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Vapourware Seven Dragon Saga - Gold Box spiritual successor from SSI veterans

Discussion in 'General RPG Discussion' started by AbounI, Aug 8, 2014.

  1. Dorateen Arcane

    Dorateen
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    Confounded facebook and their nested comments. I hate social media.
     
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  2. Transfiguring Roar Arcane Patron

    Transfiguring Roar
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    Me either. Truth be told, a friend lent it to me many years ago, I had a go, ran into software bugs without getting pulled into the game, gave the game back and haven't given it another go since. It looked like a good game though, and if TSI are going for something similar, but better in some ways, I think I'll be happy.
     
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  3. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    It's a Troika game. Gotta patch that shit up before you try to play it. :)
     
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  4. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    was there ever an actual fix for the enemies inside walls thing?
     
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  5. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Unknown. I played a patched version and never saw that bug, so ...
     
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  6. Transfiguring Roar Arcane Patron

    Transfiguring Roar
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    Haha, yeah, unfortunately I played it shortly after it was released, but it's on the list, I'll get around to it.
     
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  7. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    it was fairly rare. enemies that spawned upon rest could spawn anywhere, including walls, rendering you unable to leave combat. managed to finish it regardless, but don't remember if troika actually ever fixed it.
     
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  8. ProphetSword Arcane Developer

    ProphetSword
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    Glad to see they finally answered the question I asked. I was hoping for more info, though.
     
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  9. Sitra Achara Arcane Patron

    Sitra Achara
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    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    Troika patched the Random Encounter script to spawn monsters right on top of the PCs (with the engine automatically nudging them a bit to the side immediately afterwards). That pretty much solved it, if not in an ideal way...
     
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  10. GarfunkeL Racism Expert

    GarfunkeL
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    Alias needs to have her boobs out properly this time as well or it's no buy!

    Plus all those super-hot female wizards in their leather thigh-high boots and in "robes" where leg-slits go up to waist and cleavage down to navel. And this time they succumb to the rugged charm of the PC and not fucking Elminster FOR THE THOUSANDTH TIME FOR FUCK'S SAKE GREENWOOD, DOES YOUR SELF-INSERT REALLY NEED TO FUCK EVERY FEMALE MAGE EVER?! Oh yeah and the Goddess of Magic as well, let's not forget that.

    If there's a Takhisis equivalent, the fetish gear she wore on the cover of DQoK is a must, too.

    And possibility of mixing up torsos with heads without any consideration for race/gender. That feature is absolutely critical.

    Simple stuff, TSI, simple stuff. Make it so.
     
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  11. bussinrounds Augur

    bussinrounds
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    Forget about the storyfags and them not liking it for obvious reasons.

    I still wouldn't say you're really in the minority. Ppl like the combat engine in ToEE.. Not so much the content, encounters ect...
     
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  12. DefJam101 Arcane

    DefJam101
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    Third person exploration works fine for a Gold Box-like so long as you need to 'reveal' the map as you explore. It removes the need to plot dungeon geometry by hand but that's fine since the Gold Box games are known for DnD mass murder combat not complex, mazelike, or even well-designed dungeons
     
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  13. Gozma Prestigious Gentleman Arcane

    Gozma
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    Hate third person exploration because it won't be step based and I won't be able to do it by hitting a key but rather only by mousefucking

    The key is good! The mouse is evil!
     
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  14. mondblut Arcane

    mondblut
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    :love:

    (in b4 RPS and Shitaku having a fit)
     
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  15. Abelian Somebody's Alt

    Abelian
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    There is no third-person exploration. :smug:
     
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  16. octavius Prestigious Gentleman Arcane

    octavius
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    Depends on the game.
    I prefer playing Ultima Underworld using mouse only, but for older, turn based games keys are nearly always much faster. I'm currently playing the Atari ST version of Phantasie 1, and it annoys me that I'm forced to use the mouse for everything. The keyboard only DOS version was faster.

    But the most useless "innovation" must be the mini-game of using the mouse to constantly fight against the camera in games like NWN.
     
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  17. Magellan Savant

    Magellan
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    I like third-person games. Ultima is actually my all-time favorite series.

    However, I like the unique mix of 1st-person exploration and 3rd person tactical combat that the Gold Box games had. (Probably BECAUSE it's a unique mix! I couldn't even think of any other similar games until bussinrounds reminded me that Arkania was similar). I also think that Lords of Xulima looks interesting because it's another unique mix (3rd person exploration with 1st person combat).

    So I'll still support the TSI game, but we currently have a (relative) plethora of 3rd person CRPGS all of a sudden (Divinity:OS, Pillars of Eternity, Torment:ToN, Wasteland 2, etc.), so it would have been cool to have something with the same unique format the Gold Boxes had. Not to mention the all-important nostalgia factor would have been greater.
     
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  18. Magellan Savant

    Magellan
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    Yes, I'm sure third-person will "work fine". And in fact, I like third-person games. Ultima is actually my all-time favorite series.

    However, I like the unique mix of 1st-person exploration and 3rd person tactical combat that the Gold Box games had. (Probably BECAUSE it's a unique mix! I couldn't even think of any other similar games until bussinrounds reminded me that Arkania was similar). I also think that Lords of Xulima looks interesting because it's another unique mix (3rd person exploration with 1st person combat).

    So I'll still support the TSI game, but we currently have a (relative) plethora of 3rd person CRPGS all of a sudden (Divinity:OS, Pillars of Eternity, Torment:ToN, Wasteland 2, etc.), so it would have been cool to have something with the same unique format the Gold Boxes had. Not to mention the all-important nostalgia factor would have been greater.
     
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  19. TigerKnee Prophet

    TigerKnee
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    I actually made a topic on this once.

    It is indeed a rare combination.
     
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  20. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    So any more news yet?

    :M

    I'll assume they are getting the KS ready. Don't fuck this up, and do your homework.
     
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  21. Dorateen Arcane

    Dorateen
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    When does Wasteland 2 release, next Thursday? I wouldn't be surprised if TSI wants to avoid stepping on inxile's toes with major news announcements. It also makes some sense that they are looking to Wasteland 2, as an example of a turn-based, party-based system developed in Unity. One of the TSI people posted the Wasteland 2 .pdf manual on their facebook page.
     
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  22. FuriousGamer87 Arcane Patron

    FuriousGamer87
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    Should be wise of them if they wait for a week or two more after W2 release do start their kickstarter.
     
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  23. SophosTheWise Arbiter

    SophosTheWise
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  24. Dorateen Arcane

    Dorateen
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    Great. Who's getting on the English translation?
     
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  25. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    It'd be wiser if they waited until the exact moment Obsidian launched their second KickStarter and then rode the wave. They could put together a strong presentation by then and its the time where people are likeliest to go poking around for more projects to support.
     
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