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The only *impressive* aspect of this video is the music...
it's from the SoC/CS/CoP vanilla OST
The only *impressive* aspect of this video is the music...
New interview, not much that we didn't know already
Do you have any plans to eventually bring the game to PS5 as well? Why did you decide to launch as an Xbox console exclusive?
No plans for now. We negotiated the possibilities with Microsoft and saw several good opportunities for the brand — including Game Pass.
That’s said, we’re concentrating on the Xbox Series X/S version.
Maybe STALKER should've been left dead and abandoned.
Visually, I like it. But that’s where it ends.
As soon as I saw the endless wave of “lul looks like metro and Tarkov” comments I knew it was all over.
The trailer is obviously marketed toward the console sofa gamer crowd. They started the trailer with a call of duty esque shootout.
I feel like they will do an okay job getting the aesthetic right. Modders will have to fix the rest.
It's a major gaming event trailer. Did you really expect anything else? These trailers are the equivalent of dangling a shining object in front of a cat. Their only purpose is to look good, have some "exciting" action in them and to fool gullible retards into getting excited for the game. There's zero actual gameplay shown in them.The trailer is obviously marketed toward the console sofa gamer crowd. They started the trailer with a call of duty esque shootout.
Chernobyl Exclusion Zone has changed dramatically after the second massive explosion in year 2006. Violent mutants, deadly anomalies, warring factions have made the Zone a very tough place to survive. It turned out that the center of the Zone hides the source of incredible power. Nevertheless, artifacts of unbelievable value attracted many people called S.T.A.L.K.E.R.s, who entered the Zone for their own risk striving to make a fortune out of it or even to find the Truth concealed in the Heart of Chernobyl.
EPIC NONLINEAR STORY IN SEAMLESS OPEN WORLD
Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles. Make your way through the Zone to define your destiny as you choose your paths within highly branching epic story.
VARIETY OF ENEMIES AND HUNDREDS OF WEAPON COMBINATIONS
Meet members of different factions deciding who of them worth your friendship and who deserve a bullet. Engage intense gunfights with a variety enemies that follow different tactics trying to outsmart you. Choose your preferable firearms from 30+ types of weapons with numerous modifications that allow creating hundreds of distinctive lethal combinations.
LEGENDARY MUTANTS WITH DIFFERENT BEHAVIOUR MODELS
Prepare to encounter horrifying mutated creatures that will try to slaughter you following different behaviour model. Each mutant may appear in different subtypes which makes their behaviour less predictible. Truly extreme danger represent regions with lairs with numerous mutants hunting in large groups.
ARTIFACTS OF INCREDIBLE VALUE AND UNFORGIVING ANOMALIES
The most valuable artifacts and secrets of the Zone are hidden in the most dangerous places. Beware of the hazardous anomalies and unique devastating arch-anomalies as you hunt for highly valuable artifacts scattered around the Zone. Will you dare to unveil the mysteries of the Zone that took lives of many others before you?
Discover legendary S.T.A.L.K.E.R. universe and experience:
GOOD HUNTING, STALKER!
- Unique gameplay built on a blend of FPS, horror and immersive sim
- Non-linear story with the variety of paths that lead to one of the several endings
- Benchmark-setting graphics developed using cutting-edge photogrammetric and scanning technologies
- Advanced artificial intelligence systems that will keep engaged even the most hard-boiled players
- Life-simulating system “A-life 2.0” that makes the game world feel alive as never before
- Immersive survival mechanics like hunger, sleeping, bleeding, radiation effects that enrich the gameplay
- Dynamic day-night cycle and weather will add even more realism to the gameplay experience
- Mod support giving the freedom to the creative players to extend and enrich the game universe
DELUXE EDITION INCLUDES:
PRE-ORDER DELUXE EDITION NOW TO GET EXCLUSIVE BONUSES:
- Additional Story-Based Side Quest
- Single Player: 1 Costume Skin & 3 Weapon Skins
- Multiplayer: 2 Costume Skins & 3 Weapon Skins
- Digital Artbook
- Digital Soundtrack
- Extended Campfire Content: more guitar tunes and tales that you can hear in the game around the stalkers' campfires
- 'Early Bird' Weapon Skin
- 'Early Bird' Costume Skin
- 'Early Bird' Multiplayer Badge
- Steam Pack: Animated Avatar, Animated Avatar Frame & Animated Profile Background
ULTIMATE EDITION
ULTIMATE EDITION INCLUDES:
PRE-ORDER ULTIMATE EDITION NOW TO GET EXCLUSIVE BONUSES:
- Season Pass With Access to All Future DLCs, Including 2 Story Expansions
- Additional Story-Based Side Quest
- Single Player: 1 Costume Skin & 3 Weapon Skins
- Multiplayer: 3 Costume Skins & 7 Weapon Skins for Multiplayer
- Digital Artbook
- Digital Soundtrack
- Extended Campfire Content: more guitar tunes and tales that you can hear in the game around the stalkers' campfires
- 'Early Bird' Weapon Skin
- 'Early Bird' Costume Skin
- 'Early Bird' Multiplayer Badge
- Steam Pack: Animated Avatar, Animated Avatar Frame & Animated Profile Background
The trailer is obviously marketed toward the console sofa gamer crowd. They started the trailer with a call of duty esque shootout.
I feel like they will do an okay job getting the aesthetic right. Modders will have to fix the rest.
I'm still concerned about how moddable the game will be. It'll be the first moddable UE4 game I've seen if they actually pull it off.
Great thing about the originals is XRay used Lua for scripting and an open text format for the extracted data files.
When you saw the reception for the trailer, you knew the game is bad? I don't follow your reasoning.
I'm still concerned about how moddable the game will be. It'll be the first moddable UE4 game I've seen if they actually pull it off.
Great thing about the originals is XRay used Lua for scripting and an open text format for the extracted data files.
The trailer is obviously marketed toward the console sofa gamer crowd. They started the trailer with a call of duty esque shootout.
I feel like they will do an okay job getting the aesthetic right. Modders will have to fix the rest.
I'm still concerned about how moddable the game will be. It'll be the first moddable UE4 game I've seen if they actually pull it off.
Great thing about the originals is XRay used Lua for scripting and an open text format for the extracted data files.
Not true, Tons of UE4 games are moddable, in fact the Unreal Engine makes it super easy to publish a devkit for your game where you can add custom game logic / assets as Blueprint that get loaded in a greedy fashion via .uasset packages.
For any of this to happen the developers need to support it though.
Modding with zero help from the devs - is doable, far more tedious although no different than any other game engine.