If somehow they manage to release something (anything, really) that's a win in my eyes. With a few exceptions, most of the dev team seems underexperienced and underskilled for such an overambitious project such as this (I mean, "one of the biggest, seamless open-worlds to date"? Non-linear story featuring C&C, branching and multiple endings? An improved A-Life system? Get out of here, stalker!). If LinkedIn is anything to go by, GSC is also understaffed in many areas. No wonder the Metro series book writer is always roasting/mocking them any chance he gets.
Suspicious calling X Engine outdated; the version used in Anomaly looks way more advanced that most modern engines by far
You think that if GSC had approached a mod team like Anomaly to ask for the updated code or even recruit some of the modders to program for next official Stalker game they would have refused?Suspicious calling X Engine outdated; the version used in Anomaly looks way more advanced that most modern engines by far
To be fair to GSC, those open sourced developed versions of X-Ray have had the benefit of several years additional development by the community.
I do agree though that they could have modernised the X-Ray engine if they were really fixed in that direction.
You think that if GSC had approached a mod team like Anomaly to ask for the updated code or even recruit some of the modders to program for next official Stalker game they would have refused?Suspicious calling X Engine outdated; the version used in Anomaly looks way more advanced that most modern engines by far
To be fair to GSC, those open sourced developed versions of X-Ray have had the benefit of several years additional development by the community.
I do agree though that they could have modernised the X-Ray engine if they were really fixed in that direction.
Nah they did it because Unreal is port ready for consoles and they could even get an Epic Exclusive... it saddens me but all the signs are there this will be a cash grab
You think that if GSC had approached a mod team like Anomaly to ask for the updated code or even recruit some of the modders to program for next official Stalker game they would have refused?Suspicious calling X Engine outdated; the version used in Anomaly looks way more advanced that most modern engines by far
To be fair to GSC, those open sourced developed versions of X-Ray have had the benefit of several years additional development by the community.
I do agree though that they could have modernised the X-Ray engine if they were really fixed in that direction.
Nah they did it because Unreal is port ready for consoles and they could even get an Epic Exclusive... it saddens me but all the signs are there this will be a cash grab
That sounds like an obvious choice but it might have legal issues. Who knows, maybe some modder worked on this years ago and he does not agree with sharing the code for whatever reason. This probably works best when there is a single guy or a very small team or like-minded people.
Hiring them would have been a good idea though,
Or X-Ray Engine might be a tangled and poorly-documented mess under the hood and trying to detangle it while bringing new people on the team up to speed will cost much more than switching to a different engine.That sounds like an obvious choice but it might have legal issues.
I mean, people say you should dream big, and the promises sure sound nice, but there's no way they can actually pull it all off, not when they're basically building the whole thing from the ground up again.
Sorry, but all of this sounds like: "sorry guys, we ran out of budget so we are only delivering 30% of what we promised".https://gamingsym.in/stalker-2-supp...ccording-to-the-pr-manager-of-gsc-game-world/GSC Game World’s PR manager, who is now working on the highly awaited STALKER 2, became a guest on the podcast “Not brought in” Zakhar Bocharov provided detailed responses to several of the hosts’ questions regarding the development of STALKER 2.
Since GSC and Microsoft signed a nondisclosure agreement, Bocharov was unable to respond to every single question, but he did provide some information. One thing he ensured is that the STALKER 2 will be very stable at the release.
- GSC wanted to make a sequel on the original X-Ray engine, but it is outdated. The developers sifted through other options for the actual engines but settled on the Unreal Engine.
- GSC calls mod support a priority and will try to implement it already in the release version of the game. The modding community is very important for developers. Support for mods on Xbox is also being explored.
- Bocharov promised that STALKER 2 on release will be much more stable.
- The life simulation system A-life has become “more meticulous and more detailed.” All interactions between factions, monsters, NPCs will take place even while the player does not see it. “A-life 2.0 is a different level of performance. We’ll pay enough attention to it closer to release. It’s a wildly cool system that works really well and there will be something to show. “Bocharov gave an example of a fight between wild boars, the consequences of which the player can see. He did not disclose what would really work “at a new level”.
- The open world of the Zone will offer a “non-linear storyline with a huge number of branches and different endings.” It is promised that the Zone will match the scale of history. The single-player mode is the main one in STALKER 2.
Considering that GSC was ToddHowarding before Todd actually started to do it, press X to doubtYou just know they're gonna dumb it down somehow.
ok but thanks to the treasure trove of stalker leaks that have been released over the years, we not only have proof that gsc was actually trying to add most of this shit in the early 2000s and modders have been able to restore most of it, whereas afaik there isn't a single leaked alpha of any bethesda game on the internet, and if there was zenimax (and now msft) would try to nuke it and any content from it as fast as humanly possible. this is an apples and oranges situation
whereas afaik there isn't a single leaked alpha of any bethesda game on the internet
There is a lot of unfinished stuff hidden inside Skyrim's files, originally the civil war should have been a much bigger part of the game https://tcrf.net/The_Elder_Scrolls_V:_Skyrim/Civil_War and they planned to make it much more dynamic but obviously, none of that was possible on consoles so it was cut. Though there was a mod that restored it.ok but thanks to the treasure trove of stalker leaks that have been released over the years, we not only have proof that gsc was actually trying to add most of this shit in the early 2000s and modders have been able to restore most of it, whereas afaik there isn't a single leaked alpha of any bethesda game on the internet, and if there was zenimax (and now msft) would try to nuke it and any content from it as fast as humanly possible. this is an apples and oranges situation
ok but thanks to the treasure trove of stalker leaks that have been released over the years, we not only have proof that gsc was actually trying to add most of this shit in the early 2000s and modders have been able to restore most of it, whereas afaik there isn't a single leaked alpha of any bethesda game on the internet, and if there was zenimax (and now msft) would try to nuke it and any content from it as fast as humanly possible. this is an apples and oranges situation
kind of. until dean sharpe came aboard, STALKER was mostly a series of disparate tech demos. an actual game didn't materialize until 2005-2006. by then, major cuts were already taking place
they didn't pull a bunch of shit just because of consolization, skyrim was infamously rushed to meet their epic 11/11/11 deadline and even now it fucking shows. and i forgot apollodown had everything they made reuploaded to the nexus, i wouldn't personally use them or recommend them to anyone because he's an obnoxious shithead, but that's interestingThere is a lot of unfinished stuff hidden inside Skyrim's files, originally the civil war should have been a much bigger part of the game https://tcrf.net/The_Elder_Scrolls_V:_Skyrim/Civil_War and they planned to make it much more dynamic but obviously, none of that was possible on consoles so it was cut. Though there was a mod that restored it.
https://www.nexusmods.com/skyrim/mods/103098/ It's really sad originally the civil war should have even affected the game's economy.
i'll take gsc over beth any day, any time
but is this new stalker being done by gsc, or is it just a marketing ploy?