Hail Spicers!
With the release just a little over a week away, we’re excited to show off our launch trailer! It showcases new areas you haven’t seen before, some new spells, neat puzzles and some of the voice acting from a wonderful VO that will be in the game, so we hope you’ll check it out!
GOG and the Humble Store!
Last week we signed on with GOG to distribute Serpent in the Staglands, and we couldn’t be more thrilled to be a part of their catalog! The game will be for sale there on May 28th as well as on the Humble Store! Getting the game DRM free is something we hold dear to our hearts, and we're excited to have these avenues to distribute the game through!
Getting your rewards from Kickstarter
How you’ll get your rewards varies based on your backer level and which option you chose for the survey, so bear with us as we lay out the different paths:
For $15 and $20 backers: If you chose Steam or GOG: You’ll receive an email on the 27th or morning of the 28th with your key, Handbook (if applicable), and Manual,
If you chose DRM-Free through Whalenought: Around those same times we’ll set up an account for you on our website where you’ll be able to download the game at your leisure. You’ll receive an email notifying you when the account is created. You will be able to login to the Account page after that to download your packages.
For $25+ backers: If you chose Steam or GOG: You’ll receive an email on the 27th or morning of the 28th with your key. We’ll also set up an account for you on our website where you’ll be able to download the Art Book/Making of book and Erlein’s Handbook. You’ll receive an email notifying you when the account is created. You will be able to login to the Account page after that to download your packages.
If you chose DRM-Free through Whalenought: We’ll set up an account for you on our website where you’ll be able to download the game, the Art Book/Making of book and Erlein’s Handbook. You’ll receive an email notifying you when the account is created. You will be able to login to the Account page after that.
Build Concepts
Part of the fun of a classless system is combining skills to create interesting builds for all your party members that work as a unit, and we’ll be showcasing some fun examples over the next few weeks on
Twitter to help inspire you to create your own. The first is a favorite for ranged characters, and has some utility options for swapping Pin Shot or any other buffing or battlefield control skill: “The Poison Bombardier,” who's goal would be to proc as much unblockable damage as possible as a strafing archer instead of relying on raw physical damage.
We'll be adding Grade 3 Skills and Spells to the
Manual soon so you can check all out and get some ideas rolling.
Raffling a Physical Journal!
Comment on our new youtube trailer for a chance to win a handcrafted leather-bound journal! See details here:
Demo & Walkthrough Video
We’ll be back for another update soon with links to our Mac, PC and Linux demos, as well as that walkthrough/combat aid video.
Thanks for all of your support and making this game possible, we can’t wait for you to to start playing!
Cheers!
Hannah and Joe