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Atlus Shin Megami Tensei V is Nintendo Switch Exlusive

Discussion in 'jRPG Weeaboo Discussion' started by Abu Antar, Oct 24, 2017.

  1. oddech_wymarlych_swiatow Arcane

    oddech_wymarlych_swiatow
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    My only concern for now is if the geam is not too open-worldish.
     
    Last edited: Jun 16, 2021
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  2. Assisted Living Godzilla Cipher

    Assisted Living Godzilla
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    Gameplay from the post-E3 Direct Treehouse show.

     
    Last edited: Jun 16, 2021
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  3. Hobo Elf Arcane

    Hobo Elf
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    I wish they really did just go mahou shoujo instead of mahou bishonen
     
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  4. Paper Educated

    Paper
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    he looks like he'd be a gym trainer in a pokemon game
     
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  5. Dishonoredbr Liturgist

    Dishonoredbr
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    Live Stream showing new Gameplay and the first time in the Cathedral of Shadows. Instead of Mido , it's Sophia.


    [​IMG]

    Sophia's intro


    Over 200 Demons Confirmed for the game.
    From left to right: 1. Angel 2. Daimon 3. Jack Frost 4. Amanozako 5. Fionn mac Cumhaill
    [​IMG]
     
    Last edited: Jun 16, 2021
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  6. LabRat Learned

    LabRat
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    [​IMG]
     
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  7. Dishonoredbr Liturgist

    Dishonoredbr
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    Save points like Nocturne and Strange journey , Healing point , Fusion , etc.

    [​IMG]

    Fusion Menu
    [​IMG]

    [​IMG]

    Demon have Magatushi Moves[​IMG]


    It seems buffs and debuff are now single target and only last 3 turns.

    [​IMG]
    [​IMG]


    Hama and Mudo deal Damage, not Insta Skill
    [​IMG]
     
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  8. Dishonoredbr Liturgist

    Dishonoredbr
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    New Fusion Animation
     
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  9. Hobo Elf Arcane

    Hobo Elf
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    SMT4A changed Hama and Mudo into damage spells that have a chance to insta kill if you have the Smirk status. Apparently SMT5 doesn't have Smirking so I dunno how it'll work here.
     
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  10. Dishonoredbr Liturgist

    Dishonoredbr
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    Perhaps it's going to be like Persona 5, you had Light and Dark spell that did Damage and others that Insta Killed.
     
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  11. Gangrelrumbler Arcane Patron

    Gangrelrumbler
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    RPG Wokedex Strap Yourselves In
    I think it's both. Watch the battle with the demons. Angel attacks an unharmed demon, deals 66 damage and kills him. Later in combat it's revealed that their max HP is 78. After that angel hits another demon for 66 damage and he stays alive. I guess it's damage + insta kill chance.
     
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  12. Dishonoredbr Liturgist

    Dishonoredbr
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    Fusion sequence with Aogami



     
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  13. Gangrelrumbler Arcane Patron

    Gangrelrumbler
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    RPG Wokedex Strap Yourselves In
    Last edited: Jun 16, 2021
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  14. oddech_wymarlych_swiatow Arcane

    oddech_wymarlych_swiatow
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    That new Angel is pure decilne, I hope classic Angel will return as high level demon like it was in Apocalypse.
     
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  15. TheSentinel Arcane

    TheSentinel
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    They replaced Kaneko's angel? Shit keeps gertting worse
     
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  16. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

    Diablo1_reborn
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    I need the soundtrack of the PV01 trailer (01:09 - 02:05) so badly.



    That's exactly the melancholic shit I want from a SMT game.
     
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  17. Deflowerer Arcane

    Deflowerer
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    It's basically some variation of Battle B2, probably intentionally so:

     
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  18. Carpincho Pampeano Learned

    Carpincho Pampeano
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    Angel is best girl, first demon with Luster Candy that i got just before facing Lucifer and Merkabah in Apocalypse.
     
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  19. Thac0 Time Mage Patron

    Thac0
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    This is insanely good, after IV and IVa having save anywhere I would have never even hoped for a classical savepoint return.

    This could be awfull or a positive change, depending on implementation. If buffs get aoe versions later, with high level single target buffs raising stats by multiple stages at once this is pure incline. Imagine Luster Candy as buff all stats by +1 for the entire party, and Heat Riser as buff all stats to max for a single target. However if they have cut aoe buffs in order to make the game more Persona like this could be a dealbreaker, even worse than reduced dungeons.
     
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  20. Gangrelrumbler Arcane Patron

    Gangrelrumbler
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    RPG Wokedex Strap Yourselves In
    I still kinda miss Smirk since it felt so good in Apocalypse. I hope one day we'll get an SMT game with all the combat gimmicks: elemental status effects + press-turn + smirk + demon co-op. Might be a bit of a clusterfuck though.
    As for the newest gimmick, the Magatsuhi I hope that other demons than the MC will have attacks that use it up. I'm playing Project X Zone now, which has one special meter that is shared between all characters. Having to decide which is supposed to use the special ability is actually really fun. If it's just the MC then it's just another Limit Break that you either use the minute it's charged or buff the MC and then use.
     
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  21. Carpincho Pampeano Learned

    Carpincho Pampeano
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    I think buffs not lasting an entire fight is a good thing, if the boss didn't have some sort of dekaja the fight was easy as fuck, that's why the last quarter of Apocalypse is so fun.

    Smirk is hit and miss, SMT IV is easily broken by it but i think Apocalypse managed to balance it perfectly.
     
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  22. oddech_wymarlych_swiatow Arcane

    oddech_wymarlych_swiatow
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    [​IMG]
     
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  23. Dishonoredbr Liturgist

    Dishonoredbr
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    Demons also have Magatushi attacks. I saw a Slime/Blob/whatever today with it.
     
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  24. Assisted Living Godzilla Cipher

    Assisted Living Godzilla
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    This is dumb. The UI literally looks totally different outside of some superficial things like your party being on the right side of the screen. The top pictures they're trying to use to make their point don't even have skills in the same place on the screen; (other than being on the left) and in this game that stuff is always in the same position on the left hand side of the screen where in TMS it's on a wheel in the bottom middle of the screen.

    I don't really see any problem with them using the same easy to read element icons as before. I'm not sure the one font choice that looks similar is the exact same font, but I don't know it might be, but it also looks like it might be a variation. HP and MP bars look very similar, but they're also a different font with different style numbers...also the MP in TMS is EP. (The letters and numbers both have flat edges on top of things that would normally be round)
     
    Last edited: Jun 16, 2021
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  25. TheSentinel Arcane

    TheSentinel
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    Whether they reused the UI or not is irrelvant because both UIs are abominations. Take up >40% of the fucking screen space for no reason. Why can't both party members and commands just be on the bottom of the screen? Why try to reinvent the wheel? Or if you're gonna try to copy something, at least copy Persona 5's battle UI concept since that was pretty good.
     
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