Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Serpent in the Staglands Pre-Release Thread

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
you could more or less do the thing you planned with the budget and time frame intended?

SitS's scope for the story intended was finite and carefully designed for the KS pitch, if millions came from the KS they would have been a lot of pre-orders (and better coffee funds). Though extendable by the few stretch bonuses, the scope and deadline were built simultaneously. We knew what our limits were and what we could accomplish if we kept our heads low and dug in into development with a small budget, and could shoot for release sales if we got on Steam and GOG for profit and (hopefully) future development. We didn't need to hire anyone and didn't want to spend the backer money on trips to conferences, and living/working together obviously leaves room for an optimized budget.

So while we were certainly using it for marketing, our main intention was to simulate a publishers funding directly through backers, because a traditional publisher would be an inane route to take for this type of game. Surprisingly we were contacted during/post KS, but have remained on our own ship. In that regard KS worked wonderfully, we didn't bloat the project and we got the funds needed to develop it full time with only needing a minimal amount out of our own pockets and side work (future testing delays aside).

Obviously it's been tight, we haven't had a weekend for a better part of a year and have consistently weird work hours, but working with such a limited budget has kept the game focused. We love this work. And in working grow strong.

I do miss good coffee though.
Thanks! Yeah, that's the feeling I got from the original KS pitch, and it makes perfect sense. Higher budget would definitely mean that things would have to be quite different - although strangely enough, and, in a way, frustrating, there's KSes with 300k mark-ups that seem to offer a lot less than SitS, and yet they get fairly high amounts of funding. Can't name them off the top of my head, but there was some roguelike, at least, that looked extremely generic, and had a very small dev team as well. Would've quite preferred that you two'd have gotten 100k or so for developing, and kept the team size and scope the same.

Oh well! Hopefully what you didn't get on KS (and then some) you'll get with the actual sales :)
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
We should do a new fundraiser to buy you some good coffee.

No one should be forced to go without good coffee, that's just inhumane.
 

Whalenought_Joe

Whalenought Studios
Developer
Joined
Apr 11, 2014
Messages
215
Location
Nosgoth
Whalenought_Joe

I noticed you aren't greenlighted on Steam yet. Can you share any data how the greenlighting process is going? Does it look like you're going to make it before the game releases?

We plan on submitting beta v.2 to GOG for submission approval, which is what we're really hoping to land on, and Steam is at 86% (approval? vote aggregation? they make it vague what that number really means) and over 4160 yes votes for the 6 months we've been on there. I thought at one point Steam was going to be dropping the Greenlight process, so we'll see, but it seems like we'll make it in time for release. We'll be sending beta v.2 copies to some youtube folks as well, so hopefully that helps with recognition, votes, and continued Paypal preorders.

Always appreciate the prestigious Codex shoutout.

No one should be forced to go without good coffee, that's just inhumane.

I think we've lost a little of our humanity with the coffee we've been drinking.
 

dukeofwhales

Cipher
Joined
Nov 13, 2013
Messages
423
I haven't got the spare money for a coffee machine, but I can definitely get some beans sent Whalenought's way. Gotta have something to get you through the crunch.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,927
I can vouch for Anderson's Coffee. The Costa Rican beans and Mocha Java are my favorites. They roast their beans every mon/tues and thursday, so that shit is fresh. Gotta go whole-bean though, none of that pre-ground crap.
 

Whalenought_Joe

Whalenought Studios
Developer
Joined
Apr 11, 2014
Messages
215
Location
Nosgoth

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
Patron
Joined
Oct 22, 2013
Messages
3,351
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
http://en.m.wikipedia.org/wiki/Kopi_Luwak

I had read about these before but I see now information about the force-feeding of the civets to make this coffee so screw that.

Best coffee I ever had was while in Barbados.. it was delivered weekly to the hotel from Trinidad. Unbelievable.
 

Whalenought_Joe

Whalenought Studios
Developer
Joined
Apr 11, 2014
Messages
215
Location
Nosgoth
Wow that was fast. Paws of the cheetah boots fast. We haven't had good coffee in what seems like ages, but this might stand as some of the best I've had. Really, really good stuff. A TREAT OF TREATS. Thanks dukeofwhales!
:D:eek::D:eek:

PRESTIGIOUSCOFFEE.png


We'll go check out their shop downtown after we release. With humanity slowly returning to us, this will gloriously fuel us through the night. Big update should be out in soon!

Cheers!
 

dukeofwhales

Cipher
Joined
Nov 13, 2013
Messages
423
I'm glad you like it guys! If you're going to be working long days you should at least have good coffee.
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
should have asked for gold bars instead of coffee, your one codex wish wasted
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom