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Sega may be working on Crazy Taxi and Jet Set Radio sequels

Ezekiel

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May 3, 2017
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https://www.bloomberg.com/news/arti...y-taxi-jet-set-radio-to-chase-fortnite-riches

Sega Sammy Holdings Inc. is developing big-budget reboots of its Dreamcast games Crazy Taxi and Jet Set Radio as it taps its back catalog in search of global hits like Epic Games Inc.’s Fortnite, according to people familiar with its plans.

The two titles would be the first entries in Sega’s Super Game initiative, which the company announced a year ago as an effort to develop recurring revenue sources and build online communities around its software portfolio. Fortnite has become the role model for such games: free to play, it’s available across platforms, hosts large multiplayer contests and includes extras like vehicles, construction and social events on top of the usual combat, spurring player purchases of in-game items.

The new Crazy Taxi has already been in development for over a year and the Tokyo-based entertainment group aims to release it within two to three years, the people said, asking not to be named as the information is not yet public. It was named alongside Jet Set Radio in Sega’s annual report a year ago on a list of intellectual property assets that Sega wanted to recapitalize by bringing them up to date. Both new games are in the early stages of creation and could still be canceled, the people said.

A Sega spokesman said the company has no comment to make at the present time.


The Super Game project is led by Sega’s video game unit chief Shuji Utsumi, a former PlayStation executive, and currently includes plans for about four such titles, according to the people. The company said last year that its European studio is working on a first-person shooter Super Game and the plan was to offer “contents and services that can create a large community” and as much as 100 billion yen ($780 million) in lifetime revenue.

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Sega’s online role-playing game Phantasy Star Online 2 fits the criteria for a global multiplayer hit, but it has so far failed to stir up a thriving market with its in-game purchase offerings. The Japanese company plans to address this aspect of monetization more aggressively with its upcoming titles.


Crazy Taxi casts the player in the role of a speed-above-all-else taxi driver and Jet Set Radio is an award-winning street action game, both released for the Dreamcast console in 2000. Past installments never turned into major commercial hits but did develop a devoted fan base even as niche titles, according to Tokyo-based games consultant Serkan Toto.

“They are more like cult titles with very loud and vocal fan bases, totally different in scale when compared to Sega’s iconic Sonic series,” Toto said.

Sega is betting big on Super Games at a time when its traditional businesses of pachinko and arcade machines face dwindling audiences and waves of Covid-19 restrictions. Console and smartphone gaming represents the company’s best chance at securing long-term growth.

Sega partnered with Microsoft Corp. in November on its Super Game development, using the Azure cloud platform and potentially setting the stage for the addition of those titles to Microsoft’s Xbox Game Pass service. Sarah Bond, corporate vice president for gaming at Microsoft, at the time said that the duo will “reimagine how games get built, hosted, and operated, with a goal of adding more value to players and Sega alike.”
 

DJOGamer PT

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Doesn't matter if it's being made by westerners or easterners
It's Sega
They are bound to somehow fuck it up in a very stupid manner
 
Joined
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Yeah it’s pretty remarkable how Sega’s only successes in the last twenty years have either been the result of them stumbling into it ass-backwards, or being dragged kicking-and-screaming into it.
 

Falksi

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Yeah it’s pretty remarkable how Sega’s only successes in the last twenty years have either been the result of them stumbling into it ass-backwards, or being dragged kicking-and-screaming into it.

Apart from just breaking Box Office records for Video Game Adaptations with Sonic 2's $71 Million movie of course.
 

Tavar

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RPG Wokedex Strap Yourselves In
I'll never understand SEGA. What is the appeal of Crazy Taxi and Jet Set Radio today? Surely they have stronger brands in their portfolio. But this is the same company who refuses to make Sonic Mania 2 just because it hates money, so I shouldn't be surprised.
 

Ezekiel

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I'll never understand SEGA. What is the appeal of Crazy Taxi and Jet Set Radio today?

Played them again last year. They're always on my wishlist of sequels. My expectations are tempered, though. Crazy Taxi 2 sucked. Added more useless features to a formula that worked so well in its simplicity, like the Crazy Hop and carpooling customers. CT3 probably sucks too. CT4 really needs to keep it simple. Maybe three good maps max. No high fidelity graphics. Even done fairly cheaply, 23 years will give it a really good visual boost. The characters' hair and clothes fluttering would be cool. Tire marks. Could try some kind of versus mode where two players compete for and use up customers. I know Sega isn't the same. Really liked Streets 4. (Bite me.) Less impressed by Sonic Mania. Was good, but too heavy on the nostalgia and worse than the games it aped.
 
Last edited:
Joined
Nov 23, 2017
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Sega is definitely fucking weird about releasing stuff. Maybe the weirdest of all video game companies. No other company just abandons popular series out of the blue like Sega does.

I think Hideki Naganuma has been trying to get a third Jet Set Radio game made for years. Now it seems like they're only doing it after Bomb Rush Cyberfunk was revealed, (which has Naganuma working on it) and there's been a sting of other games over the past decade or so trying to do some take on Jet Set.

Likewise, Yuzo Koshiro I think was trying to get a new Streets of Rage game made throughout the Sega Saturn and Dreamcast era.
 

Zenithsan

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Dec 6, 2021
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I only tried Jet 1, but It was hard as hell. I remember thinking that I was in for some silly, light arcade fun doing some tricks, but I got my ass kicked in the first few levels.
 

Ezekiel

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May 3, 2017
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I only tried Jet 1, but It was hard as hell. I remember thinking that I was in for some silly, light arcade fun doing some tricks, but I got my ass kicked in the first few levels.

What's hard about it? Find it easy myself, and I'm not even that good at games.
 

Zenithsan

Educated
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Dec 6, 2021
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I only tried Jet 1, but It was hard as hell. I remember thinking that I was in for some silly, light arcade fun doing some tricks, but I got my ass kicked in the first few levels.

What's hard about it? Find it easy myself, and I'm not even that good at games.

I think it was level 3 or 4 when some douchebag started chasing me and I ran out of time like fucking 6 times.
Now, I've been involved in multiple fender benders, so perhaps vehicles just aren't my thing.
 

Ezekiel

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May 3, 2017
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The idea of Jet Set Radio is cool, but it needs better mechanics. Doing infinite rail/pipe grinds for points is dull.
 

Ezekiel

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May 3, 2017
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Haven't heard anything in a year and a half, so thinking now it was fake.

Never knew the freeway had a loop.

Crazy-Taxi-Map-300dpi.jpg


Also wasn't aware that they used the same songs even in the third game. No wonder this series only got three console games. And then you factor in the Crazy Jump added in Crazy Taxi 2, which... just... why...? Why would give the player the ability to hop over obstacles in a driving game? That's insane in its stupidity. I have to think they did this because they saw players crash into everything. Still really stupid.
 

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