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Screenshot thread

Discussion in 'General Gaming' started by potatojohn, May 21, 2012.

  1. deem Learned

    deem
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    Dark Souls 3 pt 2
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  2. GrafvonMoltke Shoutbox Purity League

    GrafvonMoltke
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    I called him Maxie.
     
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  3. abnaxus Arcane Patron

    abnaxus
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  4. rusty_shackleford Arcane

    rusty_shackleford
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    please make the weeb garbage stop
     
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  5. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    [​IMG]


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    Black Book (2021)

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  6. Fedora Master Arcane Patron Edgy

    Fedora Master
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    This is what happens when you don't pay your protection money to the Bulgarian mob.

    20210902085822_1.jpg
     
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  7. Yaar Podshipnik Arcane Patron

    Yaar Podshipnik
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Black Book is quite cool, especially if you play in Russian. I found some bits of text in English being quite awkward. Some of the knower puzzles (multiple-choice) question ones are really hard if you don't know russian fairy tales, or if you don't follow their moon logic. Took me bit over 30h to complete.
     
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  8. Ezekiel Magister

    Ezekiel
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    Last edited: Sep 2, 2021
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  9. Fedora Master Arcane Patron Edgy

    Fedora Master
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    upload_2021-9-2_19-6-36.png
     
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  10. GrafvonMoltke Shoutbox Purity League

    GrafvonMoltke
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    I would seriously like to find whoever designed this level and rape him until he can no longer breath.
     
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  11. GrafvonMoltke Shoutbox Purity League

    GrafvonMoltke
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    At fucking last.
     
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  12. Denim Destroyer Learned

    Denim Destroyer
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    In my opinion, the level where you have to wait for the pillar and land on one of the fliers is worse.
     
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  13. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
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    Finally beat Sauron in The Mirror of Galadriel for Age of Wonders, after five weeks.

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    Gil-galad defeated Sauron in single combat.
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    Among the enlisted men, this was my champion:
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    His little sidekick was pretty tough, too. I call him Golden Boy.
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    Golden Boy didn't make it.
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    Brilliant map.
     
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  14. SoupNazi rial billionaire Patron

    SoupNazi
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    Strap Yourselves In Serpent in the Staglands
    Another two "single plan" runs on Door Kickers 2. It is really tough to get these to be as clean as possible, as the enemy placement and behavior is different each time, so in that single plan you have to account for multiple possibilities, leading to a lot of completely wasted grenades. On the smaller maps, it's entirely possible to make a plan that you can run 5-10 times and it will always succeed, except for really bad cases of RNG where the AI just randomly decides to blow your whole team up with a blindfire RPG just after entry. On the bigger maps, though, I have so far never managed to make a completely safe plan that you can run several times and get majority success. Both the plan and the RNG kinda has to come together. I guess this makes sense, and that's what makes real-life operators impressive; even the best of plans that seems to account for all possibilities can fall apart, and then they have to improvise.

    I've intentionally limited myself away from that improvisation, and in the end, on the big maps "Single Plan" is rarely included as a challenge by the game, it's not intended to be played that way I think. Still, these two are without any friendly casualties, so I was pretty happy with them. Neither one is as perfect as some of the small map plans that can really go flawlessly and especially in the first one you can see its success relied heavily on that single operator taking down like 4 tangos in the northern part of the interior when they all panicked and ran towards him. If this was a Seal Team episode it would probably be David Borenaz' character fighting dudes off with a kabar knife in glorious CQC.

    https://streamable.com/ea1v6k

    https://streamable.com/usc59h

    Also, suicide bombers really put the brakes on any good plan, because they behave completely differently and they give no leeway for error. If they cross a corner while your troops are throwing flashbangs into a room to clear it, you're more than royally fucked, as opposed to normal armed terrorists who probably won't OHKO your entire squad before they get a chance to return fire.
     
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  15. GrafvonMoltke Shoutbox Purity League

    GrafvonMoltke
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    When I got to that part I stood around for ages waiting for a flier, like a bus that never came. In the end I just used noclip to get to the portal.
     
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  16. catfood AGAIN

    catfood
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    git gud, faghet
     
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  17. GrafvonMoltke Shoutbox Purity League

    GrafvonMoltke
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    I did.
     
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  18. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
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  19. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    catfood The only "agenda" I have here is uploading HIGH QUALITY COMFY RETROSPECTIVE REVIEWS from RPG Codex's FINEST MIND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
     
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  20. Strange Fellow Peculiar Patron Sad Loser

    Strange Fellow
    Joined:
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    These are great. What turned me off Door Kickers 2 was the RTwP, so it's interesting that there's an officially supported way of playing it differently. Would you say it's fine to play like this exclusively, or is it more like a gimmicky challenge you can try once you've played the game the "proper" way?
     
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  21. schru Arcane

    schru
    Joined:
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    I think it's that level in the screenshot, unless I'm misunderstanding which part you're referring to.

    You should jump down several circular platforms first before reaching one of those lower hanging rocks. It's easy to get onto one of the manta rays from there.
     
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  22. SoupNazi rial billionaire Patron

    SoupNazi
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    Strap Yourselves In Serpent in the Staglands
    The only thing that really gets in your way of playing this way are hostage rescues / HVT kidnap missions. For a few reasons:

    - The locations are often randomized, and even more often obscured, so you have to plan for all possibilities (which is doable, but annoying). Sometimes they are even visible but change every few tries so perhaps you have to redo or add a part to the plan, and you waste time in what is now an empty space. Or you've previously planned to grenade a place, but now the hostage spawns there, so you have to cancel that order... This is however doable, just slightly annoying when you're playing this way.
    - The bigger issue is that you can't plan the arrest / rescue (because if you can't see them, you can't queue the arrest / rescue order). These missions never have the "Single Plan" achievement in-game (not what I'm playing for, anyway) but basically once you execute your plan, you then have to pause once more (or do it in real time, it's also doable) and just plan the last part - the extraction - real quick.

    Other than that, it's completely doable in my experience. To be honest I played it "normally" a long time ago already and also got tired of it, but playing this way has rekindled my interest in the game. The big missions are tough and it's clear that at least for those, you are not normally "meant" to be playing it that way, and as you can see on the videos you do need a bit of luck / re-runs, but so far I've managed to beat several missions, including ones from the workshop, this way.

    That's one of the other great things btw - it has dozens of missions already in alpha, but also the steam workshop is full of decent-to-great custom maps and missions. There's a pretty complex editor it seems (I haven't checked it properly myself) that even lets you put in triggers such as that when you reach the HVT, all the enemy troops will converge on your most likely escape route, etc.

    It's really a pretty cool game and a lot of fun and a good challenge to play it this way. Plus, it is very rewarding to see the plan work out in the end from start to finish.
     
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  23. Malamert Arcane Edgy

    Malamert
    Joined:
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    Playing some Xanadu Next. Good fun.

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  24. Denim Destroyer Learned

    Denim Destroyer
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    Location:
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  25. schru Arcane

    schru
    Joined:
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    840
    Then it's indeed the level in the screenshot.
     
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