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Company News RPGPOCALYPSE: Obsidian and inXile have been acquired by Microsoft

hpstg

Augur
Joined
Nov 14, 2014
Messages
485
They won't leave any of their actually precious IP in the hands of any of these studios, especially if they are launch titles for the next generation of consoles.

They will probably be a side gig to make the launch titles of Xbox Next a bit better looking, and they will be used to launch new AA IP (most likely stuff they already own, like Wasteland).

If they get to touch the expensive toys, that will be after a proven track record under the new leadership. The only exception I can see to this is Project Indiana being both the next best gaming idea, and in a very good state of development all along, which I doubt.
 

selkin

Liturgist
Joined
Feb 26, 2012
Messages
109
I hope Tim and Leonard wont participate in breaking the Internet with GamePass. Subscription style gaming with monthly fees is bananas. A dystopic future but this time it's real. A future where you don't possess the game you are playing, instead you are only paying for the right to play it. F+'ck that.

Anyway, the brain dead console zombies will go for it and the whole GamePass scheme will go true in the end probably.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I hope Tim and Leonard wont participate in breaking the Internet with GamePass. Subscription style gaming with monthly fees is bananas. A dystopic future but this time it's real. A future where you don't possess the game you are playing, instead you are only paying for the right to play it. F+'ck that.

Anyway, the brain dead console zombies will go for it and the whole GamePass scheme will go true in the end probably.
Another way to look at it is that if you are like me, who doesn't replay games very often, I can pay only one month of subscription ($10) and play their game, which would probably be more expensive if I buy them as a standalone game. So in the end, it is actually more cost effective this way.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Another way to look at it is that if you are like me, who doesn't replay games very often, I can pay only one month of subscription ($10) and play their game, which would probably be more expensive if I buy them as a standalone game. So in the end, it is actually more cost effective this way.
Why not wait for sales, then? What if some surprise big updates were dropped some time after the release, or what about if the games have DLCs? What about if some good mods come out for the games much, much later?

I know all this you can insist on answering with, "I don't replay games very often, anyway." but we're talking about these big RPG developers so venerated by some to the point that their buyout even referred to as " RPGpocalypse ", so don't you think the games they're going to make would warrant a LOT of replaying them? While not certain when they'll be released, I'd say paying subscription would ended up much more expensive if patches, extra contents, and mods are made available throughout months or maybe even years, so in the end waiting for sales and Definitive Edition™ is the most cost effective, no matter what.
 

hpstg

Augur
Joined
Nov 14, 2014
Messages
485
Why not wait for sales, then? What if some surprise big updates were dropped some time after the release, or what about if the games have DLCs? What about if some good mods come out for the games much, much later?

I know all this you can insist on answering with, "I don't replay games very often, anyway." but we're talking about these big RPG developers so venerated by some to the point that their buyout even referred to as " RPGpocalypse ", so don't you think the games they're going to make would warrant a LOT of replaying them? While not certain when they'll be released, I'd say paying subscription would ended up much more expensive if patches, extra contents, and mods are made available throughout months or maybe even years, so in the end waiting for sales and Definitive Edition™ is the most cost effective, no matter what.

The only thing that matters is t he size of the game library. If Steam was doing something like it at a price similar to Netflix (play whatever you want for $14 per month), then it would be great. The problem is that the publisher doing it has a catalogue ten times smaller than Valve's.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Another way to look at it is that if you are like me, who doesn't replay games very often, I can pay only one month of subscription ($10) and play their game, which would probably be more expensive if I buy them as a standalone game. So in the end, it is actually more cost effective this way.
Why not wait for sales, then? What if some surprise big updates were dropped some time after the release, or what about if the games have DLCs? What about if some good mods come out for the games much, much later?

I know all this you can insist on answering with, "I don't replay games very often, anyway." but we're talking about these big RPG developers so venerated by some to the point that their buyout even referred to as " RPGpocalypse ", so don't you think the games they're going to make would warrant a LOT of replaying them? While not certain when they'll be released, I'd say paying subscription would ended up much more expensive if patches, extra contents, and mods are made available throughout months or maybe even years, so in the end waiting for sales and Definitive Edition™ is the most cost effective, no matter what.
You are perfectly right, I can't argue with anything you said. I was just telling my point of view of this whole thing. In my current lifestyle I don't have time for multiple playthroughs, nomatter what kind of mods or updates come out. And I assume there are people like me, so for us, that is an option.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,623
I hope Tim and Leonard wont participate in breaking the Internet with GamePass. Subscription style gaming with monthly fees is bananas. A dystopic future but this time it's real. A future where you don't possess the game you are playing, instead you are only paying for the right to play it. F+'ck that.

Anyway, the brain dead console zombies will go for it and the whole GamePass scheme will go true in the end probably.
They're trying to push game streaming into masses and I think this is the future we're going to get eventually. No wonder Ubisoft is already shilling this: no game files will be distributed to gamers, which means no piracy and no modding.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,412
No modding is the biggest bunch of shit. No pirating.. meh servers will be hacked then. I really doubt you can stop the hard core pirate who hack for fun and challenge.

This will encourage more indie or traders amongst the gaming community that have time and they’ll just ignore big publishers until a huge offer comes their way.

Rpg, shooter, puzzle, strategy.. etc. I’d be more worried about the net being acquired and it deleting your hard drives like a bunch of data nazis or socialist/communist pigs being dictators on telling you what you can and can’t have.

If entertainment wasn’t such a huge tool of distraction to keep the populace controlled and satisfied or content then you’d probably see more heavy handed control. Companies and government do see the $$$ potential but the RAGE from those in contentment zone wouldn’t go well. (Shit the shitstrm blizzard pulled... not that they care since they’ll profit from newbs buying immortal).
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
I hope Tim and Leonard wont participate in breaking the Internet with GamePass. Subscription style gaming with monthly fees is bananas. A dystopic future but this time it's real. A future where you don't possess the game you are playing, instead you are only paying for the right to play it. F+'ck that.

Anyway, the brain dead console zombies will go for it and the whole GamePass scheme will go true in the end probably.

Huh... Steam?

Most people don't play the majority of their Steam games, or otherwise finish them and forget forever (because there's always more goodness to be had), so the apocalypse is real.

I have played 72% of my library, some games were disgusting, so only several minutes (and sadly I couldn't refund them. But they always came dirt cheap, in sales). Most of the games are finished (they're visual novels anyway, so you only need to invest time). And the rest are games I either want to return to, or free games I added for nothing to my library to make some nice bulk. I think I'm too old to be brainwashed by these NWO antics.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
Huh... Steam?
DRM on Steam is optional and some games are free of it. You can download them and do whatever you want, same as GOG.

However, unlike GOG, sharing Steam games is illegal. Valve loans you the right to use the game for a fee (the price tag). But that's that. That was my point.

It would be comical (and not so doable) to have all the people downloading their whole libraries at once in case Steam goes under.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,623
However, unlike GOG, sharing Steam games is illegal.
Unlike GOG, Steam has the Family Share option. Giving your copies to anyone else is illegal no matter where you bought it.

Valve loans you the right to use the game for a fee (the price tag). But that's that. That was my point.
It's not a fee. It's a price of a physical copy. You buy a copy, same as with CDs. DRM is entirely optional and you can download and play it without Steam (if developer allows it). Your point is invalid, because Game Pass won't allow you to keep games after it expires.

It would be comical (and not so doable) to have all the people downloading their whole libraries at once in case Steam goes under.
Well, what do you know? Same thing will happen if GOG goes under, but those fuckers actually limited downloading speed via browser, implying that you should use their client now.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,412
I guess I’ll keep Fist of Jesus. I actually like the game. Generally, steam is exactly that.... psssssssshhhhhhhhh and gone.
 

logrus

Augur
Joined
Aug 13, 2012
Messages
163
Project: Eternity
I'm really curious what the real intension of M$ is. There are so many completely opposite possibilities.
They could have just decided that buying two companies is way faster and cheaper than headhunting developers and both iX and Obs will be treated just like body leasing reservoir.
Or maybe someone decided to make Wasteland their own Fallout and Pillars of Eternity their own Elder Scrolls?
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,359
Why not wait for sales, then? What if some surprise big updates were dropped some time after the release, or what about if the games have DLCs? What about if some good mods come out for the games much, much later?

I know all this you can insist on answering with, "I don't replay games very often, anyway." but we're talking about these big RPG developers so venerated by some to the point that their buyout even referred to as " RPGpocalypse ", so don't you think the games they're going to make would warrant a LOT of replaying them? While not certain when they'll be released, I'd say paying subscription would ended up much more expensive if patches, extra contents, and mods are made available throughout months or maybe even years, so in the end waiting for sales and Definitive Edition™ is the most cost effective, no matter what.
It's the same stupid logic that makes retards think buying every game for 60€ and paying monthly fees just to use your internet you already pay for on consoles is somehow cheaper than building a PC and buying games on Steam sales.

The retards are too stupid to realize it wouldn't be a thing if it was actually a good deal for them. These huge companies aren't doing anyone a favour.



Finally! I'm sure history won't repeat itself.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,623
I'm really curious what the real intension of M$ is. There are so many completely opposite possibilities.
They could have just decided that buying two companies is way faster and cheaper than headhunting developers and both iX and Obs will be treated just like body leasing reservoir.
Or maybe someone decided to make Wasteland their own Fallout and Pillars of Eternity their own Elder Scrolls?
It's always faster and less risky to buy than to form a new one. They can start developing a new game almost immediately. Forming a new studio is a longer process with unpredictable results.

I don't think they're interested in those IPs. They will pour into the marketing of the next AAA game from Obsidian more money than Wasteland and PoE IPs worth combined. I'd rather see a Shadowrun game from Obsidian, and that IP worth much more.
 

selkin

Liturgist
Joined
Feb 26, 2012
Messages
109
Well at least shit is happening. I just wish we knew the fate of Project Indiana.
 

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