the Renaissance era. What I really don't want are more post-apocalyptic settings. Absolutely worn out and uninspired. They are even less imaginative than medieval fantasy. Like others, I would also appreciate more non-space Scifi. Hopefully Odds Gods doesn't officially become vaporware. We might actually get some.
     
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  21. HighCalibreWizard Literate

    HighCalibreWizard
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    19th century is an interesting setting since it had a mix of muzzle loaders, sabers, spears and more "modern" tech like prototype machineguns and repeating rifles (late 19th century). Was why I wanted that for my game.
     
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  22. VonMiskov Literate

    VonMiskov
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    Action games like Biomutant and Horizon or ME are discussed here (on codex) as RPGs so in this vein any Civ-like game 4X should count too. You role play a civilization - check, research new technologies/skills - check, you level up your units/characters - check, diplomacy - dialogues -check. And it would take place in most "settings" listed in the poll.
    Or play Assassin's Creed - they are rpgs just like the previous titles I've mentioned :lol:

    As for settings I will take any alt-history setting that something took different turn on events, diesel-punk or magic-scifi mix like Might and Magic. Just no for your generic fantasy settings with a dragon as main antagonist. :?
     
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  23. Darkzone Arcane

    Darkzone
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    Only Thac0 wants everything.

    Add Early Space Age (Expanse) choice and give us 5 choices for selection. Then i can add it and Prehistoric to my preferences.
    I'm currently divided in the early and late antiquity and Sci-Fi, without covering the necessary bases.
     
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  24. Morpheus Kitami Arbiter

    Morpheus Kitami
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    I picked Early Antiquity, Enlightenment and Interwar. If I had a fourth choice I would have picked Space Opera. Unlike the others, we've got at least a lacking amount of games set in a Space Opera setting. They're not close to perfect, but they exist.
    Antiquity in general is underutilized, there are a few cool RPGs set in Greece, but IIRC, they're all from that period of Windows games that are hard to get running, or on Mac. There's so much you can do, In addition to all the obvious choices, like Greece again, Crete, or Babylon, there are tons of other places that aren't well used. Like Etruscan Italy, Gaul, or Britain when the Welsh first arrived. You also have tons of other things you could do, like the Bible leading up to the great flood, or a typical DnD fantasy world, but set during whatever their antiquity is. No old elves talking about their great war, just young elves wondering if they're going to be able to fight against the dark ones and there's nothing to compare it to.

    I don't really care the location or time, but I'd like to see more games set during the apex of popularity of Tricorne hats. People using muskets and sabers are optional, I just like the aesthetic. It can just be a farming sim for all I care.

    Interwar is one of the more interesting time periods. Its close enough that you can touch on modern themes, but far away enough that you can disguise those themes a bit. You can have roughly modern equipment, while also having a good excuse for pre-19th century equipment. And its easier to insert occult/mythological themes into a game because we're all so conditioned by Lovecraft.

    Heat death of the universe is cool in theory, its a general universal decline. But then there's a problem with how to handle it. If you're some new alien race, just venturing out into the universe, you're going to be severely outclassed, and on the other hand, I don't think we can begin to think of what tech someone would have then, if they've survived millions if not billions or trillions of years. I'd like to see someone try though.
     
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  25. thesecret1 Arcane

    thesecret1
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    Late medieval, but actually set in, you know, the late middle ages, not some hipster retard's mental image of the period.
     
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