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Sea Power - Naval Combat in the Missile Age

Luka-boy

Arcane
Joined
Sep 24, 2014
Messages
1,681
Location
Asspain
Microprose announced this a couple of days ago.
https://microprose.com/games/sea-power



From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.

After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...

Brought to you by the lead designer behind Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal. Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?



 
Last edited:

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
Now I'm confused.

Both Killerfish and "Microprose" announced new Pacific theatre games that look extremely similar.

Now I read "Microprose" also announced a Cold War game that looks extremely similar too and has a license to use the assets from Cold Waters. And it's made by the guy who founded Killerfish games.

What is going on there? 3 games that are essentially one, from 2 different companies, of which one bought the name of a company that has been dead for 17 years?
 

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
953
Location
Equality Street.
No RN or Falkland scenario?

1a55a.jpg
 

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